Player Matchup

King Arthur
King Arthur
ChickenHumper159
King Arthur
Level 5
God Stats
0W - 4L
1,113 SR
Queue Stats
0W - 6L
966 Elo+
Party 1
Zeus
Zeus
DetailedCape384
Zeus
Level 29
God Stats
10W - 13L
1,254 SR
Queue Stats
84W - 114L
1,078 Elo+
Solo
Mercury
Mercury
NOT A SMURFF648
Mercury
Level 28
God Stats
3W - 9L
1,457 SR
Queue Stats
316W - 314L
1,409 Elo+
Solo
Ares
Ares
PitMamiLoco
Ares
Level 29
God Stats
9W - 3L
1,782 SR
Queue Stats
68W - 69L
1,419 Elo+
Solo
Heimdallr
Heimdallr
golden565coconut
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,144 Elo+
Party 1
Team Averages
Level 21
1,421 SR
1,203 Elo+

VS

Team Averages
Level 26
1,487 SR
1,365 Elo+
Bacchus
Bacchus
Circe19527
Bacchus
Level 29
God Stats
42W - 35L
1,476 SR
Queue Stats
342W - 338L
1,308 Elo+
Solo
Apollo
Apollo
FranktheTank41
Apollo
Level 27
God Stats
21W - 21L
1,902 SR
Queue Stats
402W - 477L
1,419 Elo+
Solo
Arachne
Arachne
Kenskellington
Arachne
Level 29
God Stats
11W - 15L
1,436 SR
Queue Stats
58W - 83L
1,326 Elo+
Solo
Izanami
Izanami
MX_PRO219
Izanami
Level 27
God Stats
21W - 10L
1,500 SR
Queue Stats
80W - 55L
1,536 Elo+
Solo
Sol
Sol
wicket565
Sol
Level 17
God Stats
18W - 12L
1,121 SR
Queue Stats
194W - 173L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChickenHumper159
King Arthur
10
0 / 17 / 1
6,236
346
2,516
18,642
8,855
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 12 / 0
7,976
443
10,816
12,883
4,209
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
4 / 4 / 2
8,712
484
3,483
11,344
3,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 8 / 5
7,316
406
8,555
18,954
17,218
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
11
2 / 12 / 0
7,315
406
5,069
14,261
5,031
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Circe19527
Bacchus
13
7 / 3 / 9
10,641
591
7,391
12,542
12,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
5 / 2 / 2
11,979
666
5,355
11,034
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 6 / 14
11,220
623
10,773
15,936
6,052
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
MX_PRO219
Izanami
17
13 / 4 / 4
12,581
699
16,009
16,417
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
20 / 0 / 9
12,713
706
18,489
9,853
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
90
11
Kills
52
53
Deaths
15
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ChickenHumper159
King Arthur
0
17
1
0.03
W
Bacchus
Circe19527
Bacchus
7
3
9
3.83
L
3
12
0
0.25
W
5
2
2
3
W
7
6
14
2.33
W
Izanami
MX_PRO219
Izanami
13
4
4
3.75
L
4
4
2
1.25
L
2
8
5
0.56
L
Heimdallr
2
12
0
0.17
W
20
0
9
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,439
Damage
58,017
76,084
Taken
65,782
39,014
Mitigated
31,932
1,356
Healing
27,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ChickenHumper159
King Arthur
2,516
392
0
280
18,642
8,855
250
7,965
10,285
0
17,842
W
Bacchus
Circe19527
Bacchus
7,391
1,598
354
3,808
12,542
12,208
751
6,131
6,411
24,785
0
L
10,816
2,429
0
566
12,883
4,209
0
2,507
10,336
46,628
0
W
5,355
2,886
0
2,587
11,034
4,542
500
2,217
8,817
0
87,531
W
10,773
7,299
0
5,760
15,936
6,052
4,627
3,760
12,176
0
44,413
W
Izanami
MX_PRO219
Izanami
16,009
11,495
0
8,065
16,417
5,785
3,690
7,339
9,078
0
74,341
L
3,483
2,092
0
0
11,344
3,701
0
2,498
8,746
0
28,704
L
8,555
255
189
321
18,954
17,218
0
5,169
13,745
17,322
0
L
Heimdallr
5,069
2,726
0
0
14,261
5,031
1,086
6,767
7,092
0
40,097
W
18,489
5,801
0
7,194
9,853
3,345
4,337
3,208
6,645
79,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,555
Gold Earned
59,134
221
Minions Killed
488
0
Camps Cleared
0
1,353,878
Distance Traveled
1,639,425
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,236
346
21
1
0
277,155
0
W
Bacchus
10,641
591
34
2
0
348,400
1
L
Zeus
7,976
443
72
4
0
273,258
0
W
Apollo
11,979
666
146
8
0
275,527
2
W
Arachne
11,220
623
78
4
0
370,094
0
W
Izanami
12,581
699
123
7
0
293,378
1
L
Mercury
8,712
484
51
3
0
351,124
1
L
Ares
7,316
406
12
1
0
254,205
0
L
Heimdallr
7,315
406
65
4
0
198,136
0
W
Sol
12,713
706
107
6
0
352,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role