Player Matchup

Cu Chulainn
Cu Chulainn
Bye_Bye_Servers-
Cu Chulainn
Level 3
God Stats
5W - 6L
1,500 SR
Queue Stats
6W - 8L
1,683 Elo+
Party 2
Ao Kuang
Ao Kuang
Dragon122003
Ao Kuang
Level 84
God Stats
3W - 4L
1,291 SR
Queue Stats
12W - 13L
1,240 Elo+
Party 2
Jing Wei
Jing Wei
NW_Shark77
Jing Wei
Level 17
God Stats
7W - 4L
1,669 SR
Queue Stats
9W - 10L
1,722 Elo+
Party 2
Ah Puch
Ah Puch
burlyasian
Ah Puch
Level 56
God Stats
1W - 0L
1,737 SR
Queue Stats
64W - 64L
1,359 Elo+
Party 2
Jormungandr
Jormungandr
crispdoor8430
Jormungandr
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 25L
1,381 Elo+
Party 2
Team Averages
Level 38
1,539 SR
1,477 Elo+

VS

Team Averages
Level 24
1,466 SR
1,460 Elo+
Sun Wukong
Sun Wukong
AI Yoshi420
Sun Wukong
Level 28
God Stats
11W - 13L
1,307 SR
Queue Stats
554W - 633L
1,355 Elo+
Solo
Loki
Loki
Blast WRLD
Loki
Level 25
God Stats
33W - 24L
1,646 SR
Queue Stats
677W - 732L
1,422 Elo+
Party 1
Ganesha
Ganesha
ExaminedBoat
Ganesha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,683 Elo+
Solo
Olorun
Olorun
Jiggy Chills
Olorun
Level 17
God Stats
18W - 33L
1,375 SR
Queue Stats
214W - 273L
1,388 Elo+
Party 1
Scylla
Scylla
ray swz
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bye_Bye_Servers-
Cu Chulainn
15
10 / 2 / 9
10,425
579
12,409
11,064
6,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Dragon122003
Ao Kuang
15
5 / 2 / 7
9,431
524
9,553
12,005
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
NW_Shark77
Jing Wei
15
7 / 1 / 3
9,458
525
7,063
12,041
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
burlyasian
Ah Puch
15
9 / 6 / 8
10,192
566
11,599
11,460
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
crispdoor8430
Jormungandr
13
3 / 1 / 7
9,151
508
4,537
8,507
6,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AI Yoshi420
Sun Wukong
9
2 / 7 / 0
7,006
389
4,373
12,496
7,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
7 / 6 / 0
8,795
489
7,474
10,739
4,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
ExaminedBoat
Ganesha
11
0 / 8 / 4
7,127
396
4,675
13,717
7,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
11
1 / 7 / 1
7,343
408
6,449
10,344
4,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
ray swz
Scylla
12
2 / 6 / 2
8,240
458
4,275
7,659
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
34
Kills
12
12
Deaths
34
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AI Yoshi420
Sun Wukong
2
7
0
0.29
L
7
6
0
1.17
W
Cu Chulainn
Bye_Bye_Servers-
Cu Chulainn
10
2
9
7.25
W
Ao Kuang
Dragon122003
Ao Kuang
5
2
7
4.25
L
Ganesha
ExaminedBoat
Ganesha
0
8
4
0.25
L
Olorun
1
7
1
0.21
W
Jing Wei
NW_Shark77
Jing Wei
7
1
3
8.5
W
Ah Puch
burlyasian
Ah Puch
9
6
8
2.17
W
Jormungandr
crispdoor8430
Jormungandr
3
1
7
6.5
L
Scylla
ray swz
Scylla
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,161
Damage
27,246
55,077
Taken
54,955
24,548
Mitigated
26,742
19,019
Healing
4,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AI Yoshi420
Sun Wukong
4,373
1,410
0
768
12,496
7,197
0
5,603
6,893
0
23,986
L
7,474
2,971
0
2,310
10,739
4,765
0
3,801
6,938
0
35,835
W
Cu Chulainn
Bye_Bye_Servers-
Cu Chulainn
12,409
3,207
0
2,348
11,064
6,174
1,740
2,197
8,823
0
51,461
W
Ao Kuang
Dragon122003
Ao Kuang
9,553
2,762
0
7,931
12,005
4,294
2,671
1,500
10,425
46,097
0
L
Ganesha
ExaminedBoat
Ganesha
4,675
1,148
0
398
13,717
7,333
279
7,547
6,170
17,175
0
L
Olorun
6,449
3,528
0
738
10,344
4,746
202
3,615
6,729
31,580
2,227
W
Jing Wei
NW_Shark77
Jing Wei
7,063
6,115
0
5,810
12,041
3,850
945
4,608
7,433
0
53,331
W
Ah Puch
burlyasian
Ah Puch
11,599
1,641
0
1,919
11,460
4,002
69
3,573
7,509
47,853
0
W
Jormungandr
crispdoor8430
Jormungandr
4,537
1,136
77
934
8,507
6,228
80
2,524
5,983
34,353
0
L
Scylla
ray swz
Scylla
4,275
250
0
435
7,659
2,701
88
5,123
2,536
22,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,657
Gold Earned
38,511
357
Minions Killed
249
0
Camps Cleared
0
1,648,691
Distance Traveled
1,500,023
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,006
389
40
2
0
328,064
4
L
Loki
8,795
489
63
4
0
348,362
0
W
Cu Chulainn
10,425
579
90
5
0
322,920
2
W
Ao Kuang
9,431
524
70
4
0
363,131
0
L
Ganesha
7,127
396
11
1
0
278,049
0
L
Olorun
7,343
408
82
5
0
269,305
1
W
Jing Wei
9,458
525
74
4
0
352,083
1
W
Ah Puch
10,192
566
64
4
0
320,047
1
W
Jormungandr
9,151
508
59
3
0
290,510
0
L
Scylla
8,240
458
53
3
0
276,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role