Player Matchup

Da Ji
Da Ji
Berrittknee
Da Ji
Level 18
God Stats
26W - 42L
1,402 SR
Queue Stats
53W - 81L
1,322 Elo+
Solo
Ganesha
Ganesha
Isaack7087
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,512 Elo+
Party 3
Cupid
Cupid
SorrowWraith
Cupid
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 91L
1,488 Elo+
Party 2
Nu Wa
Nu Wa
StChesus
Nu Wa
Level 10
God Stats
14W - 9L
1,286 SR
Queue Stats
55W - 48L
1,337 Elo+
Party 2
Ra
Ra
isaack0411
Ra
Level 13
God Stats
6W - 9L
1,615 SR
Queue Stats
6W - 10L
1,539 Elo+
Party 3
Team Averages
Level 16
1,461 SR
1,440 Elo+

VS

Team Averages
Level 19
1,455 SR
1,369 Elo+
Heimdallr
Heimdallr
FijiIslandKid
Heimdallr
Level 29
God Stats
5W - 6L
1,267 SR
Queue Stats
344W - 361L
1,378 Elo+
Party 1
Scylla
Scylla
Giranthos1
Scylla
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 27L
1,238 Elo+
Solo
Kali
Kali
SaH bl3ndz
Kali
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,368 Elo+
Solo
Ymir
Ymir
oneautumnleaffff
Ymir
Level 16
God Stats
17W - 17L
1,510 SR
Queue Stats
61W - 74L
1,488 Elo+
Party 1
Skadi
Skadi
sirHAL9000
Skadi
Level 28
God Stats
5W - 7L
1,500 SR
Queue Stats
216W - 246L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 16 / 12
11,722
1,066
10,102
23,412
14,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Isaack7087
Ganesha
19
0 / 7 / 19
11,049
1,004
1,149
22,062
11,270
20
18 / 8 / 9
15,889
1,444
37,653
20,355
9,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
StChesus
Nu Wa
20
7 / 7 / 20
13,421
1,220
16,709
17,636
6,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 7 / 18
11,566
1,051
5,701
21,176
16,665
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FijiIslandKid
Heimdallr
19
11 / 5 / 19
14,050
1,277
17,786
13,506
6,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Giranthos1
Scylla
19
4 / 6 / 24
12,051
1,096
11,684
10,810
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 9 / 16
12,596
1,145
18,250
20,405
9,332
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
13 / 5 / 24
15,040
1,367
25,275
17,522
24,664
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Skadi
20
10 / 7 / 24
13,125
1,193
22,209
15,008
6,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
152
32
Kills
45
45
Deaths
32
78
Assists
107
Player
Kills
Deaths
Assists
KDA
L
5
16
12
0.69
W
Heimdallr
FijiIslandKid
Heimdallr
11
5
19
4.1
W
Scylla
Giranthos1
Scylla
4
6
24
2.67
L
Ganesha
Isaack7087
Ganesha
0
7
19
1.36
W
7
9
16
1.67
L
18
8
9
2.81
L
Nu Wa
StChesus
Nu Wa
7
7
20
2.43
L
2
7
18
1.57
W
13
5
24
5
W
Skadi
10
7
24
3.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,314
Damage
95,204
104,641
Taken
77,251
58,830
Mitigated
51,040
5,713
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,102
3,041
0
600
23,412
14,828
0
7,553
15,859
0
17,989
W
Heimdallr
FijiIslandKid
Heimdallr
17,786
10,255
0
159
13,506
6,601
0
3,551
9,955
0
61,515
W
Scylla
Giranthos1
Scylla
11,684
2,107
0
0
10,810
4,383
0
3,676
7,134
18,779
0
L
Ganesha
Isaack7087
Ganesha
1,149
136
0
0
22,062
11,270
0
6,587
15,475
5,877
0
W
18,250
9,083
0
4,991
20,405
9,332
0
6,223
14,182
0
27,774
L
37,653
24,507
752
1,304
20,355
9,068
0
7,424
12,931
0
76,540
L
Nu Wa
StChesus
Nu Wa
16,709
4,150
454
2,177
17,636
6,999
0
6,279
11,357
32,391
0
L
5,701
1,368
220
206
21,176
16,665
0
9,116
12,060
16,101
0
W
25,275
3,960
0
1,192
17,522
24,664
0
5,661
11,861
39,595
0
W
Skadi
22,209
9,725
190
975
15,008
6,060
0
4,448
10,560
0
43,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,647
Gold Earned
66,862
162
Minions Killed
209
3
Camps Cleared
3
873,654
Distance Traveled
795,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,722
1,066
16
1
0
174,701
0
W
Heimdallr
14,050
1,277
77
7
0
159,851
0
W
Scylla
12,051
1,096
21
2
2
151,010
0
L
Ganesha
11,049
1,004
0
0
0
205,484
0
W
Kali
12,596
1,145
22
2
0
154,925
0
L
Cupid
15,889
1,444
88
8
0
170,565
0
L
Nu Wa
13,421
1,220
29
3
2
164,060
0
L
Ra
11,566
1,051
29
3
1
158,844
0
W
Ymir
15,040
1,367
41
4
1
176,656
0
W
Skadi
13,125
1,193
48
4
0
153,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role