Player Matchup

Heimdallr
Heimdallr
Breuz
Heimdallr
Level 124
God Stats
2W - 3L
1,529 SR
Queue Stats
29W - 32L
1,406 Elo+
Party 1
Chaac
Chaac
Gzuiis
Chaac
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
meuchinelo
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,669 Elo+
Party 1
Team Averages
Level 92
1,510 SR
1,530 Elo+

VS

Team Averages
Level 44
1,273 SR
1,276 Elo+
Scylla
Scylla
Cereagu7
Scylla
Level 5
God Stats
5W - 9L
1,350 SR
Queue Stats
5W - 11L
1,257 Elo+
Party 2
Medusa
Medusa
lucas remix
Medusa
Level 119
God Stats
4W - 11L
1,096 SR
Queue Stats
129W - 208L
1,360 Elo+
Solo
Cerberus
Cerberus
lukscere
Cerberus
Level 7
God Stats
2W - 8L
1,372 SR
Queue Stats
5W - 16L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Breuz
Heimdallr
12
9 / 1 / 8
8,642
864
10,771
6,835
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Gzuiis
Chaac
11
3 / 1 / 13
7,986
799
5,440
6,842
4,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
meuchinelo
Baron Samedi
11
6 / 0 / 7
7,889
789
6,342
4,440
1,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cereagu7
Scylla
8
0 / 6 / 0
5,783
578
3,460
7,016
2,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
9
1 / 3 / 0
6,542
654
1,411
6,441
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
lukscere
Cerberus
8
0 / 9 / 1
5,998
600
2,765
13,593
8,710
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
18
Kills
1
2
Deaths
18
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Breuz
Heimdallr
9
1
8
13
L
Scylla
Cereagu7
Scylla
0
6
0
0
W
Chaac
Gzuiis
Chaac
3
1
13
9.5
L
Medusa
1
3
0
0.33
L
Cerberus
lukscere
Cerberus
0
9
1
0.06
W
Baron Samedi
meuchinelo
Baron Samedi
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,553
Damage
7,636
18,117
Taken
27,050
8,498
Mitigated
12,829
8,575
Healing
2,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Breuz
Heimdallr
10,771
5,312
0
2,996
6,835
2,412
2,048
2,420
4,415
0
33,120
L
Scylla
Cereagu7
Scylla
3,460
371
0
0
7,016
2,151
0
2,374
4,567
14,134
0
W
Chaac
Gzuiis
Chaac
5,440
436
0
3,297
6,842
4,196
460
1,574
5,268
0
25,963
L
Medusa
1,411
199
0
1,728
6,441
1,968
0
956
5,385
0
20,456
L
Cerberus
lukscere
Cerberus
2,765
164
0
994
13,593
8,710
0
3,092
10,348
10,508
0
W
Baron Samedi
meuchinelo
Baron Samedi
6,342
767
342
1,940
4,440
1,890
667
2,267
2,173
19,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,517
Gold Earned
18,323
117
Minions Killed
76
0
Camps Cleared
0
532,120
Distance Traveled
518,948
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,642
864
57
6
0
159,767
1
L
Scylla
5,783
578
26
3
0
182,225
1
W
Chaac
7,986
799
38
4
0
204,324
2
L
Medusa
6,542
654
24
2
0
135,487
2
L
Cerberus
5,998
600
26
3
0
201,236
0
W
Baron Samedi
7,889
789
22
2
0
168,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role