Player Matchup

Chernobog
Chernobog
A Busty Panda
Chernobog
Level 144
God Stats
5W - 8L
1,630 SR
Queue Stats
22W - 26L
1,463 Elo+
Party 1
Artio
Artio
SigGamerJF2014
Artio
Level 156
God Stats
3W - 1L
1,658 SR
Queue Stats
35W - 44L
1,423 Elo+
Party 1
Scylla
Scylla
Snailette
Scylla
Level 160
God Stats
3W - 4L
1,754 SR
Queue Stats
12W - 22L
1,450 Elo+
Party 1
Ao Kuang
Ao Kuang
Snayl
Ao Kuang
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 29L
1,605 Elo+
Party 1
Horus
Horus
bearhuggster
Horus
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 47L
1,300 Elo+
Party 1
Team Averages
Level 128
1,608 SR
1,448 Elo+

VS

Team Averages
Level 73
1,788 SR
1,649 Elo+
Scylla
Scylla
CrimsonPhenix43
Scylla
Level 61
God Stats
21W - 21L
1,739 SR
Queue Stats
252W - 212L
1,688 Elo+
Party 2
Sylvanus
Sylvanus
DOLAADILL
Sylvanus
Level 88
God Stats
52W - 45L
1,788 SR
Queue Stats
110W - 120L
1,722 Elo+
Party 2
Mulan
Mulan
LeVon James6
Mulan
Level 110
God Stats
14W - 11L
1,741 SR
Queue Stats
125W - 155L
1,557 Elo+
Party 2
Izanami
Izanami
SuperDuperAj
Izanami
Level 46
God Stats
6W - 1L
1,837 SR
Queue Stats
102W - 89L
1,664 Elo+
Party 2
Ao Kuang
Ao Kuang
amjjr1993
Ao Kuang
Level 62
God Stats
18W - 8L
1,832 SR
Queue Stats
42W - 33L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
A Busty Panda
Chernobog
10
0 / 4 / 2
6,122
408
2,481
8,093
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 6 / 1
7,224
482
7,996
17,308
11,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Snailette
Scylla
11
2 / 10 / 0
6,780
452
4,200
9,788
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Snayl
Ao Kuang
11
2 / 8 / 3
6,903
460
5,285
13,886
4,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 8 / 2
5,423
362
2,767
14,559
8,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 6
8,107
540
8,352
6,519
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
DOLAADILL
Sylvanus
14
6 / 1 / 9
8,352
557
6,835
8,136
7,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
5 / 0 / 4
9,196
613
11,085
16,858
8,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
SuperDuperAj
Izanami
14
12 / 0 / 5
9,255
617
10,783
9,033
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ao Kuang
amjjr1993
Ao Kuang
15
10 / 1 / 6
9,211
614
10,211
10,428
5,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
5
Kills
36
36
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chernobog
A Busty Panda
Chernobog
0
4
2
0.25
W
3
3
6
2
W
Sylvanus
DOLAADILL
Sylvanus
6
1
9
10.5
W
5
0
4
7
L
1
6
1
0.25
L
Scylla
Snailette
Scylla
2
10
0
0.2
L
Ao Kuang
Snayl
Ao Kuang
2
8
3
0.44
W
Izanami
SuperDuperAj
Izanami
12
0
5
14.5
W
Ao Kuang
amjjr1993
Ao Kuang
10
1
6
13
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,729
Damage
47,266
63,634
Taken
50,974
31,569
Mitigated
25,937
15,745
Healing
23,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
A Busty Panda
Chernobog
2,481
1,211
0
953
8,093
3,261
0
2,885
5,208
0
30,024
W
8,352
1,307
0
878
6,519
2,034
528
3,246
3,273
45,691
0
W
Sylvanus
DOLAADILL
Sylvanus
6,835
2,300
1,521
3,327
8,136
7,089
763
1,873
6,263
34,481
11,081
W
11,085
1,990
0
7,675
16,858
8,014
536
8,558
8,300
0
64,248
L
7,996
494
0
6,308
17,308
11,986
0
4,972
12,336
38,136
0
L
Scylla
Snailette
Scylla
4,200
834
0
471
9,788
2,976
0
6,647
3,141
30,716
0
L
Ao Kuang
Snayl
Ao Kuang
5,285
2,212
0
3,614
13,886
4,707
0
5,195
8,691
30,020
0
W
Izanami
SuperDuperAj
Izanami
10,783
7,201
0
5,557
9,033
3,016
995
2,444
6,589
0
58,704
W
Ao Kuang
amjjr1993
Ao Kuang
10,211
3,301
0
4,886
10,428
5,784
0
3,424
7,004
47,565
8,631
L
2,767
1,561
489
3,910
14,559
8,639
0
6,007
8,552
0
11,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,452
Gold Earned
44,121
270
Minions Killed
447
0
Camps Cleared
0
1,288,450
Distance Traveled
1,347,012
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,122
408
69
5
0
265,389
5
W
Scylla
8,107
540
79
5
0
261,342
2
W
Sylvanus
8,352
557
69
5
0
258,170
3
W
Mulan
9,196
613
128
9
0
259,639
2
L
Artio
7,224
482
69
5
0
236,836
3
L
Scylla
6,780
452
54
4
0
246,356
5
L
Ao Kuang
6,903
460
63
4
0
274,255
3
W
Izanami
9,255
617
86
6
0
263,216
1
W
Ao Kuang
9,211
614
85
6
0
304,645
0
L
Horus
5,423
362
15
1
0
265,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role