Player Matchup

Chaac
Chaac
Creek3r
Chaac
Level 104
God Stats
14W - 10L
1,639 SR
Queue Stats
21W - 19L
1,574 Elo+
Party 3
Kukulkan
Kukulkan
HuntingFire88
Kukulkan
Level 67
God Stats
7W - 6L
1,807 SR
Queue Stats
13W - 17L
1,642 Elo+
Party 3
Cthulhu
Cthulhu
Lord-Hadre-Kai
Cthulhu
Level 66
God Stats
0W - 3L
1,348 SR
Queue Stats
4W - 7L
1,246 Elo+
Party 2
Fenrir
Fenrir
Toxsick Alt2
Fenrir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TwistedKara
Ah Muzen Cab
Level 29
God Stats
1W - 2L
1,300 SR
Queue Stats
2W - 6L
1,246 Elo+
Party 2
Team Averages
Level 54
1,519 SR
1,442 Elo+

VS

Team Averages
Level 80
1,475 SR
1,441 Elo+
Izanami
Izanami
APRockzz
Izanami
Level 45
God Stats
5W - 6L
1,345 SR
Queue Stats
120W - 250L
1,287 Elo+
Party 1
Da Ji
Da Ji
BearKing KMC
Da Ji
Level 107
God Stats
7W - 6L
1,485 SR
Queue Stats
129W - 250L
1,306 Elo+
Party 1
Merlin
Merlin
JOHN2LORD
Merlin
Level 140
God Stats
32W - 40L
1,480 SR
Queue Stats
527W - 485L
1,473 Elo+
Solo
Apollo
Apollo
Lim y0
Apollo
Level 94
God Stats
17W - 11L
1,594 SR
Queue Stats
160W - 149L
1,560 Elo+
Party 4
Mulan
Mulan
MyHairyLlama
Mulan
Level 16
God Stats
22W - 11L
1,469 SR
Queue Stats
95W - 69L
1,581 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Creek3r
Chaac
20
2 / 0 / 2
11,866
494
9,699
7,463
9,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
HuntingFire88
Kukulkan
20
1 / 3 / 3
13,161
548
4,142
11,669
5,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 2 / 9
10,351
431
11,894
14,545
14,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
18
8 / 4 / 2
11,450
477
11,856
15,414
7,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
TwistedKara
Ah Muzen Cab
14
5 / 7 / 3
9,353
390
3,958
10,837
3,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
APRockzz
Izanami
16
5 / 4 / 4
10,620
443
6,667
10,036
3,395
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 11 / 5
8,776
366
7,217
15,789
5,938
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
JOHN2LORD
Merlin
20
4 / 4 / 3
12,953
540
12,409
13,243
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Lim y0
Apollo
20
5 / 0 / 2
12,658
527
10,300
18,187
8,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 3 / 0
9,869
411
1,245
14,538
11,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
21
Kills
15
16
Deaths
22
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
APRockzz
Izanami
5
4
4
1.75
W
1
11
5
0.32
L
Chaac
Creek3r
Chaac
2
0
2
3
L
Kukulkan
HuntingFire88
Kukulkan
1
3
3
0.83
W
Merlin
JOHN2LORD
Merlin
4
4
3
1.38
W
Apollo
Lim y0
Apollo
5
0
2
6
L
5
2
9
4.75
W
0
3
0
0
L
Fenrir
8
4
2
2.25
L
Ah Muzen Cab
TwistedKara
Ah Muzen Cab
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,549
Damage
37,838
59,928
Taken
71,793
40,948
Mitigated
34,867
19,396
Healing
23,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
APRockzz
Izanami
6,667
3,404
0
2,207
10,036
3,395
10
4,594
5,167
0
51,967
W
7,217
1,892
376
877
15,789
5,938
0
5,925
9,489
0
25,198
L
Chaac
Creek3r
Chaac
9,699
920
0
3,547
7,463
9,904
168
0
7,263
0
72,786
L
Kukulkan
HuntingFire88
Kukulkan
4,142
120
123
2,848
11,669
5,054
0
5,497
6,172
81,894
0
W
Merlin
JOHN2LORD
Merlin
12,409
113
0
3,304
13,243
5,990
281
3,916
9,277
109,183
0
W
Apollo
Lim y0
Apollo
10,300
4,400
0
12,978
18,187
8,317
490
926
17,161
0
111,720
L
11,894
545
560
5,099
14,545
14,830
605
2,649
11,896
43,077
0
W
1,245
300
0
3,769
14,538
11,227
0
0
13,988
0
47,054
L
Fenrir
11,856
1,776
0
5,352
15,414
7,601
0
1,849
13,540
0
70,826
L
Ah Muzen Cab
TwistedKara
Ah Muzen Cab
3,958
2,394
0
1,867
10,837
3,559
903
2,414
8,423
0
29,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,181
Gold Earned
54,876
566
Minions Killed
638
0
Camps Cleared
0
2,143,587
Distance Traveled
2,044,679
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,620
443
112
5
0
372,247
0
W
Da Ji
8,776
366
53
2
0
378,447
5
L
Chaac
11,866
494
150
6
0
465,059
2
L
Kukulkan
13,161
548
168
7
0
439,724
2
W
Merlin
12,953
540
219
9
0
412,147
9
W
Apollo
12,658
527
155
6
0
418,767
3
L
Cthulhu
10,351
431
85
4
0
451,516
1
W
Mulan
9,869
411
99
4
0
463,071
0
L
Fenrir
11,450
477
109
5
0
437,068
2
L
Ah Muzen Cab
9,353
390
54
2
0
350,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role