Player Matchup

Amaterasu
Amaterasu
KidT0xic
Amaterasu
Level 26
God Stats
26W - 24L
1,662 SR
Queue Stats
86W - 82L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
R0nnie03
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,680 Elo+
Party 1
Ne Zha
Ne Zha
Unlivablesword
Ne Zha
Level 34
God Stats
3W - 5L
1,506 SR
Queue Stats
89W - 89L
1,558 Elo+
Party 1
Vulcan
Vulcan
colzly
Vulcan
Level 27
God Stats
4W - 3L
1,591 SR
Queue Stats
20W - 15L
1,519 Elo+
Solo
Anubis
Anubis
salmoneater3
Anubis
Level 29
God Stats
14W - 18L
1,459 SR
Queue Stats
90W - 94L
1,532 Elo+
Party 1
Team Averages
Level 24
1,544 SR
1,566 Elo+

VS

Team Averages
Level 29
1,699 SR
1,613 Elo+
Danzaburou
Danzaburou
CixNy
Danzaburou
Level 13
God Stats
11W - 11L
1,756 SR
Queue Stats
34W - 42L
1,736 Elo+
Party 2
Chronos
Chronos
OutlawedWalrus
Chronos
Level 48
God Stats
27W - 19L
1,784 SR
Queue Stats
220W - 171L
1,612 Elo+
Party 2
Cthulhu
Cthulhu
Plague Roach
Cthulhu
Level 2
God Stats
3W - 2L
1,957 SR
Queue Stats
24W - 18L
1,756 Elo+
Party 2
Izanami
Izanami
Theyoungturd
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
yimplu
Artio
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 121L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KidT0xic
Amaterasu
16
2 / 3 / 1
8,981
449
9,556
19,181
11,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
R0nnie03
Danzaburou
14
0 / 4 / 1
8,368
418
6,279
13,248
6,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 1
8,691
435
4,784
14,082
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
colzly
Vulcan
14
0 / 2 / 0
8,184
409
8,436
5,741
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
16
1 / 4 / 1
9,225
461
3,312
9,446
4,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CixNy
Danzaburou
15
1 / 2 / 1
9,828
491
4,265
12,039
4,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 0 / 2
10,822
541
6,619
7,375
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Plague Roach
Cthulhu
17
2 / 2 / 5
9,947
497
12,698
11,544
12,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Theyoungturd
Izanami
20
9 / 1 / 2
12,814
641
13,705
9,605
5,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
yimplu
Artio
16
1 / 0 / 5
9,944
497
3,753
12,586
10,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
16
17
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CixNy
Danzaburou
1
2
1
0.75
L
Amaterasu
KidT0xic
Amaterasu
2
3
1
0.83
W
3
0
2
4
W
Cthulhu
Plague Roach
Cthulhu
2
2
5
2.25
L
Danzaburou
R0nnie03
Danzaburou
0
4
1
0.13
W
Izanami
Theyoungturd
Izanami
9
1
2
10
L
2
4
1
0.63
L
Vulcan
colzly
Vulcan
0
2
0
0
L
Anubis
1
4
1
0.38
W
Artio
yimplu
Artio
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,367
Damage
41,040
61,698
Taken
53,149
30,034
Mitigated
37,709
22,757
Healing
18,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CixNy
Danzaburou
4,265
1,182
0
3,566
12,039
4,679
1,517
276
11,763
0
59,798
L
Amaterasu
KidT0xic
Amaterasu
9,556
2,954
0
9,103
19,181
11,403
187
8,463
9,996
0
47,599
W
6,619
1,480
0
4,759
7,375
4,046
2,524
2,246
5,129
98,860
4,512
W
Cthulhu
Plague Roach
Cthulhu
12,698
885
1,104
679
11,544
12,639
0
1,420
10,124
45,504
0
L
Danzaburou
R0nnie03
Danzaburou
6,279
2,179
0
4,686
13,248
6,927
0
5,782
7,422
0
56,522
W
Izanami
Theyoungturd
Izanami
13,705
10,584
0
4,474
9,605
5,586
2,600
2,441
7,164
0
106,852
L
4,784
1,081
0
5,602
14,082
4,865
0
2,227
11,805
0
53,589
L
Vulcan
colzly
Vulcan
8,436
4,551
0
0
5,741
1,894
0
4,825
916
48,394
0
L
Anubis
3,312
45
0
3,366
9,446
4,945
0
874
8,572
53,585
0
W
Artio
yimplu
Artio
3,753
135
66
3,924
12,586
10,759
694
5,365
7,221
18,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,449
Gold Earned
53,355
464
Minions Killed
632
0
Camps Cleared
0
1,781,862
Distance Traveled
2,035,869
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,828
491
118
6
0
371,654
1
L
Amaterasu
8,981
449
88
4
0
394,682
8
W
Chronos
10,822
541
230
12
0
396,367
1
W
Cthulhu
9,947
497
77
4
0
412,136
1
L
Danzaburou
8,368
418
101
5
0
324,402
1
W
Izanami
12,814
641
196
10
0
404,732
3
L
Ne Zha
8,691
435
86
4
0
391,577
3
L
Vulcan
8,184
409
89
4
0
351,525
1
L
Anubis
9,225
461
100
5
0
319,676
6
W
Artio
9,944
497
11
1
0
450,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role