Player Matchup

Heimdallr
Heimdallr
Dizma
Heimdallr
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 48L
1,668 Elo+
Party 1
Nemesis
Nemesis
Got2BeMeaty
Nemesis
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 104L
1,721 Elo+
Party 1
Olorun
Olorun
Lawntroll47
Olorun
Level 28
God Stats
2W - 2L
1,433 SR
Queue Stats
27W - 28L
1,449 Elo+
Party 1
Neith
Neith
MingledDegree6
Neith
Level 37
God Stats
1W - 1L
1,380 SR
Queue Stats
53W - 52L
1,449 Elo+
Party 1
Cerberus
Cerberus
jakob7777333
Cerberus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 60L
1,481 Elo+
Solo
Team Averages
Level 65
1,463 SR
1,553 Elo+

VS

Team Averages
Level 49
1,460 SR
1,610 Elo+
Bellona
Bellona
Fresh Jus
Bellona
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 5L
1,931 Elo+
Solo
Hun Batz
Hun Batz
Spydogy92
Hun Batz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,664 Elo+
Party 2
Cupid
Cupid
Sx_Whisky
Cupid
Level 57
God Stats
5W - 2L
1,304 SR
Queue Stats
171W - 171L
1,568 Elo+
Party 2
Terra
Terra
VeNoM--xSnake
Terra
Level 106
God Stats
2W - 4L
1,202 SR
Queue Stats
202W - 213L
1,414 Elo+
Party 2
Kukulkan
Kukulkan
the-speedy-ytb
Kukulkan
Level 17
God Stats
8W - 8L
1,794 SR
Queue Stats
179W - 184L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dizma
Heimdallr
13
3 / 8 / 3
8,112
477
9,377
13,671
4,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Got2BeMeaty
Nemesis
12
1 / 4 / 4
7,629
449
12,045
16,282
5,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
12
1 / 4 / 1
7,674
451
4,222
10,670
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 4 / 0
8,128
478
1,880
9,734
7,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
jakob7777333
Cerberus
13
3 / 4 / 1
8,088
476
3,217
13,978
8,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fresh Jus
Bellona
19
11 / 0 / 0
11,342
667
15,019
12,607
13,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hun Batz
Spydogy92
Hun Batz
15
4 / 2 / 2
9,075
534
8,079
14,190
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Sx_Whisky
Cupid
15
8 / 6 / 3
9,865
580
15,000
15,174
5,001
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 1 / 9
7,813
460
6,480
11,604
7,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
9
0 / 1 / 1
6,855
403
2,237
5,408
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
23
24
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dizma
Heimdallr
3
8
3
0.56
W
Bellona
Fresh Jus
Bellona
11
0
0
11
L
Nemesis
Got2BeMeaty
Nemesis
1
4
4
0.75
L
Olorun
1
4
1
0.38
L
0
4
0
0
W
Hun Batz
Spydogy92
Hun Batz
4
2
2
2.5
W
Cupid
Sx_Whisky
Cupid
8
6
3
1.58
W
0
1
9
4.5
L
Cerberus
jakob7777333
Cerberus
3
4
1
0.88
W
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,741
Damage
46,815
64,335
Taken
58,983
30,069
Mitigated
32,265
15,051
Healing
23,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dizma
Heimdallr
9,377
4,339
0
1,814
13,671
4,729
0
2,801
10,790
0
36,614
W
Bellona
Fresh Jus
Bellona
15,019
7,952
0
5,961
12,607
13,170
864
639
11,748
0
89,379
L
Nemesis
Got2BeMeaty
Nemesis
12,045
4,759
0
4,470
16,282
5,502
0
2,044
14,208
0
48,705
L
Olorun
4,222
1,206
0
3,561
10,670
3,638
0
1,870
8,628
41,040
0
L
1,880
403
0
2,220
9,734
7,652
660
52
9,682
0
47,815
W
Hun Batz
Spydogy92
Hun Batz
8,079
1,988
0
4,958
14,190
5,242
1,339
1,915
12,250
0
57,976
W
Cupid
Sx_Whisky
Cupid
15,000
8,241
361
6,335
15,174
5,001
3,214
1,741
13,433
0
67,006
W
6,480
929
1,209
2,978
11,604
7,108
0
1,495
10,109
24,416
0
L
Cerberus
jakob7777333
Cerberus
3,217
387
624
2,362
13,978
8,548
0
1,668
12,310
24,659
0
W
Kukulkan
2,237
705
0
1,720
5,408
1,744
675
1,649
3,734
20,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,631
Gold Earned
44,950
356
Minions Killed
441
0
Camps Cleared
0
1,477,538
Distance Traveled
1,731,086
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,112
477
53
3
0
284,638
0
W
Bellona
11,342
667
158
9
0
376,067
2
L
Nemesis
7,629
449
77
5
0
322,041
1
L
Olorun
7,674
451
75
4
0
295,217
0
L
Neith
8,128
478
104
6
0
303,633
5
W
Hun Batz
9,075
534
90
5
0
365,007
3
W
Cupid
9,865
580
106
6
0
369,663
0
W
Terra
7,813
460
39
2
0
417,802
3
L
Cerberus
8,088
476
47
3
0
272,009
2
W
Kukulkan
6,855
403
48
3
0
202,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role