Player Matchup

Olorun
Olorun
DominANTrix
Olorun
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 67L
1,678 Elo+
Solo
Neith
Neith
Hyoudous
Neith
Level 17
God Stats
10W - 17L
1,308 SR
Queue Stats
28W - 22L
1,562 Elo+
Party 1
Freya
Freya
KingOxxBando
Freya
Level 28
God Stats
3W - 1L
1,832 SR
Queue Stats
173W - 147L
1,655 Elo+
Solo
Guan Yu
Guan Yu
Kraasov
Guan Yu
Level 18
God Stats
10W - 10L
1,461 SR
Queue Stats
23W - 18L
1,591 Elo+
Party 1
Scylla
Scylla
THaKiLLaCaToTa
Scylla
Level 27
God Stats
17W - 7L
1,689 SR
Queue Stats
216W - 197L
1,650 Elo+
Solo
Team Averages
Level 22
1,558 SR
1,627 Elo+

VS

Team Averages
Level 24
1,593 SR
1,670 Elo+
Nu Wa
Nu Wa
Jk8723
Nu Wa
Level 16
God Stats
5W - 12L
1,315 SR
Queue Stats
315W - 328L
1,617 Elo+
Solo
Ares
Ares
NeonRuin2497
Ares
Level 24
God Stats
6W - 5L
1,459 SR
Queue Stats
8W - 8L
1,673 Elo+
Solo
The Morrigan
The Morrigan
Sunwk55
The Morrigan
Level 26
God Stats
1W - 2L
1,819 SR
Queue Stats
10W - 12L
1,530 Elo+
Solo
Olorun
Olorun
juliosanudo2
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,846 Elo+
Solo
Nemesis
Nemesis
zDram
Nemesis
Level 29
God Stats
16W - 9L
1,875 SR
Queue Stats
143W - 152L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
7 / 3 / 8
9,865
580
16,773
18,753
6,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Hyoudous
Neith
14
4 / 3 / 6
8,739
514
6,436
9,383
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
8 / 3 / 1
9,377
552
8,748
17,184
7,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Kraasov
Guan Yu
15
2 / 1 / 8
9,206
542
4,988
9,034
3,559
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 2 / 6
9,330
549
7,180
10,074
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jk8723
Nu Wa
14
4 / 6 / 3
8,734
514
16,284
12,760
4,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 6 / 1
7,545
444
6,875
15,575
9,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Sunwk55
The Morrigan
15
3 / 6 / 2
9,128
537
5,954
10,337
4,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
12
2 / 6 / 1
7,325
431
8,122
12,777
4,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
zDram
Nemesis
13
2 / 3 / 2
8,181
481
5,206
9,254
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
27
Kills
12
12
Deaths
27
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
7
3
8
3.67
W
Neith
Hyoudous
Neith
4
3
6
2.33
L
Nu Wa
Jk8723
Nu Wa
4
6
3
0.92
W
8
3
1
2.83
W
Guan Yu
Kraasov
Guan Yu
2
1
8
6
L
1
6
1
0.25
L
The Morrigan
Sunwk55
The Morrigan
3
6
2
0.67
W
6
2
6
4.5
L
Olorun
2
6
1
0.42
L
Nemesis
zDram
Nemesis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,125
Damage
42,441
64,428
Taken
60,703
23,910
Mitigated
26,413
28,144
Healing
15,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
16,773
9,112
438
11,975
18,753
6,608
5,643
11,846
6,607
71,732
0
W
Neith
Hyoudous
Neith
6,436
3,160
0
896
9,383
2,459
179
6,425
2,883
0
37,481
L
Nu Wa
Jk8723
Nu Wa
16,284
5,493
0
3,271
12,760
4,279
1,674
6,360
6,266
67,279
0
W
8,748
3,352
0
8,230
17,184
7,951
1,284
7,188
9,710
52,135
6,561
W
Guan Yu
Kraasov
Guan Yu
4,988
1,233
309
3,420
9,034
3,559
958
5,060
3,824
0
43,552
L
6,875
201
0
886
15,575
9,580
171
9,182
6,349
25,621
0
L
The Morrigan
Sunwk55
The Morrigan
5,954
488
0
3,232
10,337
4,759
894
3,657
6,460
48,148
308
W
7,180
763
0
2,876
10,074
3,333
122
5,584
4,390
46,611
0
L
Olorun
8,122
4,046
364
4,373
12,777
4,484
234
8,090
4,531
33,290
0
L
Nemesis
zDram
Nemesis
5,206
1,981
0
3,345
9,254
3,311
0
4,200
5,002
0
37,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,517
Gold Earned
40,913
424
Minions Killed
363
0
Camps Cleared
0
1,437,716
Distance Traveled
1,392,757
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,865
580
106
6
0
263,301
1
W
Neith
8,739
514
62
4
0
278,964
1
L
Nu Wa
8,734
514
98
6
0
271,304
0
W
Freya
9,377
552
99
6
0
266,445
5
W
Guan Yu
9,206
542
84
5
0
328,405
0
L
Ares
7,545
444
41
2
0
307,065
3
L
The Morrigan
9,128
537
91
5
0
268,912
1
W
Scylla
9,330
549
73
4
0
300,601
1
L
Olorun
7,325
431
49
3
0
261,608
2
L
Nemesis
8,181
481
84
5
0
283,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role