Player Matchup

Ra
Ra
DiosisGC
Ra
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,489 Elo+
Party 1
Bellona
Bellona
MortiferCrow
Bellona
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
PokeKidsBeedrill
Bakasura
Level 28
God Stats
4W - 6L
1,341 SR
Queue Stats
33W - 37L
1,450 Elo+
Party 1
Ymir
Ymir
TH3LIBERATOR
Ymir
Level 40
God Stats
6W - 1L
1,877 SR
Queue Stats
70W - 49L
1,745 Elo+
Party 3
Skadi
Skadi
kobknightmare
Skadi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 93
1,544 SR
1,537 Elo+

VS

Team Averages
Level 91
1,486 SR
1,555 Elo+
Bacchus
Bacchus
II CHRISTIAN
Bacchus
Level 118
God Stats
11W - 15L
1,342 SR
Queue Stats
139W - 137L
1,523 Elo+
Party 2
Zeus
Zeus
Scyzemic
Zeus
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 138L
1,597 Elo+
Party 2
King Arthur
King Arthur
Spenzu
King Arthur
Level 42
God Stats
10W - 16L
1,445 SR
Queue Stats
68W - 74L
1,473 Elo+
Solo
Neith
Neith
iAbductAliens
Neith
Level 29
God Stats
1W - 3L
1,648 SR
Queue Stats
3W - 3L
1,739 Elo+
Party 2
Tsukuyomi
Tsukuyomi
youdontJUANit
Tsukuyomi
Level 145
God Stats
4W - 10L
1,496 SR
Queue Stats
147W - 166L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 3
7,633
545
7,454
8,525
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
MortiferCrow
Bellona
14
1 / 2 / 2
7,891
564
8,807
13,072
11,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 0
7,353
525
3,089
8,151
3,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
4 / 1 / 3
7,593
542
3,881
9,491
4,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 1 / 2
8,021
573
5,530
5,841
1,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
II CHRISTIAN
Bacchus
10
0 / 2 / 2
6,066
433
3,415
8,325
4,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
10
1 / 6 / 1
6,296
450
5,577
7,576
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Spenzu
King Arthur
13
3 / 3 / 0
7,287
521
9,508
13,482
11,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 2 / 0
5,946
425
1,029
5,091
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
youdontJUANit
Tsukuyomi
14
2 / 2 / 1
7,573
541
4,565
8,007
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
15
Kills
6
6
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
Bacchus
II CHRISTIAN
Bacchus
0
2
2
0.5
W
Bellona
MortiferCrow
Bellona
1
2
2
1
W
3
1
0
3
L
Zeus
1
6
1
0.25
L
King Arthur
Spenzu
King Arthur
3
3
0
1
W
4
1
3
5.5
L
0
2
0
0
W
2
1
2
3
L
Tsukuyomi
youdontJUANit
Tsukuyomi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,761
Damage
24,094
45,080
Taken
42,481
24,647
Mitigated
22,227
16,565
Healing
13,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,454
1,134
1,230
4,450
8,525
2,981
456
2,499
5,776
45,339
0
L
Bacchus
II CHRISTIAN
Bacchus
3,415
697
0
2,125
8,325
4,534
0
4,091
4,036
17,871
0
W
Bellona
MortiferCrow
Bellona
8,807
2,492
0
5,988
13,072
11,881
0
0
12,547
5,324
45,295
W
3,089
2,203
0
1,556
8,151
3,114
140
876
7,104
0
30,438
L
Zeus
5,577
388
0
1,250
7,576
2,190
0
3,421
3,953
34,365
0
L
King Arthur
Spenzu
King Arthur
9,508
731
0
4,961
13,482
11,640
0
1,129
11,901
0
41,705
W
3,881
402
0
1,191
9,491
4,767
287
4,468
4,920
31,106
0
L
1,029
395
0
1,670
5,091
1,368
0
897
4,192
0
27,087
W
5,530
2,749
0
2,150
5,841
1,904
498
701
5,116
0
64,719
L
Tsukuyomi
youdontJUANit
Tsukuyomi
4,565
1,050
0
3,512
8,007
2,495
0
2,478
5,423
0
49,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,491
Gold Earned
33,168
438
Minions Killed
327
0
Camps Cleared
0
1,395,723
Distance Traveled
1,255,040
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,633
545
83
6
0
274,367
7
L
Bacchus
6,066
433
24
2
0
283,280
5
W
Bellona
7,891
564
105
8
0
275,542
2
W
Bakasura
7,353
525
77
6
0
329,275
0
L
Zeus
6,296
450
78
6
0
212,891
4
L
King Arthur
7,287
521
64
5
0
242,107
0
W
Ymir
7,593
542
49
4
0
253,501
6
L
Neith
5,946
425
52
4
0
230,513
4
W
Skadi
8,021
573
124
9
0
263,038
4
L
Tsukuyomi
7,573
541
109
8
0
286,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role