Player Matchup

Ra
Ra
Babydabgod
Ra
Level 7
God Stats
5W - 16L
1,337 SR
Queue Stats
74W - 102L
1,240 Elo+
Party 1
Baron Samedi
Baron Samedi
Crucifix God98
Baron Samedi
Level 15
God Stats
4W - 4L
1,428 SR
Queue Stats
78W - 106L
1,367 Elo+
Party 1
Vamana
Vamana
driftnasty240
Vamana
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
183W - 230L
1,401 Elo+
Party 1
Team Averages
Level 43
1,422 SR
1,336 Elo+

VS

Team Averages
Level 67
1,475 SR
1,267 Elo+
Bellona
Bellona
OmegaMorai_
Bellona
Level 69
God Stats
1W - 1L
1,340 SR
Queue Stats
14W - 19L
1,365 Elo+
Party 2
Aphrodite
Aphrodite
Yo_Daddy211
Aphrodite
Level 66
God Stats
2W - 2L
1,698 SR
Queue Stats
62W - 86L
1,377 Elo+
Party 2
Merlin
Merlin
ironic_taco101
Merlin
Level 66
God Stats
2W - 4L
1,387 SR
Queue Stats
104W - 137L
1,058 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 4
11,939
628
9,705
14,317
4,937
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Crucifix God98
Baron Samedi
14
1 / 7 / 4
10,953
576
12,164
16,888
6,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
4 / 7 / 2
11,744
618
18,477
25,682
25,080
Cudgel

Cudgel

+10
Physical Power
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
OmegaMorai_
Bellona
17
13 / 0 / 5
14,133
744
17,784
16,136
10,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Yo_Daddy211
Aphrodite
17
5 / 3 / 16
13,095
689
16,256
25,139
12,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
6 / 6 / 10
12,814
674
12,285
13,153
5,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
8
Kills
24
24
Deaths
9
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
10
4
0.5
L
Baron Samedi
Crucifix God98
Baron Samedi
1
7
4
0.43
W
Bellona
OmegaMorai_
Bellona
13
0
5
15.5
W
Aphrodite
Yo_Daddy211
Aphrodite
5
3
16
4.33
L
4
7
2
0.71
W
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,346
Damage
46,325
56,887
Taken
54,428
36,327
Mitigated
28,356
10,595
Healing
25,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,705
869
790
1,257
14,317
4,937
368
7,900
5,985
42,892
0
L
Baron Samedi
Crucifix God98
Baron Samedi
12,164
1,275
596
1,784
16,888
6,310
26
9,219
7,195
37,849
0
W
Bellona
OmegaMorai_
Bellona
17,784
7,850
0
1,772
16,136
10,870
1,038
5,364
10,772
0
64,719
W
Aphrodite
Yo_Daddy211
Aphrodite
16,256
1,227
4,792
17,212
25,139
12,174
1,351
12,369
12,770
65,724
0
L
18,477
6,868
0
6,168
25,682
25,080
0
10,171
15,110
922
51,481
W
12,285
738
99
1,217
13,153
5,312
812
5,169
7,984
49,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,636
Gold Earned
40,042
169
Minions Killed
213
0
Camps Cleared
0
841,154
Distance Traveled
1,010,057
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,939
628
68
4
0
223,834
3
L
Baron Samedi
10,953
576
52
3
0
280,242
0
W
Bellona
14,133
744
66
3
0
348,051
1
W
Aphrodite
13,095
689
76
4
0
343,164
0
L
Vamana
11,744
618
49
3
0
337,078
2
W
Merlin
12,814
674
71
4
0
318,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role