Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
CRAZ3YxB0Y
Vulcan
Level 115
God Stats
2W - 0L
1,174 SR
Queue Stats
76W - 70L
1,432 Elo+
Solo
Ne Zha
Ne Zha
DS-Nemesis
Ne Zha
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 175L
1,577 Elo+
Party 1
Xbalanque
Xbalanque
ISSLAMASS23
Xbalanque
Level 108
God Stats
1W - 1L
1,344 SR
Queue Stats
192W - 195L
1,402 Elo+
Party 1
Sun Wukong
Sun Wukong
Oxycleans
Sun Wukong
Level 98
God Stats
19W - 6L
1,901 SR
Queue Stats
497W - 465L
1,529 Elo+
Solo
Team Averages
Level 114
1,484 SR
1,488 Elo+

VS

Team Averages
Level 83
1,423 SR
1,511 Elo+
Chernobog
Chernobog
Chasetwerkss
Chernobog
Level 111
God Stats
2W - 6L
1,715 SR
Queue Stats
73W - 71L
1,539 Elo+
Solo
Bellona
Bellona
CmdFranktheTank
Bellona
Level 66
God Stats
4W - 13L
1,317 SR
Queue Stats
91W - 100L
1,526 Elo+
Party 2
Da Ji
Da Ji
Fading Lyfe
Da Ji
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 51L
1,522 Elo+
Solo
Janus
Janus
MemphosWRLD
Janus
Level 60
God Stats
0W - 4L
1,146 SR
Queue Stats
15W - 20L
1,458 Elo+
Solo
Ares
Ares
dropbear911
Ares
Level 63
God Stats
31W - 27L
1,436 SR
Queue Stats
89W - 107L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
3 / 0 / 0
4,391
878
1,581
2,852
694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
CRAZ3YxB0Y
Vulcan
7
0 / 1 / 2
3,986
797
529
1,692
519
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
DS-Nemesis
Ne Zha
6
1 / 1 / 0
3,625
725
1,960
3,718
701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
ISSLAMASS23
Xbalanque
5
0 / 2 / 1
3,260
652
1,485
3,573
626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
Oxycleans
Sun Wukong
7
0 / 1 / 0
3,824
765
1,885
3,502
1,497
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chasetwerkss
Chernobog
6
2 / 1 / 1
3,678
736
2,604
3,368
781
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 1
3,796
759
2,238
2,475
2,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 1 / 1
3,744
749
934
2,807
736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

2
0 / 1 / 0
2,703
541
343
702
107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

5
2 / 1 / 2
3,924
785
1,568
3,550
1,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
5
5
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
0
3
W
Vulcan
CRAZ3YxB0Y
Vulcan
0
1
2
1
L
Chernobog
Chasetwerkss
Chernobog
2
1
1
2.5
L
0
0
1
0.5
W
Ne Zha
DS-Nemesis
Ne Zha
1
1
0
1
L
1
1
1
1.5
W
Xbalanque
ISSLAMASS23
Xbalanque
0
2
1
0.25
L
0
1
0
0
W
Sun Wukong
Oxycleans
Sun Wukong
0
1
0
0
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,440
Damage
7,687
15,337
Taken
12,902
4,037
Mitigated
5,180
5,770
Healing
4,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,581
978
0
736
2,852
694
0
371
2,467
0
16,431
W
Vulcan
CRAZ3YxB0Y
Vulcan
529
214
0
500
1,692
519
423
522
1,130
17,637
0
L
Chernobog
Chasetwerkss
Chernobog
2,604
1,546
0
1,415
3,368
781
0
155
3,173
0
15,842
L
2,238
984
0
839
2,475
2,045
0
0
2,475
0
16,605
W
Ne Zha
DS-Nemesis
Ne Zha
1,960
805
102
2,204
3,718
701
0
685
3,033
0
12,044
L
934
203
0
1,141
2,807
736
0
0
2,807
0
10,496
W
Xbalanque
ISSLAMASS23
Xbalanque
1,485
806
0
1,310
3,573
626
245
279
3,294
0
7,449
L
343
0
0
150
702
107
0
112
590
2,798
0
W
Sun Wukong
Oxycleans
Sun Wukong
1,885
541
0
918
3,502
1,497
0
0
3,502
0
16,462
L
1,568
69
0
1,250
3,550
1,511
0
220
3,328
6,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,086
Gold Earned
17,845
141
Minions Killed
119
0
Camps Cleared
0
544,584
Distance Traveled
385,784
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,391
878
32
6
0
123,719
0
W
Vulcan
3,986
797
37
7
0
98,277
0
L
Chernobog
3,678
736
25
5
0
88,557
1
L
Bellona
3,796
759
42
8
0
94,710
1
W
Ne Zha
3,625
725
20
4
0
115,556
2
L
Da Ji
3,744
749
33
7
0
79,439
1
W
Xbalanque
3,260
652
11
2
0
107,618
0
L
Janus
2,703
541
8
2
0
19,740
0
W
Sun Wukong
3,824
765
41
8
0
99,414
0
L
Ares
3,924
785
11
2
0
103,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role