Player Matchup

Ymir
Ymir
Platinum III
Mr H4ndy
Ymir
Platinum III
Level 108
God Stats
4W - 1L
1,894 SR
Queue Stats
36W - 29L
2,044 MMR
Party 2
He Bo
He Bo
Gold III
ZerceoYT
He Bo
Gold III
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,722 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum V
vArctic Rex
Cu Chulainn
Platinum V
Level 107
God Stats
3W - 3L
1,666 SR
Queue Stats
44W - 43L
1,860 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 87
1,687 SR
1,875 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,500 SR
1,802 MMR
Baron Samedi
Baron Samedi
Platinum V
RapiidAvenger
Baron Samedi
Platinum V
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 198L
1,754 MMR
Party 1
Medusa
Medusa
Platinum V
TriggerVeil
Medusa
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Diamond IV
iLandAirbase
Geb
Diamond IV
Level 157
God Stats
12W - 13L
1,500 SR
Queue Stats
367W - 266L
2,153 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 2 / 13
11,924
701
6,372
16,660
17,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

He Bo
ZerceoYT
He Bo
15
8 / 4 / 4
12,025
707
18,312
12,744
4,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
vArctic Rex
Cu Chulainn
16
6 / 1 / 8
11,885
699
12,908
12,613
9,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
CthulhuPersephoneAphroditeGuan YuScylla

VS

Bans
SobekAchillesChang'eCupidNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RapiidAvenger
Baron Samedi
13
1 / 7 / 5
9,658
568
9,552
12,840
9,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
5 / 6 / 2
11,033
649
11,126
12,421
6,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 2 / 5
10,557
621
8,657
18,471
21,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
15
Kills
7
7
Deaths
15
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
13
3.75
L
Baron Samedi
RapiidAvenger
Baron Samedi
1
7
5
0.5
L
Medusa
5
6
2
1
W
He Bo
ZerceoYT
He Bo
8
4
4
2.5
L
1
2
5
1.75
W
Cu Chulainn
vArctic Rex
Cu Chulainn
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,592
Damage
29,335
42,017
Taken
43,732
31,458
Mitigated
37,673
7,845
Healing
8,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,372
1,420
0
3,481
16,660
17,225
0
6,698
9,625
26,216
0
L
Baron Samedi
RapiidAvenger
Baron Samedi
9,552
441
819
2,055
12,840
9,460
0
8,403
4,222
40,920
0
L
Medusa
11,126
4,559
0
1,421
12,421
6,221
0
8,315
3,957
0
46,242
W
He Bo
ZerceoYT
He Bo
18,312
1,016
0
3,016
12,744
4,870
1,806
5,312
7,141
76,856
0
L
8,657
1,390
0
3,773
18,471
21,992
0
9,023
8,813
26,078
0
W
Cu Chulainn
vArctic Rex
Cu Chulainn
12,908
3,374
642
706
12,613
9,363
542
5,272
6,993
8,472
45,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,834
Gold Earned
31,248
203
Minions Killed
169
0
Camps Cleared
0
895,663
Distance Traveled
873,143
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,924
701
25
1
0
287,834
3
L
Baron Samedi
9,658
568
64
4
0
265,314
5
L
Medusa
11,033
649
82
5
0
310,068
6
W
He Bo
12,025
707
95
6
0
279,447
2
L
Geb
10,557
621
23
1
0
297,761
5
W
Cu Chulainn
11,885
699
83
5
0
328,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role