Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DrAubergineDank
Anhur
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,482 Elo+
Solo
Olorun
Olorun
Handy
Olorun
Level 115
God Stats
7W - 8L
1,380 SR
Queue Stats
109W - 150L
1,427 Elo+
Solo
Pele
Pele
misterberger
Pele
Level 98
God Stats
11W - 5L
1,830 SR
Queue Stats
128W - 138L
1,622 Elo+
Solo
Cabrakan
Cabrakan
onlygoodats0l0
Cabrakan
Level 18
God Stats
6W - 0L
1,733 SR
Queue Stats
33W - 11L
1,459 Elo+
Solo
Team Averages
Level 89
1,589 SR
1,498 Elo+

VS

Team Averages
Level 89
1,575 SR
1,476 Elo+
Poseidon
Poseidon
BionicFrIgHt
Poseidon
Level 106
God Stats
7W - 10L
1,740 SR
Queue Stats
166W - 187L
1,548 Elo+
Solo
Cthulhu
Cthulhu
DastardlyDol
Cthulhu
Level 92
God Stats
17W - 9L
1,672 SR
Queue Stats
533W - 584L
1,511 Elo+
Solo
Loki
Loki
DuckM3at
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Reeshdawg
Heimdallr
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 29L
1,293 Elo+
Party 1
Nike
Nike
TechRune
Nike
Level 122
God Stats
6W - 14L
1,462 SR
Queue Stats
462W - 564L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
3 / 0 / 3
5,944
594
1,330
4,899
3,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 0 / 2
6,067
607
3,532
5,121
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Olorun
Handy
Olorun
9
3 / 2 / 3
5,496
550
5,363
4,400
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 1 / 1
5,886
589
2,541
6,131
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
10
0 / 1 / 1
5,724
572
2,782
6,410
3,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BionicFrIgHt
Poseidon
9
0 / 3 / 0
5,249
525
1,986
3,541
506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
DastardlyDol
Cthulhu
11
2 / 0 / 0
5,997
600
6,226
4,812
3,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
4
0 / 5 / 1
3,968
397
575
3,743
732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Reeshdawg
Heimdallr
9
1 / 2 / 1
5,409
541
2,118
6,149
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
9
0 / 2 / 2
5,479
548
3,250
5,744
2,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
3
4
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
0
3
4.5
L
Poseidon
BionicFrIgHt
Poseidon
0
3
0
0
L
Cthulhu
DastardlyDol
Cthulhu
2
0
0
2
W
4
0
2
5
L
Loki
0
5
1
0.1
W
Olorun
Handy
Olorun
3
2
3
2.25
L
Heimdallr
Reeshdawg
Heimdallr
1
2
1
0.75
L
Nike
0
2
2
0.5
W
2
1
1
2.5
W
Cabrakan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,548
Damage
14,155
26,961
Taken
23,989
11,577
Mitigated
9,334
10,835
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
1,330
351
0
2,307
4,899
3,409
0
1,163
3,689
0
11,857
L
Poseidon
BionicFrIgHt
Poseidon
1,986
94
0
125
3,541
506
0
0
3,541
29,959
0
L
Cthulhu
DastardlyDol
Cthulhu
6,226
487
110
2,162
4,812
3,397
0
2,365
2,447
31,016
0
W
3,532
1,922
0
2,591
5,121
1,556
0
1,814
3,307
0
35,268
L
Loki
575
268
0
194
3,743
732
234
1,750
1,993
0
2,961
W
Olorun
Handy
Olorun
5,363
1,801
0
970
4,400
1,375
0
0
4,400
35,143
0
L
Heimdallr
Reeshdawg
Heimdallr
2,118
715
0
1,989
6,149
1,780
500
3,086
3,063
0
27,091
L
Nike
3,250
1,282
0
640
5,744
2,919
0
944
4,800
0
30,678
W
2,541
533
0
2,781
6,131
1,928
0
1,690
4,391
0
33,663
W
Cabrakan
2,782
493
0
2,186
6,410
3,309
0
3,184
2,962
31,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,117
Gold Earned
26,102
330
Minions Killed
257
0
Camps Cleared
0
959,949
Distance Traveled
891,663
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,944
594
17
2
0
197,888
1
L
Poseidon
5,249
525
64
6
0
179,217
3
L
Cthulhu
5,997
600
66
7
0
192,423
3
W
Anhur
6,067
607
77
8
0
178,984
2
L
Loki
3,968
397
8
1
0
128,458
1
W
Olorun
5,496
550
70
7
0
196,283
2
L
Heimdallr
5,409
541
55
6
0
177,618
1
L
Nike
5,479
548
64
6
0
213,947
4
W
Pele
5,886
589
84
8
0
197,172
2
W
Cabrakan
5,724
572
82
8
0
189,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role