Player Matchup

Izanami
Izanami
LPugaR
Izanami
Level 18
God Stats
36W - 20L
1,562 SR
Queue Stats
97W - 86L
1,646 Elo+
Solo
Ares
Ares
Mr Wizard 02
Ares
Level 24
God Stats
42W - 17L
1,854 SR
Queue Stats
57W - 33L
1,712 Elo+
Party 1
Zeus
Zeus
Nikolas628
Zeus
Level 29
God Stats
9W - 3L
1,425 SR
Queue Stats
72W - 47L
1,653 Elo+
Party 1
Danzaburou
Danzaburou
OBROTHESAMF
Danzaburou
Level 12
God Stats
27W - 18L
1,629 SR
Queue Stats
52W - 37L
1,596 Elo+
Party 1
Ymir
Ymir
nDeuce
Ymir
Level 16
God Stats
55W - 25L
1,741 SR
Queue Stats
66W - 43L
1,636 Elo+
Party 1
Team Averages
Level 20
1,642 SR
1,648 Elo+

VS

Team Averages
Level 11
1,551 SR
1,683 Elo+
Kukulkan
Kukulkan
CrissyTao
Kukulkan
Level 5
God Stats
5W - 5L
1,438 SR
Queue Stats
89W - 107L
1,604 Elo+
Solo
Nu Wa
Nu Wa
Lewiscast02
Nu Wa
Level 20
God Stats
1W - 1L
1,725 SR
Queue Stats
7W - 5L
1,727 Elo+
Solo
Ra
Ra
Samus2002x
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,717 Elo+
Solo
Nemesis
Nemesis
sg biotic
Nemesis
Level 18
God Stats
8W - 7L
1,593 SR
Queue Stats
59W - 70L
1,609 Elo+
Solo
Xbalanque
Xbalanque
sp00kzy_lol28
Xbalanque
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LPugaR
Izanami
18
4 / 3 / 21
11,443
1,040
8,404
11,033
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
9 / 0 / 25
13,734
1,249
12,343
13,245
14,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
14 / 3 / 18
12,658
1,151
19,142
8,349
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
OBROTHESAMF
Danzaburou
18
10 / 2 / 15
11,587
1,053
18,109
13,530
4,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
nDeuce
Ymir
19
4 / 1 / 31
12,757
1,160
8,954
11,461
13,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CrissyTao
Kukulkan
15
1 / 11 / 2
9,712
883
7,840
14,249
5,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 2 / 6
11,639
1,058
18,036
9,179
3,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 10 / 7
10,059
914
15,090
15,107
5,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
sg biotic
Nemesis
17
2 / 2 / 5
10,966
997
5,047
9,372
3,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
sp00kzy_lol28
Xbalanque
15
3 / 16 / 3
10,432
948
4,190
23,362
9,584

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
32
41
Kills
9
9
Deaths
41
110
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CrissyTao
Kukulkan
1
11
2
0.18
W
Izanami
LPugaR
Izanami
4
3
21
4.83
L
3
2
6
3
W
9
0
25
21.5
W
14
3
18
7.67
W
Danzaburou
OBROTHESAMF
Danzaburou
10
2
15
8.75
L
0
10
7
0.35
W
Ymir
nDeuce
Ymir
4
1
31
19.5
L
Nemesis
sg biotic
Nemesis
2
2
5
2.25
L
Xbalanque
sp00kzy_lol28
Xbalanque
3
16
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,952
Damage
50,203
57,618
Taken
71,269
38,727
Mitigated
28,260
6,995
Healing
3,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CrissyTao
Kukulkan
7,840
432
0
0
14,249
5,711
0
8,558
5,463
15,261
0
W
Izanami
LPugaR
Izanami
8,404
6,849
0
2,392
11,033
3,966
0
7,278
3,661
0
41,400
L
18,036
4,059
0
608
9,179
3,635
0
4,906
4,163
53,881
0
W
12,343
974
0
1,157
13,245
14,168
0
9,485
3,500
33,370
0
W
19,142
2,639
0
0
8,349
2,827
0
6,193
2,129
38,870
0
W
Danzaburou
OBROTHESAMF
Danzaburou
18,109
11,421
0
2,292
13,530
4,703
0
10,193
3,158
0
32,322
L
15,090
692
874
463
15,107
5,826
0
8,216
6,531
26,509
0
W
Ymir
nDeuce
Ymir
8,954
1,339
0
1,154
11,461
13,063
0
7,024
3,437
16,802
0
L
Nemesis
sg biotic
Nemesis
5,047
1,371
0
1,579
9,372
3,504
0
3,841
5,411
0
22,561
L
Xbalanque
sp00kzy_lol28
Xbalanque
4,190
1,378
0
0
23,362
9,584
0
13,930
9,262
0
10,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,179
Gold Earned
52,808
227
Minions Killed
183
4
Camps Cleared
6
1,016,537
Distance Traveled
905,457
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,712
883
22
2
0
138,533
1
W
Izanami
11,443
1,040
82
7
3
152,192
1
L
Nu Wa
11,639
1,058
84
8
2
202,590
2
W
Ares
13,734
1,249
40
4
0
235,458
4
W
Zeus
12,658
1,151
55
5
0
184,573
0
W
Danzaburou
11,587
1,053
31
3
1
207,535
0
L
Ra
10,059
914
28
3
1
220,801
0
W
Ymir
12,757
1,160
19
2
0
236,779
1
L
Nemesis
10,966
997
38
3
3
229,916
0
L
Xbalanque
10,432
948
11
1
0
113,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role