Player Matchup

Guan Yu
Guan Yu
Platinum II
BlackCowboy
Guan Yu
Platinum II
Level 158
God Stats
32W - 13L
2,078 SR
Queue Stats
119W - 101L
1,912 MMR
Party 3
He Bo
He Bo
Platinum II
ImStyle
He Bo
Platinum II
Level 121
God Stats
7W - 1L
1,500 SR
Queue Stats
140W - 141L
1,806 MMR
Solo
Thor
Thor
Gold I
PinguiRelampago
Thor
Gold I
Level 144
God Stats
3W - 0L
1,505 SR
Queue Stats
29W - 24L
1,775 MMR
Party 1
Ra
Ra
Platinum II
SentByUwU
Ra
Platinum II
Level 160
God Stats
10W - 8L
1,587 SR
Queue Stats
110W - 94L
1,913 MMR
Party 1
Fenrir
Fenrir
Gold I
Vemece
Fenrir
Gold I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,634 SR
1,781 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,545 SR
1,753 MMR
Cernunnos
Cernunnos
Platinum II
BlackRider13
Cernunnos
Platinum II
Level 157
God Stats
1W - 2L
1,322 SR
Queue Stats
194W - 179L
1,786 MMR
Solo
Nemesis
Nemesis
Platinum II
Cbuum
Nemesis
Platinum II
Level 143
God Stats
9W - 13L
1,532 SR
Queue Stats
289W - 314L
1,897 MMR
Solo
Vulcan
Vulcan
Platinum IV
DarknessYX
Vulcan
Platinum IV
Level 129
God Stats
2W - 2L
1,568 SR
Queue Stats
49W - 49L
1,850 MMR
Solo
Cerberus
Cerberus
Gold V
DuaaLi
Cerberus
Gold V
Level 123
God Stats
4W - 2L
1,802 SR
Queue Stats
38W - 24L
1,732 MMR
Party 2
Sobek
Sobek
Platinum IV
LoveQuin
Sobek
Platinum IV
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BlackCowboy
Guan Yu
9
1 / 1 / 1
5,114
639
3,905
7,138
3,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
ImStyle
He Bo
8
1 / 2 / 0
4,835
604
3,993
3,356
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 0 / 2
5,025
628
1,670
4,710
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 1 / 2
5,459
682
1,568
3,820
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Vemece
Fenrir
8
2 / 2 / 0
4,652
582
1,882
4,563
1,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SetTsukuyomiDanzaburouApolloScylla

VS

Bans
JanusGebNu WaCupidThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BlackRider13
Cernunnos
8
2 / 1 / 1
5,057
632
2,329
5,312
1,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Cbuum
Nemesis
9
2 / 1 / 1
4,920
615
1,498
3,862
1,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
DarknessYX
Vulcan
5
0 / 1 / 1
3,853
482
1,473
2,061
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
DuaaLi
Cerberus
8
2 / 0 / 2
5,046
631
2,627
4,047
1,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
LoveQuin
Sobek
9
0 / 2 / 2
4,432
554
4,552
7,714
5,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
5
Kills
6
6
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BlackCowboy
Guan Yu
1
1
1
1.5
L
Cernunnos
BlackRider13
Cernunnos
2
1
1
2.5
L
Nemesis
Cbuum
Nemesis
2
1
1
2.5
L
Vulcan
DarknessYX
Vulcan
0
1
1
0.5
L
Cerberus
DuaaLi
Cerberus
2
0
2
3
W
He Bo
ImStyle
He Bo
1
2
0
0.5
L
Sobek
LoveQuin
Sobek
0
2
2
0.5
W
1
0
2
2
W
0
1
2
1
W
Fenrir
Vemece
Fenrir
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,018
Damage
12,479
23,587
Taken
22,996
7,593
Mitigated
9,913
8,340
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BlackCowboy
Guan Yu
3,905
1,134
35
2,794
7,138
3,266
281
3,948
2,790
0
26,074
L
Cernunnos
BlackRider13
Cernunnos
2,329
1,223
0
2,724
5,312
1,301
0
2,374
2,764
0
21,614
L
Nemesis
Cbuum
Nemesis
1,498
624
0
725
3,862
1,173
0
445
3,359
0
25,048
L
Vulcan
DarknessYX
Vulcan
1,473
136
0
348
2,061
573
0
762
1,197
12,257
0
L
Cerberus
DuaaLi
Cerberus
2,627
42
0
1,920
4,047
1,561
0
1,329
2,586
15,208
0
W
He Bo
ImStyle
He Bo
3,993
122
0
724
3,356
668
0
627
2,729
22,751
0
L
Sobek
LoveQuin
Sobek
4,552
1,248
0
4,484
7,714
5,305
0
153
7,529
18,536
0
W
1,670
385
0
2,412
4,710
1,370
54
730
3,922
0
19,573
W
1,568
279
69
1,594
3,820
1,073
0
1,731
2,017
35,211
0
W
Fenrir
Vemece
Fenrir
1,882
497
0
712
4,563
1,216
0
1,061
3,477
0
10,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,085
Gold Earned
23,308
255
Minions Killed
206
0
Camps Cleared
0
880,936
Distance Traveled
758,252
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,114
639
46
6
0
189,299
1
L
Cernunnos
5,057
632
53
7
0
131,330
3
L
Nemesis
4,920
615
65
8
0
183,997
3
L
Vulcan
3,853
482
28
4
0
94,679
2
L
Cerberus
5,046
631
33
4
0
188,534
5
W
He Bo
4,835
604
51
6
0
148,693
3
L
Sobek
4,432
554
27
3
0
159,712
3
W
Thor
5,025
628
53
7
0
170,193
3
W
Ra
5,459
682
90
11
0
175,588
2
W
Fenrir
4,652
582
15
2
0
197,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role