Player Matchup

Sylvanus
Sylvanus
Dasher889
Sylvanus
Level 107
God Stats
6W - 4L
1,962 SR
Queue Stats
61W - 43L
1,563 Elo+
Party 3
Anubis
Anubis
Lt1201
Anubis
Level 103
God Stats
14W - 12L
1,957 SR
Queue Stats
82W - 46L
1,715 Elo+
Party 3
Tyr
Tyr
Orgish
Tyr
Level 102
God Stats
1W - 0L
1,700 SR
Queue Stats
8W - 3L
1,620 Elo+
Party 3
Mercury
Mercury
Sitnalta608
Mercury
Level 89
God Stats
2W - 1L
1,667 SR
Queue Stats
8W - 3L
1,655 Elo+
Party 3
Team Averages
Level 100
1,822 SR
1,638 Elo+

VS

Team Averages
Level 121
1,522 SR
1,461 Elo+
Vulcan
Vulcan
MedievalTimes
Vulcan
Level 37
God Stats
0W - 2L
1,690 SR
Queue Stats
5W - 9L
1,233 Elo+
Party 1
Mercury
Mercury
ModernWarfare2
Mercury
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 6L
1,314 Elo+
Party 1
Cerberus
Cerberus
TealC
Cerberus
Level 158
God Stats
1W - 4L
1,418 SR
Queue Stats
67W - 73L
1,649 Elo+
Party 2
Apollo
Apollo
truChaos
Apollo
Level 160
God Stats
16W - 16L
1,479 SR
Queue Stats
83W - 80L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dasher889
Sylvanus
19
7 / 4 / 8
14,119
831
10,709
21,720
24,025
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Lt1201
Anubis
19
6 / 5 / 7
13,514
795
16,830
19,962
14,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
Orgish
Tyr
18
2 / 1 / 2
12,217
719
7,566
16,557
15,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
Sitnalta608
Mercury
20
2 / 1 / 7
13,137
773
6,865
9,210
3,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 4
13,597
800
24,868
9,492
3,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 4 / 4
12,618
742
10,501
13,404
6,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
TealC
Cerberus
17
0 / 4 / 5
11,243
661
8,396
20,882
19,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
truChaos
Apollo
17
0 / 8 / 9
11,549
679
9,102
17,225
5,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
33
17
Kills
11
11
Deaths
19
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Dasher889
Sylvanus
7
4
8
2.75
W
Anubis
Lt1201
Anubis
6
5
7
1.9
L
7
3
4
3
L
4
4
4
1.5
W
Tyr
Orgish
Tyr
2
1
2
3
W
Mercury
Sitnalta608
Mercury
2
1
7
5.5
L
Cerberus
TealC
Cerberus
0
4
5
0.63
L
Apollo
truChaos
Apollo
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,970
Damage
52,867
67,449
Taken
61,003
58,110
Mitigated
35,096
28,338
Healing
8,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Dasher889
Sylvanus
10,709
1,358
3,361
8,361
21,720
24,025
520
10,552
10,858
18,984
0
W
Anubis
Lt1201
Anubis
16,830
664
0
8,544
19,962
14,228
1,686
9,692
10,150
72,502
0
L
24,868
7,470
0
801
9,492
3,376
576
6,079
3,413
73,449
0
L
10,501
6,249
0
500
13,404
6,725
569
5,844
7,560
0
30,745
W
Tyr
Orgish
Tyr
7,566
1,728
0
6,038
16,557
15,911
971
9,281
7,014
144
52,356
W
Mercury
Sitnalta608
Mercury
6,865
3,240
0
2,034
9,210
3,946
2,776
3,902
5,288
0
54,535
L
Cerberus
TealC
Cerberus
8,396
293
0
5,277
20,882
19,393
29
9,447
11,435
43,613
0
L
Apollo
truChaos
Apollo
9,102
4,787
0
1,669
17,225
5,602
2,395
6,456
9,936
0
38,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,987
Gold Earned
49,007
321
Minions Killed
311
16
Camps Cleared
12
1,320,690
Distance Traveled
1,259,050
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,119
831
13
1
1
283,992
1
W
Anubis
13,514
795
114
7
2
216,102
2
L
Vulcan
13,597
800
113
7
4
351,919
3
L
Mercury
12,618
742
49
3
2
327,906
2
W
Tyr
12,217
719
92
5
5
365,196
2
W
Mercury
13,137
773
102
6
8
455,400
2
L
Cerberus
11,243
661
78
5
2
284,446
2
L
Apollo
11,549
679
71
4
4
294,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role