Player Matchup

Hades
Hades
GastyRisuleo
Hades
Level 28
God Stats
5W - 2L
1,640 SR
Queue Stats
65W - 52L
1,568 Elo+
Solo
Nemesis
Nemesis
LucaGamer357j
Nemesis
Level 22
God Stats
14W - 11L
1,393 SR
Queue Stats
119W - 105L
1,600 Elo+
Party 2
Artio
Artio
Maximuscantinus
Artio
Level 28
God Stats
8W - 13L
1,389 SR
Queue Stats
185W - 161L
1,583 Elo+
Party 2
Danzaburou
Danzaburou
elmigue1974
Danzaburou
Level 29
God Stats
38W - 24L
1,898 SR
Queue Stats
331W - 309L
1,603 Elo+
Party 2
Tyr
Tyr
lblauti
Tyr
Level 31
God Stats
63W - 67L
1,558 SR
Queue Stats
531W - 497L
1,594 Elo+
Party 2
Team Averages
Level 28
1,575 SR
1,590 Elo+

VS

Team Averages
Level 32
1,460 SR
1,526 Elo+
Cerberus
Cerberus
Blackraison099
Cerberus
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
317W - 316L
1,665 Elo+
Party 1
Raijin
Raijin
BroughtFountain
Raijin
Level 81
God Stats
2W - 3L
1,500 SR
Queue Stats
726W - 671L
1,500 Elo+
Party 1
Nemesis
Nemesis
JAJASALUDOS30
Nemesis
Level 24
God Stats
6W - 4L
1,500 SR
Queue Stats
757W - 746L
1,494 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JorgeFrutyMex
Cu Chulainn
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
539W - 540L
1,472 Elo+
Party 1
Artemis
Artemis
Man0125
Artemis
Level 16
God Stats
0W - 2L
1,299 SR
Queue Stats
3W - 4L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,772
521
3,249
6,678
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
11
1 / 0 / 2
6,983
537
1,090
5,874
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 1
5,867
451
683
6,585
3,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
elmigue1974
Danzaburou
12
2 / 1 / 1
7,024
540
4,779
4,269
1,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
13
3 / 0 / 0
7,157
551
6,711
9,060
4,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 2 / 1
5,138
395
1,875
8,605
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
5 / 2 / 1
7,399
569
5,041
6,745
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
10
1 / 0 / 4
6,146
473
2,590
3,771
1,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
JorgeFrutyMex
Cu Chulainn
11
0 / 3 / 0
6,627
510
5,076
9,647
6,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Man0125
Artemis
1
0 / 0 / 0
2,488
191
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
7
Kills
6
6
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
2
1
0.25
L
5
2
1
2.75
W
1
2
1
0.75
L
Nemesis
1
0
4
3
L
Cu Chulainn
JorgeFrutyMex
Cu Chulainn
0
3
0
0
W
Nemesis
1
0
2
2
L
Artemis
Man0125
Artemis
0
0
0
0
W
0
3
1
0.17
W
Danzaburou
elmigue1974
Danzaburou
2
1
1
2.5
W
Tyr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,512
Damage
14,582
32,466
Taken
28,768
14,148
Mitigated
14,046
13,021
Healing
7,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
1,875
266
111
2,751
8,605
3,759
0
872
7,691
15,560
0
L
5,041
368
0
625
6,745
2,106
156
1,863
4,748
41,137
0
W
3,249
197
49
2,671
6,678
2,665
186
1,713
4,799
35,096
0
L
Nemesis
2,590
1,040
0
1,075
3,771
1,988
0
979
2,717
0
26,462
L
Cu Chulainn
JorgeFrutyMex
Cu Chulainn
5,076
1,729
0
2,542
9,647
6,193
0
37
9,610
0
34,610
W
Nemesis
1,090
217
0
3,148
5,874
2,198
0
371
5,439
0
35,076
L
Artemis
Man0125
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
683
0
0
1,652
6,585
3,225
372
2,109
4,372
11,116
0
W
Danzaburou
elmigue1974
Danzaburou
4,779
2,216
0
1,569
4,269
1,838
2,081
2,271
1,880
0
39,570
W
Tyr
6,711
1,237
0
3,932
9,060
4,222
0
0
9,060
110
37,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,803
Gold Earned
27,798
321
Minions Killed
229
0
Camps Cleared
0
1,189,133
Distance Traveled
904,160
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,138
395
40
3
0
209,124
2
L
Raijin
7,399
569
80
6
0
236,198
0
W
Hades
6,772
521
78
6
0
233,224
0
L
Nemesis
6,146
473
39
3
0
245,332
0
L
Cu Chulainn
6,627
510
70
5
0
213,506
2
W
Nemesis
6,983
537
73
6
0
264,477
0
L
Artemis
2,488
191
0
0
0
0
0
W
Artio
5,867
451
18
1
0
204,611
1
W
Danzaburou
7,024
540
77
6
0
207,276
1
W
Tyr
7,157
551
75
6
0
279,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role