Player Matchup

Ymir
Ymir
Darkoakjr
Ymir
Level 13
God Stats
19W - 12L
1,636 SR
Queue Stats
19W - 18L
1,560 Elo+
Party 2
Xbalanque
Xbalanque
DrGeorge_69
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Evizzy1989
Da Ji
Level 27
God Stats
28W - 14L
1,603 SR
Queue Stats
249W - 238L
1,428 Elo+
Solo
Merlin
Merlin
Ferk4
Merlin
Level 39
God Stats
4W - 9L
1,207 SR
Queue Stats
89W - 111L
1,369 Elo+
Party 2
Bellona
Bellona
forestcrab132
Bellona
Level 33
God Stats
10W - 2L
1,525 SR
Queue Stats
76W - 78L
1,402 Elo+
Party 2
Team Averages
Level 23
1,494 SR
1,452 Elo+

VS

Team Averages
Level 28
1,407 SR
1,415 Elo+
Sol
Sol
 
Sol
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
DavyWavy54
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Rami-matta0
Bakasura
Level 28
God Stats
9W - 18L
1,253 SR
Queue Stats
70W - 128L
1,244 Elo+
Solo
Anubis
Anubis
krispy_b0i453
Anubis
Level 26
God Stats
15W - 6L
1,457 SR
Queue Stats
109W - 116L
1,370 Elo+
Party 1
Mulan
Mulan
shattered_210
Mulan
Level 65
God Stats
1W - 0L
1,322 SR
Queue Stats
23W - 15L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
5 / 1 / 6
7,466
533
5,511
8,860
4,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
DrGeorge_69
Xbalanque
11
0 / 11 / 2
6,623
473
2,137
10,639
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
11
8 / 4 / 0
7,523
537
7,807
9,763
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Ferk4
Merlin
11
3 / 5 / 2
6,684
477
7,659
9,663
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
9
1 / 5 / 6
6,280
449
6,017
9,658
6,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 2 / 2
7,053
504
8,811
11,420
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

3
0 / 5 / 0
4,676
334
214
3,958
971
Bakasura
Rami-matta0
Bakasura
12
9 / 6 / 5
8,298
593
8,383
12,759
4,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 4 / 2
6,677
477
3,755
9,618
4,798
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
12 / 2 / 3
9,461
676
13,855
12,042
9,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
17
Kills
25
26
Deaths
19
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
2
2
L
Ymir
5
1
6
8
W
0
5
0
0
L
Xbalanque
DrGeorge_69
Xbalanque
0
11
2
0.09
L
Da Ji
8
4
0
2
L
Merlin
Ferk4
Merlin
3
5
2
0.8
W
Bakasura
Rami-matta0
Bakasura
9
6
5
1.92
L
Bellona
1
5
6
0.8
W
1
4
2
0.5
W
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,131
Damage
35,018
48,583
Taken
49,797
19,252
Mitigated
23,282
8,378
Healing
16,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,811
785
183
5,220
11,420
3,324
1,638
4,971
5,935
39,025
0
L
Ymir
5,511
1,450
342
1,663
8,860
4,224
249
2,049
6,727
16,898
0
W
214
93
0
0
3,958
971
80
1,274
2,656
0
2,794
L
Xbalanque
DrGeorge_69
Xbalanque
2,137
1,538
0
658
10,639
2,839
2,057
0
10,450
0
21,734
L
Da Ji
7,807
2,436
0
1,902
9,763
3,326
0
2,181
7,455
0
21,893
L
Merlin
Ferk4
Merlin
7,659
498
0
2,885
9,663
2,859
432
5,452
4,211
29,227
0
W
Bakasura
Rami-matta0
Bakasura
8,383
5,364
123
4,615
12,759
4,627
0
2,659
9,972
0
29,227
L
Bellona
6,017
1,731
0
928
9,658
6,004
339
3,090
6,388
0
21,406
W
3,755
485
183
3,461
9,618
4,798
1,735
1,619
7,961
28,018
0
W
13,855
4,525
0
2,930
12,042
9,562
764
1,915
10,103
213
57,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,576
Gold Earned
36,165
177
Minions Killed
274
0
Camps Cleared
0
1,212,668
Distance Traveled
1,119,630
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,053
504
66
5
0
263,909
1
L
Ymir
7,466
533
17
1
0
256,782
0
W
Thor
4,676
334
9
1
0
111,725
0
L
Xbalanque
6,623
473
47
3
0
229,873
0
L
Da Ji
7,523
537
39
3
0
270,374
0
L
Merlin
6,684
477
41
3
0
204,019
2
W
Bakasura
8,298
593
58
4
0
267,264
0
L
Bellona
6,280
449
33
2
0
251,620
2
W
Anubis
6,677
477
47
3
0
212,255
0
W
Mulan
9,461
676
94
7
0
264,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role