Player Matchup

Xbalanque
Xbalanque
Dulce-De-LechePa
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,324 Elo+
Party 2
Loki
Loki
El_LoboGalaxy
Loki
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,291 Elo+
Party 2
Cerberus
Cerberus
Salchipapa-con
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,256 Elo+
Party 2
Scylla
Scylla
benjaminbachochi
Scylla
Level 8
God Stats
0W - 5L
1,218 SR
Queue Stats
6W - 5L
1,210 Elo+
Party 2
Susano
Susano
teamodelfinabb
Susano
Level 6
God Stats
2W - 3L
1,716 SR
Queue Stats
18W - 25L
1,440 Elo+
Party 2
Team Averages
Level 15
1,487 SR
1,304 Elo+

VS

Team Averages
Level 32
1,531 SR
1,534 Elo+
Ymir
Ymir
JhonyTestX
Ymir
Level 6
God Stats
6W - 6L
1,523 SR
Queue Stats
72W - 91L
1,528 Elo+
Party 1
Anubis
Anubis
MadGzus
Anubis
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 34L
1,645 Elo+
Solo
Neith
Neith
SlyFuB
Neith
Level 18
God Stats
3W - 1L
1,674 SR
Queue Stats
52W - 52L
1,586 Elo+
Solo
Nemesis
Nemesis
ZeroAbsoluto0
Nemesis
Level 97
God Stats
16W - 20L
1,500 SR
Queue Stats
495W - 497L
1,601 Elo+
Party 1
Osiris
Osiris
turtletamer223
Osiris
Level 16
God Stats
16W - 13L
1,458 SR
Queue Stats
164W - 204L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
13
0 / 3 / 5
7,534
471
7,685
9,086
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 5 / 3
8,971
561
10,347
14,604
6,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
10
2 / 5 / 6
6,688
418
8,219
14,853
6,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 11 / 1
6,926
433
5,177
11,641
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 5 / 5
7,426
464
5,878
11,834
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,938
434
2,693
10,415
5,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
MadGzus
Anubis
17
15 / 0 / 5
11,045
690
15,289
10,976
5,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
SlyFuB
Neith
15
4 / 0 / 7
8,925
558
8,020
8,571
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
15
9 / 3 / 7
10,206
638
10,906
14,347
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 8 / 7
7,905
494
5,372
12,451
10,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
15
Kills
29
29
Deaths
15
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
0
3
5
0.83
L
8
5
3
1.9
W
0
4
2
0.25
W
Anubis
MadGzus
Anubis
15
0
5
17.5
L
Cerberus
2
5
6
1
W
Neith
SlyFuB
Neith
4
0
7
7.5
W
Nemesis
9
3
7
4.17
L
2
11
1
0.23
L
3
5
5
1.1
W
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,306
Damage
42,280
62,018
Taken
56,760
21,421
Mitigated
28,409
13,295
Healing
22,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
7,685
3,938
0
3,070
9,086
2,548
40
1,001
8,085
0
53,387
L
10,347
3,621
0
2,570
14,604
6,243
0
1,896
12,708
0
47,420
W
2,693
86
0
643
10,415
5,123
264
4,913
5,452
14,714
0
W
Anubis
MadGzus
Anubis
15,289
1,037
0
8,808
10,976
5,261
1,227
2,663
8,181
79,076
0
L
Cerberus
8,219
411
359
3,822
14,853
6,159
0
6,918
7,935
23,259
0
W
Neith
SlyFuB
Neith
8,020
2,905
342
5,911
8,571
2,442
2,279
1,264
7,287
0
55,627
W
Nemesis
10,906
4,541
0
4,697
14,347
4,943
1,846
2,624
11,698
0
45,906
L
5,177
679
0
607
11,641
2,944
631
4,512
7,129
30,926
0
L
5,878
125
0
2,867
11,834
3,527
0
3,655
8,179
0
31,192
W
5,372
1,737
0
2,033
12,451
10,640
283
1,668
10,746
0
29,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,545
Gold Earned
45,019
350
Minions Killed
398
0
Camps Cleared
0
1,468,400
Distance Traveled
1,537,222
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,534
471
96
6
0
304,589
0
L
Loki
8,971
561
90
6
0
297,767
0
W
Ymir
6,938
434
18
1
0
297,403
0
W
Anubis
11,045
690
135
8
0
286,560
0
L
Cerberus
6,688
418
44
3
0
298,219
0
W
Neith
8,925
558
112
7
0
297,156
4
W
Nemesis
10,206
638
80
5
0
349,876
0
L
Scylla
6,926
433
64
4
0
253,194
0
L
Susano
7,426
464
56
4
0
314,631
0
W
Osiris
7,905
494
53
3
0
306,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role