Player Matchup

King Arthur
King Arthur
AlfonzoEsquire
King Arthur
Level 68
God Stats
25W - 22L
1,555 SR
Queue Stats
557W - 536L
1,557 Elo+
Party 3
Erlang Shen
Erlang Shen
DarkAeon
Erlang Shen
Level 56
God Stats
4W - 8L
1,351 SR
Queue Stats
35W - 39L
1,528 Elo+
Party 3
Heimdallr
Heimdallr
EpicLeomon
Heimdallr
Level 76
God Stats
4W - 5L
1,315 SR
Queue Stats
182W - 162L
1,538 Elo+
Party 2
Janus
Janus
Vierz
Janus
Level 52
God Stats
8W - 14L
1,468 SR
Queue Stats
296W - 304L
1,550 Elo+
Party 3
Cthulhu
Cthulhu
xBr3zzY-_GhOsTs-
Cthulhu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,486 Elo+
Party 2
Team Averages
Level 71
1,438 SR
1,532 Elo+

VS

Team Averages
Level 67
1,454 SR
1,525 Elo+
Danzaburou
Danzaburou
HungryBerserker
Danzaburou
Level 63
God Stats
15W - 15L
1,459 SR
Queue Stats
276W - 250L
1,534 Elo+
Party 1
Ne Zha
Ne Zha
INJUSTICE-SETH
Ne Zha
Level 117
God Stats
3W - 5L
1,500 SR
Queue Stats
304W - 281L
1,486 Elo+
Party 1
Janus
Janus
IranianMissile
Janus
Level 61
God Stats
8W - 7L
1,500 SR
Queue Stats
71W - 89L
1,510 Elo+
Party 4
Odin
Odin
MysteriousBawls
Odin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,779 Elo+
Solo
Yemoja
Yemoja
kuuchic0mmand3r
Yemoja
Level 29
God Stats
1W - 3L
1,313 SR
Queue Stats
266W - 299L
1,315 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlfonzoEsquire
King Arthur
14
10 / 1 / 2
8,610
662
11,279
10,068
7,188
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
DarkAeon
Erlang Shen
11
3 / 1 / 5
6,860
528
7,576
6,703
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
EpicLeomon
Heimdallr
13
2 / 0 / 2
7,095
546
6,051
6,047
2,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Vierz
Janus
12
0 / 1 / 2
7,063
543
1,389
5,351
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 2 / 6
5,984
460
3,676
5,535
3,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HungryBerserker
Danzaburou
10
2 / 4 / 2
6,505
500
4,559
10,113
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 1
5,957
458
2,278
11,428
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 1
7,321
563
2,409
4,398
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 5 / 0
6,959
535
3,737
8,518
4,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 2
5,836
449
3,006
5,835
2,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
5
5
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AlfonzoEsquire
King Arthur
10
1
2
11
W
Erlang Shen
DarkAeon
Erlang Shen
3
1
5
5.5
W
Heimdallr
EpicLeomon
Heimdallr
2
0
2
3
L
Danzaburou
HungryBerserker
Danzaburou
2
4
2
0.75
L
0
5
1
0.1
L
0
1
1
0.5
L
3
5
0
0.6
W
Janus
Vierz
Janus
0
1
2
1
L
0
2
2
0.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,971
Damage
15,989
33,704
Taken
40,292
18,624
Mitigated
15,046
9,521
Healing
10,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AlfonzoEsquire
King Arthur
11,279
2,276
0
2,388
10,068
7,188
28
1,143
8,709
0
51,474
W
Erlang Shen
DarkAeon
Erlang Shen
7,576
4,309
0
1,328
6,703
4,499
0
887
5,698
0
32,645
W
Heimdallr
EpicLeomon
Heimdallr
6,051
2,643
0
2,581
6,047
2,052
47
984
5,033
0
49,218
L
Danzaburou
HungryBerserker
Danzaburou
4,559
1,548
0
4,093
10,113
2,995
76
1,401
8,712
0
35,968
L
2,278
932
0
3,795
11,428
3,342
0
275
11,153
0
32,066
L
2,409
272
0
500
4,398
1,481
0
2,240
2,158
51,173
0
L
3,737
1,205
0
678
8,518
4,301
0
0
8,518
0
22,847
W
Janus
Vierz
Janus
1,389
0
0
2,033
5,351
1,460
669
905
4,334
46,567
0
L
3,006
598
662
649
5,835
2,927
0
1,149
4,686
15,053
0
W
3,676
267
401
790
5,535
3,425
0
1,193
4,273
18,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,612
Gold Earned
32,578
376
Minions Killed
340
0
Camps Cleared
0
1,285,769
Distance Traveled
1,206,504
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,610
662
88
7
0
269,742
1
W
Erlang Shen
6,860
528
58
4
0
269,065
4
W
Heimdallr
7,095
546
101
8
0
246,803
2
L
Danzaburou
6,505
500
62
5
0
251,960
4
L
Ne Zha
5,957
458
59
5
0
234,932
3
L
Janus
7,321
563
121
9
0
256,442
3
L
Odin
6,959
535
65
5
0
240,611
2
W
Janus
7,063
543
109
8
0
250,336
0
L
Yemoja
5,836
449
33
3
0
222,559
3
W
Cthulhu
5,984
460
20
2
0
249,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role