Player Matchup

Nemesis
Nemesis
FemBoisSlayer
Nemesis
Level 67
God Stats
20W - 12L
1,836 SR
Queue Stats
374W - 327L
1,715 Elo+
Party 1
Ra
Ra
FlashCannon312
Ra
Level 28
God Stats
7W - 2L
1,602 SR
Queue Stats
355W - 243L
1,711 Elo+
Party 1
Ymir
Ymir
LusciousBallz
Ymir
Level 20
God Stats
3W - 4L
1,346 SR
Queue Stats
235W - 229L
1,494 Elo+
Party 1
Chang'e
Chang'e
SauceConnoisseur
Chang'e
Level 124
God Stats
29W - 18L
1,590 SR
Queue Stats
169W - 152L
1,524 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Welp994
Ah Muzen Cab
Level 107
God Stats
9W - 4L
1,805 SR
Queue Stats
199W - 157L
1,765 Elo+
Party 1
Team Averages
Level 69
1,636 SR
1,642 Elo+

VS

Team Averages
Level 59
1,636 SR
1,565 Elo+
Guan Yu
Guan Yu
BattleOrca
Guan Yu
Level 109
God Stats
7W - 7L
1,593 SR
Queue Stats
240W - 204L
1,593 Elo+
Party 2
Nemesis
Nemesis
FeelSouls
Nemesis
Level 18
God Stats
1W - 3L
1,603 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 2
Sobek
Sobek
Ghostlyotto
Sobek
Level 29
God Stats
21W - 36L
1,702 SR
Queue Stats
811W - 809L
1,556 Elo+
Party 2
Janus
Janus
NotQuiteNothing
Janus
Level 115
God Stats
15W - 16L
1,475 SR
Queue Stats
233W - 203L
1,586 Elo+
Party 2
Artemis
Artemis
WaddleWalk
Artemis
Level 23
God Stats
14W - 9L
1,807 SR
Queue Stats
329W - 293L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
8 / 3 / 7
6,826
683
6,756
6,560
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 0 / 4
6,956
696
5,124
5,277
3,305
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
3 / 1 / 6
5,392
539
4,029
5,577
1,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 1 / 2
6,644
664
2,986
6,083
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Welp994
Ah Muzen Cab
12
9 / 0 / 5
7,000
700
7,122
7,518
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BattleOrca
Guan Yu
9
1 / 4 / 1
5,273
527
2,715
8,208
4,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
FeelSouls
Nemesis
6
0 / 5 / 1
4,303
430
2,307
6,027
1,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
2 / 6 / 0
4,913
491
2,125
7,546
3,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 8 / 1
4,818
482
5,053
6,864
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
WaddleWalk
Artemis
8
1 / 7 / 1
4,992
499
4,267
7,689
1,952
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
29
Kills
5
5
Deaths
30
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BattleOrca
Guan Yu
1
4
1
0.38
L
Nemesis
FeelSouls
Nemesis
0
5
1
0.1
W
Nemesis
8
3
7
3.83
W
5
0
4
7
L
2
6
0
0.33
W
3
1
6
6
L
1
8
1
0.19
W
4
1
2
5
L
Artemis
WaddleWalk
Artemis
1
7
1
0.21
W
Ah Muzen Cab
Welp994
Ah Muzen Cab
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,017
Damage
16,467
31,015
Taken
36,334
12,674
Mitigated
12,565
15,061
Healing
6,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BattleOrca
Guan Yu
2,715
302
85
3,024
8,208
4,301
0
4,700
3,508
0
20,881
L
Nemesis
FeelSouls
Nemesis
2,307
1,155
0
91
6,027
1,398
0
1,015
5,012
0
15,344
W
Nemesis
6,756
3,029
0
352
6,560
3,583
0
1,168
5,274
0
34,963
W
5,124
1,172
296
3,653
5,277
3,305
102
467
4,468
39,787
0
L
2,125
537
0
1,984
7,546
3,146
0
1,353
6,193
7,607
0
W
4,029
713
320
863
5,577
1,888
0
1,770
3,720
14,760
0
L
5,053
151
0
293
6,864
1,768
0
2,847
4,017
17,888
0
W
2,986
410
349
4,190
6,083
1,708
358
1,865
3,965
35,506
0
L
Artemis
WaddleWalk
Artemis
4,267
2,039
0
1,236
7,689
1,952
0
2,224
5,465
0
11,849
W
Ah Muzen Cab
Welp994
Ah Muzen Cab
7,122
2,690
0
5,038
7,518
2,190
464
1,403
6,063
0
40,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,818
Gold Earned
24,299
312
Minions Killed
129
0
Camps Cleared
0
933,194
Distance Traveled
853,184
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,273
527
31
3
0
188,519
1
L
Nemesis
4,303
430
32
3
0
167,472
1
W
Nemesis
6,826
683
60
6
0
200,923
5
W
Ra
6,956
696
79
8
0
167,305
2
L
Sobek
4,913
491
13
1
0
184,900
5
W
Ymir
5,392
539
24
2
0
188,673
0
L
Janus
4,818
482
30
3
0
163,603
3
W
Chang'e
6,644
664
73
7
0
204,792
1
L
Artemis
4,992
499
23
2
0
148,690
1
W
Ah Muzen Cab
7,000
700
76
8
0
171,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role