Player Matchup

Mulan
Mulan
HENWEEEEE
Mulan
Level 132
God Stats
5W - 4L
1,326 SR
Queue Stats
19W - 22L
1,426 Elo+
Party 2
Da Ji
Da Ji
R00DB34R
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Tone 43
Ah Puch
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,488 Elo+
Party 2
Team Averages
Level 124
1,442 SR
1,471 Elo+

VS

Team Averages
Level 127
1,474 SR
1,739 Elo+
Yemoja
Yemoja
Colcast
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,880 Elo+
Party 1
Janus
Janus
Geoffrey66609876
Janus
Level 127
God Stats
5W - 5L
1,423 SR
Queue Stats
364W - 237L
1,657 Elo+
Party 1
Ne Zha
Ne Zha
NoswalNarwhal
Ne Zha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 54L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
HENWEEEEE
Mulan
12
5 / 0 / 10
9,711
809
6,688
6,574
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Da Ji
R00DB34R
Da Ji
13
7 / 2 / 7
9,605
800
8,387
8,161
2,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Tone 43
Ah Puch
13
4 / 2 / 11
9,352
779
9,709
7,842
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Colcast
Yemoja
10
0 / 5 / 2
7,119
593
4,393
8,881
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 2
8,351
696
6,495
9,730
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 5 / 1
7,432
619
4,603
10,052
7,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
3
4
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Colcast
Yemoja
0
5
2
0.2
L
2
6
2
0.5
W
Mulan
HENWEEEEE
Mulan
5
0
10
10
L
1
5
1
0.3
W
Da Ji
R00DB34R
Da Ji
7
2
7
5.25
W
Ah Puch
Tone 43
Ah Puch
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,784
Damage
15,491
22,577
Taken
28,663
10,167
Mitigated
14,988
5,207
Healing
4,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Colcast
Yemoja
4,393
308
666
535
8,881
4,569
0
4,397
4,484
18,920
0
L
6,495
258
0
1,259
9,730
2,711
0
2,313
7,417
39,668
0
W
Mulan
HENWEEEEE
Mulan
6,688
1,079
0
1,905
6,574
4,785
857
2,972
3,348
0
25,647
L
4,603
692
0
1,561
10,052
7,708
0
3,019
7,033
0
21,245
W
Da Ji
R00DB34R
Da Ji
8,387
2,242
0
94
8,161
2,807
0
3,630
4,258
0
26,071
W
Ah Puch
Tone 43
Ah Puch
9,709
146
0
3,208
7,842
2,575
634
3,990
3,615
43,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,668
Gold Earned
22,902
152
Minions Killed
155
0
Camps Cleared
0
633,747
Distance Traveled
614,265
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,119
593
28
2
0
178,834
4
L
Janus
8,351
696
102
9
0
203,483
1
W
Mulan
9,711
809
43
4
0
221,148
3
L
Ne Zha
7,432
619
25
2
0
231,948
4
W
Da Ji
9,605
800
29
2
0
206,912
4
W
Ah Puch
9,352
779
80
7
0
205,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role