Player Matchup

Nemesis
Nemesis
Alemdark
Nemesis
Level 26
God Stats
4W - 6L
1,295 SR
Queue Stats
570W - 641L
1,498 Elo+
Solo
Medusa
Medusa
BabyChoppa
Medusa
Level 21
God Stats
4W - 5L
1,520 SR
Queue Stats
5W - 7L
1,428 Elo+
Solo
Ares
Ares
Rule63Diaboro
Ares
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 26L
1,515 Elo+
Solo
Neith
Neith
SaltyBadDog
Neith
Level 28
God Stats
21W - 10L
1,623 SR
Queue Stats
84W - 88L
1,446 Elo+
Solo
Nu Wa
Nu Wa
YoloVlad
Nu Wa
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
60W - 53L
1,522 Elo+
Solo
Team Averages
Level 26
1,488 SR
1,482 Elo+

VS

Team Averages
Level 15
1,477 SR
1,475 Elo+
Hades
Hades
Dybsy
Hades
Level 20
God Stats
1W - 1L
1,287 SR
Queue Stats
39W - 17L
1,730 Elo+
Party 2
Ganesha
Ganesha
Gageybaby
Ganesha
Level 15
God Stats
2W - 0L
1,814 SR
Queue Stats
23W - 10L
1,731 Elo+
Party 2
Skadi
Skadi
TNTQ8
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,221 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZS_Drugs
Tsukuyomi
Level 17
God Stats
1W - 0L
1,285 SR
Queue Stats
68W - 87L
1,403 Elo+
Party 1
Susano
Susano
ΨΔNTUANΨ
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 41L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alemdark
Nemesis
20
3 / 5 / 2
13,354
556
6,394
18,768
8,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
BabyChoppa
Medusa
18
6 / 8 / 7
12,485
520
12,716
18,713
5,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 3 / 5
9,831
410
6,440
10,442
7,542
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
11 / 4 / 7
13,255
552
21,398
19,135
5,821
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
YoloVlad
Nu Wa
20
5 / 8 / 7
12,856
536
22,941
14,687
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dybsy
Hades
20
23 / 2 / 3
16,906
704
31,441
28,647
17,070
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Gageybaby
Ganesha
18
0 / 7 / 17
12,320
513
13,338
24,145
19,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
TNTQ8
Skadi
19
5 / 7 / 3
12,434
518
8,853
14,923
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
ZS_Drugs
Tsukuyomi
16
0 / 7 / 0
9,774
407
1,733
16,005
5,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Susano
10
0 / 6 / 0
7,641
318
260
15,350
5,314
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
51
29
Kills
28
28
Deaths
29
28
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alemdark
Nemesis
3
5
2
0.8
L
Medusa
BabyChoppa
Medusa
6
8
7
1.19
W
Hades
Dybsy
Hades
23
2
3
12.25
W
Ganesha
Gageybaby
Ganesha
0
7
17
1.21
L
4
3
5
2.17
L
11
4
7
3.63
W
Skadi
TNTQ8
Skadi
5
7
3
0.93
L
Nu Wa
YoloVlad
Nu Wa
5
8
7
1.06
W
Tsukuyomi
ZS_Drugs
Tsukuyomi
0
7
0
0
W
Susano
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,889
Damage
55,625
81,745
Taken
99,070
31,113
Mitigated
52,372
17,549
Healing
35,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alemdark
Nemesis
6,394
2,231
0
3,083
18,768
8,409
0
7,391
11,377
0
117,311
L
Medusa
BabyChoppa
Medusa
12,716
5,464
0
4,018
18,713
5,170
4,556
14,923
3,790
0
64,171
W
Hades
Dybsy
Hades
31,441
5,164
1,348
18,263
28,647
17,070
514
11,438
16,693
121,859
0
W
Ganesha
Gageybaby
Ganesha
13,338
1,924
0
5,290
24,145
19,618
162
5,563
18,350
37,427
0
L
6,440
47
294
2,054
10,442
7,542
869
3,214
7,228
23,076
0
L
21,398
8,991
0
6,422
19,135
5,821
4,485
8,787
10,348
0
89,991
W
Skadi
TNTQ8
Skadi
8,853
3,841
0
3,066
14,923
4,585
4,149
6,736
8,037
0
70,060
L
Nu Wa
YoloVlad
Nu Wa
22,941
4,396
0
1,678
14,687
4,171
0
10,464
4,223
102,856
0
W
Tsukuyomi
ZS_Drugs
Tsukuyomi
1,733
191
0
5,265
16,005
5,785
2,508
1,422
14,489
0
54,091
W
Susano
260
46
0
2,396
15,350
5,314
90
3,060
12,120
0
22,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,781
Gold Earned
59,075
638
Minions Killed
484
0
Camps Cleared
0
1,878,365
Distance Traveled
1,966,928
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,354
556
186
8
0
453,478
8
L
Medusa
12,485
520
97
4
0
388,213
6
W
Hades
16,906
704
200
8
0
455,054
5
W
Ganesha
12,320
513
23
1
0
422,343
0
L
Ares
9,831
410
33
1
0
303,232
1
L
Neith
13,255
552
152
6
0
327,521
2
W
Skadi
12,434
518
138
6
0
372,231
1
L
Nu Wa
12,856
536
170
7
0
405,921
4
W
Tsukuyomi
9,774
407
94
4
0
358,628
9
W
Susano
7,641
318
29
1
0
358,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role