Player Matchup

Danzaburou
Danzaburou
Kusatta
Danzaburou
Level 27
God Stats
36W - 21L
1,769 SR
Queue Stats
47W - 31L
1,618 Elo+
Solo
Yemoja
Yemoja
Stick go stupid
Yemoja
Level 27
God Stats
29W - 36L
1,637 SR
Queue Stats
74W - 96L
1,490 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tutae
Tsukuyomi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 41L
1,500 Elo+
Party 2
Hades
Hades
VinnyCent99
Hades
Level 29
God Stats
21W - 14L
1,520 SR
Queue Stats
117W - 155L
1,354 Elo+
Party 2
Loki
Loki
xzFLYBOYzx
Loki
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 129L
1,461 Elo+
Party 1
Team Averages
Level 24
1,585 SR
1,485 Elo+

VS

Team Averages
Level 25
1,554 SR
1,476 Elo+
King Arthur
King Arthur
Hold This Ult
King Arthur
Level 63
God Stats
4W - 8L
1,445 SR
Queue Stats
7W - 13L
1,509 Elo+
Party 3
Scylla
Scylla
Illundara
Scylla
Level 27
God Stats
15W - 18L
1,608 SR
Queue Stats
45W - 49L
1,462 Elo+
Solo
Ares
Ares
Jnthan
Ares
Level 5
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 4L
1,404 Elo+
Party 3
Nemesis
Nemesis
Rakeshi3
Nemesis
Level 14
God Stats
3W - 3L
1,454 SR
Queue Stats
18W - 19L
1,490 Elo+
Solo
Cthulhu
Cthulhu
craze79
Cthulhu
Level 15
God Stats
6W - 3L
1,981 SR
Queue Stats
43W - 34L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kusatta
Danzaburou
20
5 / 2 / 21
13,668
1,051
19,369
12,718
5,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 2 / 22
13,133
1,010
4,849
9,336
7,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Tutae
Tsukuyomi
20
14 / 5 / 11
14,557
1,120
24,580
17,762
7,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
13 / 0 / 20
14,761
1,135
36,761
16,865
10,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 2 / 14
12,730
979
8,201
10,839
4,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hold This Ult
King Arthur
18
5 / 11 / 4
12,924
994
19,262
27,830
30,696
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Illundara
Scylla
18
1 / 5 / 6
12,179
937
18,583
14,268
4,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Jnthan
Ares
16
0 / 12 / 3
10,433
803
7,200
20,900
13,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Rakeshi3
Nemesis
17
3 / 6 / 2
12,082
929
5,629
17,804
8,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
craze79
Cthulhu
19
2 / 7 / 6
12,454
958
11,361
22,324
16,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
32
41
Kills
11
11
Deaths
41
88
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Hold This Ult
King Arthur
5
11
4
0.64
L
Scylla
Illundara
Scylla
1
5
6
0.8
L
Ares
Jnthan
Ares
0
12
3
0.13
W
Danzaburou
Kusatta
Danzaburou
5
2
21
7.75
L
Nemesis
Rakeshi3
Nemesis
3
6
2
0.67
W
3
2
22
7
W
Tsukuyomi
Tutae
Tsukuyomi
14
5
11
3.9
W
13
0
20
23
L
Cthulhu
craze79
Cthulhu
2
7
6
0.71
W
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,760
Damage
62,035
67,520
Taken
103,126
35,540
Mitigated
73,443
18,105
Healing
6,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Hold This Ult
King Arthur
19,262
2,645
0
0
27,830
30,696
0
10,378
17,452
0
41,888
L
Scylla
Illundara
Scylla
18,583
1,159
0
1,749
14,268
4,566
0
5,249
9,019
60,413
0
L
Ares
Jnthan
Ares
7,200
615
0
546
20,900
13,070
0
6,391
14,509
10,905
0
W
Danzaburou
Kusatta
Danzaburou
19,369
10,774
0
1,327
12,718
5,153
0
6,850
5,464
0
43,143
L
Nemesis
Rakeshi3
Nemesis
5,629
2,548
294
2,703
17,804
8,398
0
7,320
10,484
31
29,799
W
4,849
1,025
1,685
264
9,336
7,800
0
6,391
2,629
14,485
0
W
Tsukuyomi
Tutae
Tsukuyomi
24,580
7,093
0
4,165
17,762
7,477
0
9,550
7,647
0
40,103
W
36,761
2,674
2,090
7,035
16,865
10,881
0
7,378
9,053
68,642
0
L
Cthulhu
craze79
Cthulhu
11,361
1,199
473
651
22,324
16,713
0
12,272
10,052
32,493
0
W
8,201
2,238
137
1,402
10,839
4,229
0
5,046
5,552
0
20,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,849
Gold Earned
60,072
242
Minions Killed
243
4
Camps Cleared
11
1,144,730
Distance Traveled
1,034,473
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,924
994
38
3
0
219,398
1
L
Scylla
12,179
937
123
9
0
220,542
0
L
Ares
10,433
803
1
0
0
144,396
7
W
Danzaburou
13,668
1,051
71
5
1
235,412
0
L
Nemesis
12,082
929
40
3
10
225,215
0
W
Yemoja
13,133
1,010
18
1
1
212,311
0
W
Tsukuyomi
14,557
1,120
36
3
1
207,574
0
W
Hades
14,761
1,135
92
7
1
262,917
3
L
Cthulhu
12,454
958
41
3
1
224,922
0
W
Loki
12,730
979
25
2
0
226,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role