Player Matchup

Chaac
Chaac
Riich xD
Chaac
Level 48
God Stats
2W - 2L
1,479 SR
Queue Stats
32W - 25L
1,319 Elo+
Party 2
Danzaburou
Danzaburou
Senator Ward
Danzaburou
Level 63
God Stats
2W - 2L
1,468 SR
Queue Stats
99W - 98L
1,538 Elo+
Party 2
Chronos
Chronos
xC rock 928x
Chronos
Level 147
God Stats
3W - 3L
1,304 SR
Queue Stats
160W - 120L
1,768 Elo+
Party 2
Team Averages
Level 86
1,417 SR
1,542 Elo+

VS

Team Averages
Level 127
1,437 SR
1,627 Elo+
Merlin
Merlin
AirFranklin
Merlin
Level 100
God Stats
3W - 4L
1,500 SR
Queue Stats
258W - 191L
1,652 Elo+
Party 1
Hou Yi
Hou Yi
MarshmalloVodka
Hou Yi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 250L
1,647 Elo+
Party 1
Jormungandr
Jormungandr
vPooti3T4nGv
Jormungandr
Level 158
God Stats
3W - 11L
1,311 SR
Queue Stats
828W - 947L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Riich xD
Chaac
15
6 / 1 / 1
11,055
691
7,576
8,812
7,187
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Senator Ward
Danzaburou
13
1 / 3 / 5
10,069
629
7,663
12,850
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
xC rock 928x
Chronos
14
1 / 3 / 6
10,362
648
13,642
17,028
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 3 / 6
11,013
688
9,708
8,454
2,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
4 / 1 / 3
10,824
677
8,916
9,365
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
vPooti3T4nGv
Jormungandr
12
1 / 4 / 4
9,425
589
6,648
15,860
14,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
8
Kills
6
7
Deaths
8
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
3
6
1.33
L
4
1
3
5.5
W
Chaac
Riich xD
Chaac
6
1
1
6.5
W
Danzaburou
Senator Ward
Danzaburou
1
3
5
1.17
L
Jormungandr
vPooti3T4nGv
Jormungandr
1
4
4
0.75
W
Chronos
xC rock 928x
Chronos
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,881
Damage
25,272
38,690
Taken
33,679
16,941
Mitigated
21,380
18,592
Healing
3,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,708
1,090
0
403
8,454
2,911
485
3,625
4,829
34,273
0
L
8,916
3,383
0
2,136
9,365
3,488
805
4,616
4,749
0
34,734
W
Chaac
Riich xD
Chaac
7,576
1,427
179
4,345
8,812
7,187
117
4,182
4,630
0
38,386
W
Danzaburou
Senator Ward
Danzaburou
7,663
2,740
608
5,387
12,850
4,214
2,172
5,435
7,415
0
41,969
L
Jormungandr
vPooti3T4nGv
Jormungandr
6,648
616
0
640
15,860
14,981
143
5,448
10,412
34,351
0
W
Chronos
xC rock 928x
Chronos
13,642
4,885
0
8,073
17,028
5,540
1,075
6,823
10,205
76,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,486
Gold Earned
31,262
208
Minions Killed
160
0
Camps Cleared
0
904,437
Distance Traveled
773,420
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,013
688
59
4
0
230,649
2
L
Hou Yi
10,824
677
48
3
0
253,173
0
W
Chaac
11,055
691
63
4
0
340,560
1
W
Danzaburou
10,069
629
62
4
0
278,270
0
L
Jormungandr
9,425
589
53
3
0
289,598
1
W
Chronos
10,362
648
83
5
0
285,607
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role