Player Matchup

Pele
Pele
Boogs5955
Pele
Level 43
God Stats
2W - 3L
1,609 SR
Queue Stats
67W - 113L
1,399 Elo+
Party 1
Cupid
Cupid
F1uffx
Cupid
Level 25
God Stats
2W - 1L
1,708 SR
Queue Stats
16W - 19L
1,405 Elo+
Party 1
Terra
Terra
P3bs
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 60L
1,260 Elo+
Party 1
Sol
Sol
bisny
Sol
Level 27
God Stats
23W - 16L
1,569 SR
Queue Stats
93W - 80L
1,358 Elo+
Solo
Baron Samedi
Baron Samedi
uncaringlite
Baron Samedi
Level 27
God Stats
8W - 9L
1,541 SR
Queue Stats
30W - 61L
1,356 Elo+
Party 1
Team Averages
Level 30
1,586 SR
1,356 Elo+

VS

Team Averages
Level 20
1,560 SR
1,386 Elo+
Bellona
Bellona
LeggoMyWaffles
Bellona
Level 29
God Stats
2W - 3L
1,642 SR
Queue Stats
168W - 171L
1,425 Elo+
Solo
Hades
Hades
Snowyu3u
Hades
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 18L
1,507 Elo+
Solo
Nemesis
Nemesis
Wallock
Nemesis
Level 29
God Stats
2W - 0L
1,705 SR
Queue Stats
37W - 34L
1,395 Elo+
Solo
Amaterasu
Amaterasu
foreal916
Amaterasu
Level 12
God Stats
7W - 10L
1,359 SR
Queue Stats
12W - 27L
1,245 Elo+
Party 2
Xbalanque
Xbalanque
zoro76xx
Xbalanque
Level 22
God Stats
5W - 2L
1,595 SR
Queue Stats
49W - 75L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
15 / 7 / 6
18,235
608
31,842
34,541
20,901
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
F1uffx
Cupid
20
5 / 7 / 4
13,880
463
18,774
23,508
10,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
P3bs
Terra
18
1 / 3 / 8
13,191
440
4,936
27,599
30,076
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
bisny
Sol
20
1 / 7 / 10
14,252
475
25,282
24,222
9,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
uncaringlite
Baron Samedi
20
9 / 7 / 9
14,908
497
24,087
23,170
12,971
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 6
17,555
585
20,391
29,343
35,774
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
Snowyu3u
Hades
20
3 / 7 / 9
14,145
472
19,995
33,781
18,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Wallock
Nemesis
20
9 / 5 / 10
16,304
543
17,523
24,844
15,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
foreal916
Amaterasu
19
3 / 5 / 10
12,502
417
9,918
30,841
39,226
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
zoro76xx
Xbalanque
20
5 / 7 / 9
14,216
474
21,014
25,588
10,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
73
31
Kills
29
31
Deaths
31
37
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Pele
15
7
6
2.57
L
Cupid
F1uffx
Cupid
5
7
4
1
W
9
7
6
1.71
L
Terra
P3bs
Terra
1
3
8
1.67
W
Hades
Snowyu3u
Hades
3
7
9
1.07
W
Nemesis
Wallock
Nemesis
9
5
10
2.8
L
Sol
bisny
Sol
1
7
10
0.86
W
Amaterasu
foreal916
Amaterasu
3
5
10
1.6
L
Baron Samedi
uncaringlite
Baron Samedi
9
7
9
1.93
W
Xbalanque
zoro76xx
Xbalanque
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,921
Damage
88,841
133,040
Taken
144,397
83,538
Mitigated
119,637
51,532
Healing
34,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
31,842
11,408
0
7,156
34,541
20,901
2,151
6,524
27,764
0
187,928
L
Cupid
F1uffx
Cupid
18,774
13,392
849
8,380
23,508
10,457
1,625
2,821
20,509
0
55,114
W
20,391
4,493
0
7,176
29,343
35,774
1,574
12,722
16,519
911
109,090
L
Terra
P3bs
Terra
4,936
784
4,846
11,718
27,599
30,076
815
6,560
20,607
41,627
0
W
Hades
Snowyu3u
Hades
19,995
2,362
1,602
12,082
33,781
18,408
1,987
14,671
18,540
96,549
0
W
Nemesis
Wallock
Nemesis
17,523
6,871
0
3,643
24,844
15,712
1,868
9,264
15,481
0
111,244
L
Sol
bisny
Sol
25,282
7,168
0
9,775
24,222
9,133
4,438
1,375
22,090
93,109
0
W
Amaterasu
foreal916
Amaterasu
9,918
3,935
877
4,627
30,841
39,226
827
11,599
19,062
0
33,145
L
Baron Samedi
uncaringlite
Baron Samedi
24,087
1,789
2,766
6,042
23,170
12,971
1,109
7,397
15,488
89,057
0
W
Xbalanque
zoro76xx
Xbalanque
21,014
11,915
0
4,806
25,588
10,517
3,855
10,099
15,279
0
87,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,466
Gold Earned
74,722
604
Minions Killed
660
0
Camps Cleared
0
2,581,389
Distance Traveled
2,616,379
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
18,235
608
206
7
0
549,645
1
L
Cupid
13,880
463
89
3
0
494,193
1
W
Bellona
17,555
585
194
6
0
519,825
6
L
Terra
13,191
440
47
2
0
558,458
0
W
Hades
14,145
472
162
5
0
488,132
12
W
Nemesis
16,304
543
133
4
0
550,249
1
L
Sol
14,252
475
134
4
0
492,124
0
W
Amaterasu
12,502
417
46
2
0
583,445
3
L
Baron Samedi
14,908
497
128
4
0
486,969
2
W
Xbalanque
14,216
474
125
4
0
474,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role