Player Matchup

Mercury
Mercury
 
Mercury
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BOLOSHKI_PR
Bacchus
Level 23
God Stats
2W - 1L
1,867 SR
Queue Stats
4W - 4L
1,529 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PrimeDj7
Ah Muzen Cab
Level 45
God Stats
40W - 29L
1,596 SR
Queue Stats
43W - 30L
1,491 Elo+
Party 2
Apollo
Apollo
badboythegreat
Apollo
Level 28
God Stats
5W - 4L
1,676 SR
Queue Stats
100W - 124L
1,443 Elo+
Party 3
Merlin
Merlin
mattydalveneske
Merlin
Level 34
God Stats
2W - 1L
1,820 SR
Queue Stats
217W - 236L
1,477 Elo+
Party 3
Team Averages
Level 41
1,692 SR
1,488 Elo+

VS

Team Averages
Level 46
1,644 SR
1,476 Elo+
Ymir
Ymir
BigKitten599774
Ymir
Level 30
God Stats
35W - 32L
1,718 SR
Queue Stats
165W - 185L
1,445 Elo+
Party 1
King Arthur
King Arthur
Glad_Donuts1
King Arthur
Level 44
God Stats
10W - 5L
1,277 SR
Queue Stats
187W - 205L
1,425 Elo+
Solo
Hades
Hades
MisterMiagui
Hades
Level 35
God Stats
21W - 21L
1,662 SR
Queue Stats
405W - 402L
1,522 Elo+
Party 1
Apollo
Apollo
Stas6800
Apollo
Level 78
God Stats
32W - 19L
1,909 SR
Queue Stats
459W - 442L
1,492 Elo+
Party 1
Awilix
Awilix
zacleblond44
Awilix
Level 45
God Stats
52W - 36L
1,654 SR
Queue Stats
566W - 553L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 4 / 0
8,307
437
5,611
13,244
5,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
BOLOSHKI_PR
Bacchus
12
0 / 4 / 0
7,344
387
6,263
14,623
10,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
PrimeDj7
Ah Muzen Cab
13
0 / 3 / 0
7,279
383
6,240
7,400
3,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 0
8,048
424
7,825
14,008
5,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 4 / 0
8,491
447
6,144
8,500
2,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 9
8,968
472
4,882
11,682
8,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
Glad_Donuts1
King Arthur
16
1 / 0 / 4
9,298
489
7,696
16,128
11,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
8 / 0 / 4
11,344
597
10,676
7,259
4,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Stas6800
Apollo
15
3 / 0 / 6
9,548
503
8,504
13,540
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
16
4 / 1 / 1
9,471
498
8,704
11,235
4,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
1
Kills
18
18
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
0
0.25
L
Bacchus
BOLOSHKI_PR
Bacchus
0
4
0
0
W
2
0
9
6.5
W
King Arthur
Glad_Donuts1
King Arthur
1
0
4
3
W
8
0
4
10
L
Ah Muzen Cab
PrimeDj7
Ah Muzen Cab
0
3
0
0
W
Apollo
Stas6800
Apollo
3
0
6
6
L
0
3
0
0
L
0
4
0
0
W
Awilix
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,083
Damage
40,462
57,775
Taken
59,844
27,368
Mitigated
33,892
18,438
Healing
29,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,611
2,708
294
5,202
13,244
5,157
263
4,316
8,678
0
51,316
L
Bacchus
BOLOSHKI_PR
Bacchus
6,263
386
0
3,004
14,623
10,918
0
4,126
10,474
25,287
0
W
4,882
634
542
3,715
11,682
8,462
0
3,098
8,584
27,180
0
W
King Arthur
Glad_Donuts1
King Arthur
7,696
892
0
7,835
16,128
11,148
986
1,746
14,382
0
51,230
W
10,676
944
289
3,821
7,259
4,208
1,128
2,227
5,032
75,008
0
L
Ah Muzen Cab
PrimeDj7
Ah Muzen Cab
6,240
2,016
0
1,967
7,400
3,056
0
2,747
4,653
0
46,029
W
Apollo
Stas6800
Apollo
8,504
4,644
597
8,565
13,540
5,541
1,426
4,071
9,469
0
55,400
L
7,825
4,637
0
6,004
14,008
5,329
366
703
12,805
0
48,764
L
6,144
452
0
1,967
8,500
2,908
0
3,666
4,666
56,952
0
W
Awilix
8,704
3,302
166
3,776
11,235
4,533
489
1,265
9,970
0
63,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,469
Gold Earned
48,629
436
Minions Killed
529
0
Camps Cleared
0
1,788,565
Distance Traveled
1,886,546
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,307
437
87
5
0
372,346
0
L
Bacchus
7,344
387
41
2
0
358,795
0
W
Ymir
8,968
472
53
3
0
364,174
2
W
King Arthur
9,298
489
88
5
0
350,543
3
W
Hades
11,344
597
160
8
0
400,455
0
L
Ah Muzen Cab
7,279
383
95
5
0
359,195
2
W
Apollo
9,548
503
114
6
0
344,193
4
L
Apollo
8,048
424
98
5
0
346,443
0
L
Merlin
8,491
447
115
6
0
351,786
1
W
Awilix
9,471
498
114
6
0
427,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role