Player Matchup

Loki
Loki
HyperPanda69
Loki
Level 29
God Stats
10W - 5L
1,618 SR
Queue Stats
47W - 37L
1,637 Elo+
Party 2
Ah Puch
Ah Puch
KaisenokoGMG
Ah Puch
Level 25
God Stats
2W - 0L
1,868 SR
Queue Stats
14W - 9L
1,697 Elo+
Party 2
Bellona
Bellona
Tyronehas8kids
Bellona
Level 18
God Stats
56W - 52L
1,439 SR
Queue Stats
168W - 172L
1,248 Elo+
Solo
Fafnir
Fafnir
WOWMYFANISLOUD
Fafnir
Level 29
God Stats
1W - 0L
1,771 SR
Queue Stats
3W - 6L
1,363 Elo+
Solo
Danzaburou
Danzaburou
collaredbeet
Danzaburou
Level 16
God Stats
21W - 7L
1,776 SR
Queue Stats
70W - 47L
1,533 Elo+
Solo
Team Averages
Level 23
1,695 SR
1,496 Elo+

VS

Team Averages
Level 26
1,527 SR
1,523 Elo+
Bacchus
Bacchus
Cripysnaps
Bacchus
Level 5
God Stats
3W - 2L
1,893 SR
Queue Stats
129W - 129L
1,691 Elo+
Solo
Danzaburou
Danzaburou
GangstaVegita
Danzaburou
Level 29
God Stats
66W - 69L
1,515 SR
Queue Stats
526W - 513L
1,445 Elo+
Solo
Susano
Susano
MrSandman33773
Susano
Level 63
God Stats
1W - 9L
1,227 SR
Queue Stats
129W - 133L
1,481 Elo+
Party 1
Agni
Agni
Nagasaki09
Agni
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
RED6868
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
8,271
551
6,362
11,773
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
KaisenokoGMG
Ah Puch
14
3 / 2 / 1
7,875
525
3,338
6,535
2,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 1 / 1
7,733
516
6,292
8,431
4,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 3
7,216
481
3,190
8,098
6,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
collaredbeet
Danzaburou
13
5 / 1 / 0
7,968
531
10,525
9,193
4,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cripysnaps
Bacchus
11
1 / 0 / 1
5,981
399
3,843
10,063
9,403
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
GangstaVegita
Danzaburou
10
2 / 6 / 0
6,346
423
4,830
9,184
3,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 4 / 2
6,814
454
2,466
9,747
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
7 / 2 / 0
9,008
601
8,084
7,693
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
RED6868
Ymir
12
0 / 5 / 0
6,987
466
2,706
8,928
6,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
16
Kills
11
11
Deaths
17
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cripysnaps
Bacchus
1
0
1
1.5
L
Danzaburou
GangstaVegita
Danzaburou
2
6
0
0.33
W
3
5
4
1
W
Ah Puch
KaisenokoGMG
Ah Puch
3
2
1
1.75
L
1
4
2
0.5
L
7
2
0
3.5
L
Ymir
RED6868
Ymir
0
5
0
0
W
5
1
1
5.5
W
0
2
3
0.75
W
Danzaburou
collaredbeet
Danzaburou
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,707
Damage
21,929
44,030
Taken
45,615
22,889
Mitigated
25,321
16,687
Healing
7,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cripysnaps
Bacchus
3,843
303
0
1,401
10,063
9,403
0
2,368
7,695
16,142
0
L
Danzaburou
GangstaVegita
Danzaburou
4,830
1,586
0
652
9,184
3,503
100
822
8,362
0
33,556
W
6,362
2,638
0
4,850
11,773
4,031
0
3,656
7,932
0
50,669
W
Ah Puch
KaisenokoGMG
Ah Puch
3,338
150
0
2,884
6,535
2,138
0
3,632
2,653
36,231
0
L
2,466
509
0
3,407
9,747
3,301
0
1,455
8,292
0
29,595
L
8,084
688
0
1,995
7,693
2,821
0
1,883
5,810
57,049
0
L
Ymir
RED6868
Ymir
2,706
1,306
0
500
8,928
6,293
412
0
8,928
27,059
0
W
6,292
2,564
0
2,631
8,431
4,903
950
3,053
5,364
0
37,938
W
3,190
734
0
1,617
8,098
6,820
21
2,401
5,697
17,628
0
W
Danzaburou
collaredbeet
Danzaburou
10,525
4,809
0
4,705
9,193
4,997
0
1,442
7,751
0
61,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,063
Gold Earned
35,136
386
Minions Killed
353
0
Camps Cleared
0
1,382,474
Distance Traveled
1,295,137
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,981
399
22
1
0
235,514
4
L
Danzaburou
6,346
423
68
5
0
275,758
2
W
Loki
8,271
551
103
7
0
288,539
0
W
Ah Puch
7,875
525
78
5
0
272,873
2
L
Susano
6,814
454
59
4
0
289,090
1
L
Agni
9,008
601
141
9
0
271,264
8
L
Ymir
6,987
466
63
4
0
223,511
0
W
Bellona
7,733
516
70
5
0
271,749
0
W
Fafnir
7,216
481
40
3
0
298,347
1
W
Danzaburou
7,968
531
95
6
0
250,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role