Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Marcomancer
Ah Muzen Cab
Level 14
God Stats
2W - 0L
1,729 SR
Queue Stats
16W - 8L
1,626 Elo+
Party 1
Cerberus
Cerberus
OohDarling
Cerberus
Level 27
God Stats
5W - 10L
1,381 SR
Queue Stats
52W - 60L
1,559 Elo+
Party 1
Guan Yu
Guan Yu
UseYourChamWow
Guan Yu
Level 14
God Stats
2W - 1L
1,517 SR
Queue Stats
13W - 4L
1,690 Elo+
Party 1
Kali
Kali
XxMercurexX
Kali
Level 157
God Stats
1W - 1L
1,707 SR
Queue Stats
8W - 5L
1,810 Elo+
Party 1
Ra
Ra
hornetpopaul
Ra
Level 17
God Stats
3W - 0L
1,766 SR
Queue Stats
9W - 1L
1,904 Elo+
Party 1
Team Averages
Level 46
1,620 SR
1,718 Elo+

VS

Team Averages
Level 24
1,508 SR
1,570 Elo+
Neith
Neith
EmpressSappho
Neith
Level 26
God Stats
41W - 60L
1,647 SR
Queue Stats
104W - 119L
1,608 Elo+
Solo
Chang'e
Chang'e
MintyLemon
Chang'e
Level 11
God Stats
6W - 2L
1,687 SR
Queue Stats
24W - 18L
1,669 Elo+
Solo
Erlang Shen
Erlang Shen
TsunamiRush
Erlang Shen
Level 26
God Stats
3W - 6L
1,099 SR
Queue Stats
153W - 146L
1,538 Elo+
Solo
Apollo
Apollo
XFader
Apollo
Level 29
God Stats
1W - 2L
1,681 SR
Queue Stats
11W - 9L
1,613 Elo+
Solo
Ares
Ares
lexpierini
Ares
Level 29
God Stats
32W - 43L
1,426 SR
Queue Stats
609W - 732L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Marcomancer
Ah Muzen Cab
18
4 / 6 / 8
11,666
530
12,092
20,631
7,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
OohDarling
Cerberus
14
2 / 4 / 8
10,065
458
7,873
18,602
10,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
8 / 3 / 4
11,712
532
9,990
24,290
20,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
13 / 3 / 10
14,559
662
22,440
24,170
9,678
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
0 / 9 / 10
10,119
460
7,949
11,198
3,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 2
11,112
505
14,691
17,297
5,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
MintyLemon
Chang'e
16
5 / 5 / 5
11,172
508
13,252
16,993
5,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
TsunamiRush
Erlang Shen
16
0 / 6 / 3
10,427
474
9,164
14,630
10,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
XFader
Apollo
19
9 / 3 / 5
12,124
551
16,496
19,704
8,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 6 / 8
8,987
409
10,866
18,958
12,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
47
27
Kills
24
25
Deaths
27
40
Assists
23
Player
Kills
Deaths
Assists
KDA
L
8
7
2
1.29
W
Ah Muzen Cab
Marcomancer
Ah Muzen Cab
4
6
8
1.33
L
Chang'e
MintyLemon
Chang'e
5
5
5
1.5
W
Cerberus
OohDarling
Cerberus
2
4
8
1.5
L
Erlang Shen
TsunamiRush
Erlang Shen
0
6
3
0.25
W
8
3
4
3.33
L
Apollo
XFader
Apollo
9
3
5
3.83
W
13
3
10
6
W
0
9
10
0.56
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,344
Damage
64,469
98,891
Taken
87,582
51,458
Mitigated
41,942
47,754
Healing
19,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,691
8,346
1,209
5,203
17,297
5,560
43
2,166
15,131
0
76,011
W
Ah Muzen Cab
Marcomancer
Ah Muzen Cab
12,092
5,740
0
10,139
20,631
7,229
1,385
2,987
17,604
0
92,112
L
Chang'e
MintyLemon
Chang'e
13,252
802
2,316
4,748
16,993
5,800
199
5,856
11,037
73,177
0
W
Cerberus
OohDarling
Cerberus
7,873
441
0
4,509
18,602
10,887
0
6,971
11,534
36,562
0
L
Erlang Shen
TsunamiRush
Erlang Shen
9,164
4,214
0
2,062
14,630
10,144
558
1,407
12,848
0
65,979
W
9,990
2,124
3,780
12,613
24,290
20,354
311
8,476
15,336
0
51,152
L
Apollo
XFader
Apollo
16,496
10,268
0
1,989
19,704
8,287
734
2,388
17,216
0
100,544
W
22,440
14,309
0
12,448
24,170
9,678
865
6,007
17,923
0
81,853
W
7,949
1,480
2,678
1,587
11,198
3,310
351
5,107
5,813
59,116
0
L
10,866
779
560
1,907
18,958
12,151
0
4,005
14,878
24,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,121
Gold Earned
53,822
488
Minions Killed
565
0
Camps Cleared
0
1,994,378
Distance Traveled
1,927,803
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,112
505
135
6
0
320,992
2
W
Ah Muzen Cab
11,666
530
147
7
0
367,151
6
L
Chang'e
11,172
508
127
6
0
378,825
3
W
Cerberus
10,065
458
44
2
0
371,928
9
L
Erlang Shen
10,427
474
121
6
0
390,701
5
W
Guan Yu
11,712
532
81
4
0
420,279
6
L
Apollo
12,124
551
144
7
0
432,187
4
W
Kali
14,559
662
111
5
0
430,600
0
W
Ra
10,119
460
105
5
0
404,420
0
L
Ares
8,987
409
38
2
0
405,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role