Player Matchup

Ymir
Ymir
Llanz07
Ymir
Level 78
God Stats
16W - 10L
1,838 SR
Queue Stats
564W - 595L
1,466 Elo+
Party 1
Heimdallr
Heimdallr
Notorious Ye
Heimdallr
Level 49
God Stats
5W - 3L
1,482 SR
Queue Stats
8W - 8L
1,477 Elo+
Party 3
Janus
Janus
Tyketelsen13
Janus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 101L
1,427 Elo+
Party 1
Hun Batz
Hun Batz
WhiteHammer330
Hun Batz
Level 106
God Stats
14W - 12L
1,354 SR
Queue Stats
153W - 151L
1,391 Elo+
Party 3
Tyr
Tyr
defhobo7y7
Tyr
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 68
1,535 SR
1,452 Elo+

VS

Team Averages
Level 81
1,578 SR
1,493 Elo+
Fafnir
Fafnir
Memorex_PR
Fafnir
Level 148
God Stats
19W - 15L
1,625 SR
Queue Stats
351W - 286L
1,619 Elo+
Party 2
Agni
Agni
NaegixKyoko
Agni
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,421 Elo+
Solo
Cu Chulainn
Cu Chulainn
jordy_PR
Cu Chulainn
Level 115
God Stats
15W - 13L
1,577 SR
Queue Stats
558W - 560L
1,615 Elo+
Party 2
Nemesis
Nemesis
ryryjoy
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,199 Elo+
Solo
Fenrir
Fenrir
xAmadeuss
Fenrir
Level 45
God Stats
6W - 2L
1,690 SR
Queue Stats
257W - 230L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Llanz07
Ymir
11
5 / 3 / 4
7,450
532
4,611
9,492
4,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Notorious Ye
Heimdallr
12
2 / 3 / 9
7,317
523
7,930
10,362
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 5
7,470
534
4,788
5,759
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
16
10 / 2 / 4
9,392
671
7,397
10,027
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 1
7,278
520
4,235
8,877
8,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Memorex_PR
Fafnir
11
2 / 4 / 4
6,687
478
6,420
11,269
8,926
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 6 / 0
6,480
463
4,950
8,230
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
jordy_PR
Cu Chulainn
13
1 / 1 / 0
7,306
522
6,439
7,790
5,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
ryryjoy
Nemesis
10
1 / 8 / 2
6,223
445
2,280
9,965
2,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
xAmadeuss
Fenrir
10
4 / 4 / 2
6,532
467
5,773
7,673
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
22
Kills
10
10
Deaths
23
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
Llanz07
Ymir
5
3
4
2.33
L
Fafnir
Memorex_PR
Fafnir
2
4
4
1
L
2
6
0
0.33
W
Heimdallr
Notorious Ye
Heimdallr
2
3
9
2.17
W
3
1
5
5.5
W
Hun Batz
10
2
4
6
W
2
1
1
2.5
L
Cu Chulainn
jordy_PR
Cu Chulainn
1
1
0
1
L
Nemesis
ryryjoy
Nemesis
1
8
2
0.25
L
Fenrir
xAmadeuss
Fenrir
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,961
Damage
25,862
44,517
Taken
44,927
21,719
Mitigated
23,914
12,533
Healing
8,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Llanz07
Ymir
4,611
903
372
1,434
9,492
4,261
170
3,148
6,344
24,878
0
L
Fafnir
Memorex_PR
Fafnir
6,420
1,949
282
3,704
11,269
8,926
0
2,491
8,724
26,884
0
L
4,950
346
0
482
8,230
2,648
0
3,750
4,268
31,135
0
W
Heimdallr
Notorious Ye
Heimdallr
7,930
4,326
0
3,254
10,362
3,601
180
3,100
7,262
0
33,749
W
4,788
589
0
1,235
5,759
1,815
306
3,744
2,015
35,591
0
W
Hun Batz
7,397
2,494
0
4,231
10,027
3,796
0
1,378
8,624
0
62,909
W
4,235
570
0
2,007
8,877
8,246
0
744
7,633
0
36,036
L
Cu Chulainn
jordy_PR
Cu Chulainn
6,439
737
0
2,983
7,790
5,642
0
0
7,541
5,784
36,012
L
Nemesis
ryryjoy
Nemesis
2,280
353
0
888
9,965
2,974
497
1,656
8,160
0
24,243
L
Fenrir
xAmadeuss
Fenrir
5,773
1,253
0
611
7,673
3,724
0
1,162
6,511
0
24,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,907
Gold Earned
33,228
387
Minions Killed
273
0
Camps Cleared
0
1,289,915
Distance Traveled
1,311,918
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,450
532
30
2
0
248,395
1
L
Fafnir
6,687
478
35
3
0
244,387
6
L
Agni
6,480
463
61
4
0
243,205
3
W
Heimdallr
7,317
523
67
5
0
238,393
1
W
Janus
7,470
534
77
6
0
245,604
1
W
Hun Batz
9,392
671
129
9
0
294,623
0
W
Tyr
7,278
520
84
6
0
262,900
0
L
Cu Chulainn
7,306
522
89
6
0
247,328
0
L
Nemesis
6,223
445
47
3
0
243,949
0
L
Fenrir
6,532
467
41
3
0
333,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role