Player Matchup

Neith
Neith
Ackermanx2
Neith
Level 25
God Stats
7W - 5L
1,311 SR
Queue Stats
58W - 51L
1,503 Elo+
Party 1
Merlin
Merlin
Allauca
Merlin
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
109W - 121L
1,210 Elo+
Solo
Loki
Loki
GrandeFuinha
Loki
Level 20
God Stats
4W - 2L
1,454 SR
Queue Stats
38W - 22L
1,556 Elo+
Party 1
Baron Samedi
Baron Samedi
T_Sche1ner
Baron Samedi
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,194 Elo+
Party 2
Skadi
Skadi
Werewolf_alfha
Skadi
Level 17
God Stats
6W - 2L
1,500 SR
Queue Stats
9W - 7L
1,455 Elo+
Party 2
Team Averages
Level 19
1,453 SR
1,384 Elo+

VS

Team Averages
Level 15
1,501 SR
1,472 Elo+
Discordia
Discordia
CasualDisaster
Discordia
Level 8
God Stats
2W - 9L
1,182 SR
Queue Stats
21W - 35L
1,190 Elo+
Solo
Ganesha
Ganesha
Labsmash
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,532 Elo+
Solo
Set
Set
Piiva
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,409 Elo+
Solo
Anubis
Anubis
XNathanGamerX
Anubis
Level 29
God Stats
5W - 2L
1,826 SR
Queue Stats
8W - 3L
1,729 Elo+
Solo
Hel
Hel
rudriguu_hunter6
Hel
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
10 / 1 / 17
13,601
1,236
27,752
11,721
3,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Allauca
Merlin
17
2 / 4 / 12
10,784
980
7,797
7,803
2,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
10 / 0 / 13
12,396
1,127
12,484
8,982
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
T_Sche1ner
Baron Samedi
18
2 / 2 / 14
11,122
1,011
7,436
10,550
4,412
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

18
7 / 3 / 8
11,294
1,027
12,084
7,522
1,931
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate

Breastplate

+20
Physical Protection

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CasualDisaster
Discordia
17
7 / 8 / 0
12,564
1,142
15,185
15,068
13,614
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ganesha
Labsmash
Ganesha
19
3 / 12 / 6
12,493
1,136
18,327
35,170
39,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Set
Piiva
Set
13
0 / 1 / 0
8,776
798
304
765
238
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 0 / 0
8,660
787
0
0
0
17
0 / 10 / 5
10,583
962
7,849
20,946
10,282
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
21
31
Kills
10
10
Deaths
31
64
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
10
1
17
18.5
W
Merlin
Allauca
Merlin
2
4
12
2
L
Discordia
CasualDisaster
Discordia
7
8
0
0.88
W
10
0
13
16.5
L
Ganesha
Labsmash
Ganesha
3
12
6
0.5
L
Set
Piiva
Set
0
1
0
0
W
Baron Samedi
T_Sche1ner
Baron Samedi
2
2
14
4.5
W
7
3
8
3.67
L
0
0
0
0
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,553
Damage
41,665
46,578
Taken
71,949
15,203
Mitigated
64,029
9,668
Healing
5,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
27,752
17,678
0
3,116
11,721
3,744
0
10,666
1,055
0
47,420
W
Merlin
Allauca
Merlin
7,797
1,044
179
95
7,803
2,022
0
6,959
844
22,561
0
L
Discordia
CasualDisaster
Discordia
15,185
997
0
0
15,068
13,614
0
3,596
11,472
40,566
0
W
12,484
5,527
207
1,410
8,982
3,094
0
6,643
2,339
0
26,614
L
Ganesha
Labsmash
Ganesha
18,327
2,594
0
951
35,170
39,895
0
6,904
28,266
32,247
0
L
Set
Piiva
Set
304
65
0
0
765
238
0
108
657
0
1,663
W
Baron Samedi
T_Sche1ner
Baron Samedi
7,436
1,633
1,041
2,967
10,550
4,412
0
9,758
792
23,341
0
W
12,084
6,461
0
653
7,522
1,931
0
7,335
187
0
33,319
L
0
0
0
0
0
0
0
0
0
0
0
L
7,849
1,312
2,144
2,643
20,946
10,282
0
4,625
16,321
29,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,197
Gold Earned
53,076
210
Minions Killed
147
3
Camps Cleared
3
836,716
Distance Traveled
580,401
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,601
1,236
56
5
0
172,770
0
W
Merlin
10,784
980
28
3
1
149,758
1
L
Discordia
12,564
1,142
60
5
1
199,511
1
W
Loki
12,396
1,127
20
2
0
218,882
0
L
Ganesha
12,493
1,136
7
1
0
202,861
0
L
Set
8,776
798
5
0
2
20,376
0
W
Baron Samedi
11,122
1,011
50
5
1
165,917
0
W
Skadi
11,294
1,027
56
5
1
129,389
0
L
Anubis
8,660
787
0
0
0
675
0
L
Hel
10,583
962
75
7
0
156,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role