Player Matchup

Horus
Horus
FruitloopsTTV
Horus
Level 106
God Stats
5W - 4L
1,500 SR
Queue Stats
235W - 156L
1,918 Elo+
Party 1
Sol
Sol
InvictusLrT
Sol
Level 120
God Stats
12W - 2L
1,812 SR
Queue Stats
349W - 197L
1,982 Elo+
Party 1
Scylla
Scylla
MR MUFFIN OPS
Scylla
Level 28
God Stats
66W - 13L
1,920 SR
Queue Stats
141W - 55L
1,925 Elo+
Party 1
Jormungandr
Jormungandr
RowdyRosie716
Jormungandr
Level 118
God Stats
7W - 3L
1,500 SR
Queue Stats
200W - 130L
1,770 Elo+
Party 1
Nemesis
Nemesis
Yessir its Cash
Nemesis
Level 122
God Stats
11W - 3L
1,947 SR
Queue Stats
283W - 179L
1,895 Elo+
Party 1
Team Averages
Level 99
1,736 SR
1,898 Elo+

VS

Team Averages
Level 45
1,499 SR
1,641 Elo+
Skadi
Skadi
DeductedClub31
Skadi
Level 28
God Stats
34W - 26L
1,488 SR
Queue Stats
846W - 756L
1,677 Elo+
Party 2
Pele
Pele
GlitchyKillz
Pele
Level 44
God Stats
83W - 50L
1,574 SR
Queue Stats
708W - 653L
1,525 Elo+
Party 2
Ganesha
Ganesha
Glitchyerror
Ganesha
Level 109
God Stats
0W - 1L
1,445 SR
Queue Stats
533W - 477L
1,526 Elo+
Party 2
Cerberus
Cerberus
Glithy shotgun
Cerberus
Level 36
God Stats
12W - 13L
1,489 SR
Queue Stats
13W - 15L
1,508 Elo+
Party 2
Ah Puch
Ah Puch
glitchybruhh
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 105L
1,971 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 6
6,635
664
3,749
5,555
2,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 1 / 5
6,241
624
6,467
5,052
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 2 / 1
5,955
596
1,111
3,335
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
RowdyRosie716
Jormungandr
12
2 / 0 / 2
6,842
684
4,906
5,136
3,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

12
7 / 0 / 2
6,892
689
3,623
4,217
1,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
4,877
488
2,169
5,171
1,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 3 / 1
5,862
586
4,742
7,777
1,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
Glitchyerror
Ganesha
9
0 / 4 / 0
5,036
504
1,837
6,528
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
6
0 / 5 / 0
4,325
433
1,135
6,045
2,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Puch
glitchybruhh
Ah Puch
7
0 / 3 / 0
4,351
435
879
3,090
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
19
Kills
4
4
Deaths
19
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
4
1
6
7
L
3
3
1
1.17
L
Ganesha
Glitchyerror
Ganesha
0
4
0
0
L
Cerberus
0
5
0
0
W
4
1
5
6.5
W
2
2
1
1.25
W
Jormungandr
RowdyRosie716
Jormungandr
2
0
2
3
W
7
0
2
8
L
Ah Puch
glitchybruhh
Ah Puch
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,856
Damage
10,762
23,295
Taken
28,611
9,945
Mitigated
10,000
10,190
Healing
2,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,169
933
0
767
5,171
1,158
0
3,051
2,120
0
19,781
W
3,749
1,474
404
2,936
5,555
2,531
24
840
4,705
0
13,004
L
4,742
1,524
0
678
7,777
1,932
0
2,212
5,415
0
29,445
L
Ganesha
Glitchyerror
Ganesha
1,837
194
0
0
6,528
3,456
0
2,701
3,577
21,809
0
L
Cerberus
1,135
0
0
906
6,045
2,787
0
3,009
3,036
8,066
0
W
6,467
2,597
0
3,125
5,052
1,222
2,376
908
4,144
43,837
0
W
1,111
37
0
521
3,335
834
222
320
3,015
25,195
0
W
Jormungandr
RowdyRosie716
Jormungandr
4,906
737
0
2,802
5,136
3,884
16
1,039
4,003
36,399
0
W
3,623
1,284
0
402
4,217
1,474
0
621
3,577
0
40,903
L
Ah Puch
glitchybruhh
Ah Puch
879
77
0
74
3,090
667
0
943
1,979
10,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,565
Gold Earned
24,451
340
Minions Killed
201
0
Camps Cleared
0
919,877
Distance Traveled
824,660
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,877
488
42
4
0
165,579
1
W
Horus
6,635
664
19
2
0
196,325
3
L
Pele
5,862
586
63
6
0
186,489
2
L
Ganesha
5,036
504
53
5
0
151,939
3
L
Cerberus
4,325
433
20
2
0
173,594
0
W
Sol
6,241
624
78
8
0
161,448
0
W
Scylla
5,955
596
73
7
0
165,106
2
W
Jormungandr
6,842
684
95
10
0
165,985
1
W
Nemesis
6,892
689
75
8
0
231,013
2
L
Ah Puch
4,351
435
23
2
0
147,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role