Player Matchup

Geb
Geb
 
Geb
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
KSA_AGRAAM_
Scylla
Level 155
God Stats
3W - 2L
1,610 SR
Queue Stats
67W - 23L
1,827 Elo+
Party 2
Skadi
Skadi
MFDDR
Skadi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
312W - 133L
1,808 Elo+
Party 2
Team Averages
Level 144
1,537 SR
1,712 Elo+

VS

Team Averages
Level 104
1,550 SR
1,524 Elo+
Nu Wa
Nu Wa
IItsOnce
Nu Wa
Level 123
God Stats
0W - 2L
1,503 SR
Queue Stats
21W - 16L
1,525 Elo+
Party 1
Hou Yi
Hou Yi
IItsZuko
Hou Yi
Level 123
God Stats
0W - 2L
1,488 SR
Queue Stats
13W - 12L
1,511 Elo+
Party 1
Hercules
Hercules
Pa4-ul9
Hercules
Level 66
God Stats
4W - 4L
1,661 SR
Queue Stats
7W - 5L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
3 / 1 / 9
12,086
711
8,622
21,790
21,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
16
7 / 5 / 6
12,439
732
18,463
12,276
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
MFDDR
Skadi
14
4 / 7 / 8
11,422
672
10,042
15,225
5,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IItsOnce
Nu Wa
15
4 / 6 / 3
10,705
630
12,054
11,605
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
IItsZuko
Hou Yi
14
5 / 4 / 7
11,359
668
11,964
12,109
4,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Pa4-ul9
Hercules
14
4 / 4 / 6
10,896
641
8,676
18,115
9,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
14
Kills
13
13
Deaths
14
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
9
7.5
L
Nu Wa
IItsOnce
Nu Wa
4
6
3
0.92
L
Hou Yi
IItsZuko
Hou Yi
5
4
7
2.13
W
Scylla
7
5
6
2
W
Skadi
MFDDR
Skadi
4
7
8
1.14
L
Hercules
Pa4-ul9
Hercules
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,127
Damage
32,694
49,291
Taken
41,829
30,898
Mitigated
17,874
18,434
Healing
6,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,622
804
1,575
10,737
21,790
21,517
284
5,279
15,844
33,376
0
L
Nu Wa
IItsOnce
Nu Wa
12,054
2,524
0
1,678
11,605
3,800
162
7,130
4,269
51,552
0
L
Hou Yi
IItsZuko
Hou Yi
11,964
5,730
0
1,168
12,109
4,178
1,599
7,354
4,541
0
35,505
W
Scylla
18,463
975
330
4,158
12,276
4,268
1,492
2,269
9,580
62,263
0
W
Skadi
MFDDR
Skadi
10,042
4,413
0
1,634
15,225
5,113
1,159
4,133
10,737
0
73,854
L
Hercules
Pa4-ul9
Hercules
8,676
3,732
0
3,361
18,115
9,896
55
11,784
5,881
0
23,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,947
Gold Earned
32,960
208
Minions Killed
155
0
Camps Cleared
0
858,585
Distance Traveled
822,703
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,086
711
28
2
0
327,689
5
L
Nu Wa
10,705
630
87
5
0
266,564
3
L
Hou Yi
11,359
668
36
2
0
260,147
0
W
Scylla
12,439
732
87
5
0
274,214
3
W
Skadi
11,422
672
93
5
0
256,682
1
L
Hercules
10,896
641
32
2
0
295,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role