Player Matchup

Vulcan
Vulcan
BigGwinnie
Vulcan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Sol
Sol
Phobia47
Sol
Level 127
God Stats
1W - 5L
1,707 SR
Queue Stats
126W - 123L
1,631 Elo+
Party 1
Cthulhu
Cthulhu
SIMMER x x DOWN
Cthulhu
Level 87
God Stats
20W - 9L
1,489 SR
Queue Stats
687W - 698L
1,487 Elo+
Solo
Mulan
Mulan
THE REALLL mAn
Mulan
Level 154
God Stats
1W - 2L
1,805 SR
Queue Stats
21W - 24L
1,640 Elo+
Party 1
Medusa
Medusa
xAnchorDown
Medusa
Level 109
God Stats
6W - 3L
1,831 SR
Queue Stats
526W - 532L
1,542 Elo+
Solo
Team Averages
Level 109
1,666 SR
1,560 Elo+

VS

Team Averages
Level 99
1,528 SR
1,501 Elo+
Medusa
Medusa
BMillsofHC
Medusa
Level 108
God Stats
6W - 6L
1,717 SR
Queue Stats
670W - 711L
1,546 Elo+
Solo
Set
Set
Jimbali
Set
Level 61
God Stats
2W - 4L
1,500 SR
Queue Stats
499W - 509L
1,458 Elo+
Party 2
Skadi
Skadi
SadAsAHatter
Skadi
Level 109
God Stats
11W - 12L
1,515 SR
Queue Stats
664W - 678L
1,510 Elo+
Solo
Sobek
Sobek
Wyzbang
Sobek
Level 75
God Stats
7W - 6L
1,176 SR
Queue Stats
504W - 486L
1,515 Elo+
Party 2
Neith
Neith
taesoul_
Neith
Level 140
God Stats
0W - 4L
1,733 SR
Queue Stats
93W - 83L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BigGwinnie
Vulcan
17
5 / 3 / 14
10,549
879
10,169
7,327
3,896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 2 / 16
10,839
903
15,176
13,699
6,703
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
5 / 4 / 12
10,440
870
11,623
16,212
23,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 3 / 17
10,050
838
11,369
19,898
16,939
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
15
4 / 6 / 13
9,638
803
10,934
15,493
7,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BMillsofHC
Medusa
13
0 / 6 / 9
8,025
669
9,753
10,124
4,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
14
4 / 6 / 5
8,666
722
9,005
11,601
5,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 6 / 10
8,997
750
10,330
14,768
11,485
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Wyzbang
Sobek
17
1 / 4 / 13
9,660
805
10,817
20,287
26,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
taesoul_
Neith
18
11 / 2 / 6
10,892
908
14,145
9,200
4,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
61
24
Kills
18
18
Deaths
24
72
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Medusa
BMillsofHC
Medusa
0
6
9
0.75
W
Vulcan
BigGwinnie
Vulcan
5
3
14
4
L
Set
4
6
5
1.08
W
5
2
16
6.5
W
5
4
12
2.75
L
2
6
10
1.17
W
5
3
17
4.5
L
Sobek
Wyzbang
Sobek
1
4
13
1.88
L
Neith
taesoul_
Neith
11
2
6
7
W
Medusa
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,271
Damage
54,050
72,629
Taken
65,980
58,559
Mitigated
52,389
28,838
Healing
24,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BMillsofHC
Medusa
9,753
3,565
1,560
1,101
10,124
4,238
521
6,151
3,973
0
23,362
W
Vulcan
BigGwinnie
Vulcan
10,169
2,746
0
0
7,327
3,896
1,621
1,911
5,416
27,469
0
L
Set
9,005
2,333
1,727
2,109
11,601
5,561
229
6,167
5,434
0
12,879
W
15,176
3,730
1,804
6,258
13,699
6,703
4,008
2,325
11,374
31,920
0
W
11,623
168
3,235
1,657
16,212
23,328
0
1,460
14,752
22,788
0
L
10,330
2,952
0
2,188
14,768
11,485
447
8,277
6,491
0
22,454
W
11,369
1,349
3,208
8,117
19,898
16,939
441
2,804
17,094
0
15,931
L
Sobek
Wyzbang
Sobek
10,817
1,166
1,843
8,317
20,287
26,564
60
10,709
9,578
18,695
0
L
Neith
taesoul_
Neith
14,145
4,187
450
4,778
9,200
4,541
635
5,664
3,536
0
31,567
W
Medusa
10,934
4,706
1,116
3,443
15,493
7,693
514
2,317
13,176
0
24,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,516
Gold Earned
46,240
140
Minions Killed
109
0
Camps Cleared
0
1,067,214
Distance Traveled
1,039,833
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,025
669
29
2
0
212,841
0
W
Vulcan
10,549
879
32
3
0
198,860
1
L
Set
8,666
722
9
1
0
197,098
3
W
Sol
10,839
903
56
5
0
205,057
1
W
Cthulhu
10,440
870
26
2
0
226,449
3
L
Skadi
8,997
750
27
2
0
182,061
0
W
Mulan
10,050
838
4
0
0
226,665
0
L
Sobek
9,660
805
7
1
0
228,000
0
L
Neith
10,892
908
37
3
0
219,833
0
W
Medusa
9,638
803
22
2
0
210,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role