Player Matchup

Nemesis
Nemesis
PokemonTrainerBP
Nemesis
Level 88
God Stats
16W - 12L
1,594 SR
Queue Stats
110W - 92L
1,664 Elo+
Solo
Ganesha
Ganesha
ProstateCare101
Ganesha
Level 68
God Stats
5W - 3L
1,602 SR
Queue Stats
20W - 18L
1,334 Elo+
Party 2
Apollo
Apollo
RicharGamer4
Apollo
Level 68
God Stats
19W - 15L
1,527 SR
Queue Stats
468W - 417L
1,524 Elo+
Solo
Freya
Freya
SwiftyMcváy
Freya
Level 68
God Stats
3W - 0L
1,932 SR
Queue Stats
10W - 9L
1,419 Elo+
Party 2
Achilles
Achilles
ami d RUNEz
Achilles
Level 121
God Stats
15W - 19L
1,500 SR
Queue Stats
297W - 318L
1,479 Elo+
Solo
Team Averages
Level 83
1,631 SR
1,484 Elo+

VS

Team Averages
Level 109
1,486 SR
1,449 Elo+
Thanatos
Thanatos
Ash12501
Thanatos
Level 122
God Stats
8W - 7L
1,237 SR
Queue Stats
16W - 19L
1,370 Elo+
Party 1
Poseidon
Poseidon
OutspokenBread5
Poseidon
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 48L
1,441 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rtrucho
Cu Chulainn
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
294W - 290L
1,552 Elo+
Solo
Artio
Artio
Slicky Cheese
Artio
Level 68
God Stats
9W - 5L
1,693 SR
Queue Stats
12W - 12L
1,492 Elo+
Solo
Cupid
Cupid
jadahe
Cupid
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
9,364
551
6,201
12,935
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 2
7,502
441
2,095
7,861
4,114
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
15
2 / 6 / 5
8,632
508
4,742
9,838
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 4 / 1
8,475
499
5,906
8,378
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
ami d RUNEz
Achilles
7
0 / 0 / 2
5,910
348
369
1,705
1,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ash12501
Thanatos
13
4 / 2 / 5
8,178
481
5,440
8,105
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
16
7 / 4 / 0
9,562
562
11,557
7,888
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Rtrucho
Cu Chulainn
2
0 / 0 / 0
4,856
286
0
367
92
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 2 / 5
8,038
473
5,816
12,024
9,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
jadahe
Cupid
12
2 / 2 / 4
7,660
451
3,146
6,951
2,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
9
Kills
14
14
Deaths
10
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ash12501
Thanatos
4
2
5
3.25
L
Poseidon
7
4
0
1.75
W
4
1
3
5.5
W
0
3
2
0.33
W
Apollo
2
6
5
0.75
L
Cu Chulainn
Rtrucho
Cu Chulainn
0
0
0
0
L
1
2
5
1.75
W
3
4
1
0.88
W
Achilles
ami d RUNEz
Achilles
0
0
2
1
L
Cupid
jadahe
Cupid
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,313
Damage
25,959
40,717
Taken
35,335
16,575
Mitigated
17,629
11,920
Healing
16,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ash12501
Thanatos
5,440
1,485
0
6,925
8,105
2,972
0
1,154
6,951
0
37,690
L
Poseidon
11,557
1,192
0
916
7,888
2,190
1,435
164
7,699
64,797
0
W
6,201
3,080
0
5,739
12,935
5,257
0
4,265
8,548
0
58,727
W
2,095
188
0
1,432
7,861
4,114
803
2,029
5,794
30,925
0
W
Apollo
4,742
2,448
0
911
9,838
3,742
0
7,435
2,032
0
47,553
L
Cu Chulainn
Rtrucho
Cu Chulainn
0
0
0
0
367
92
0
0
367
0
594
L
5,816
1,194
611
5,972
12,024
9,848
38
3,568
8,431
32,344
0
W
5,906
2,035
0
3,711
8,378
2,362
0
2,417
5,961
50,292
0
W
Achilles
ami d RUNEz
Achilles
369
48
0
127
1,705
1,100
0
692
1,009
0
8,883
L
Cupid
jadahe
Cupid
3,146
2,297
237
1,357
6,951
2,527
1,006
3,115
3,836
0
34,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,883
Gold Earned
38,294
355
Minions Killed
311
0
Camps Cleared
0
1,344,552
Distance Traveled
1,259,797
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,178
481
64
4
0
359,472
0
L
Poseidon
9,562
562
135
8
0
298,553
4
W
Nemesis
9,364
551
97
6
0
367,981
5
W
Ganesha
7,502
441
37
2
0
294,289
4
W
Apollo
8,632
508
94
6
0
286,947
4
L
Cu Chulainn
4,856
286
1
0
0
16,451
0
L
Artio
8,038
473
45
3
0
287,574
1
W
Freya
8,475
499
112
7
0
287,555
1
W
Achilles
5,910
348
15
1
0
107,780
1
L
Cupid
7,660
451
66
4
0
297,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role