Player Matchup

Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nvvite
Cu Chulainn
Level 96
God Stats
3W - 4L
1,417 SR
Queue Stats
179W - 157L
1,599 Elo+
Solo
Achilles
Achilles
WD Chief
Achilles
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 16L
1,621 Elo+
Party 1
Mercury
Mercury
WD Oasis
Mercury
Level 146
God Stats
4W - 3L
1,534 SR
Queue Stats
32W - 17L
1,598 Elo+
Party 1
Raijin
Raijin
WD Spadez
Raijin
Level 119
God Stats
2W - 1L
1,613 SR
Queue Stats
15W - 12L
1,621 Elo+
Party 1
Team Averages
Level 129
1,513 SR
1,588 Elo+

VS

Team Averages
Level 102
1,582 SR
1,522 Elo+
Heimdallr
Heimdallr
AndrUu09
Heimdallr
Level 145
God Stats
4W - 3L
1,726 SR
Queue Stats
36W - 36L
1,540 Elo+
Solo
Horus
Horus
DimplyKiller
Horus
Level 82
God Stats
4W - 5L
1,400 SR
Queue Stats
10W - 16L
1,408 Elo+
Party 2
Ravana
Ravana
HandPocketKing
Ravana
Level 73
God Stats
4W - 2L
1,721 SR
Queue Stats
60W - 83L
1,458 Elo+
Party 2
Merlin
Merlin
cousyj23
Merlin
Level 124
God Stats
23W - 16L
1,492 SR
Queue Stats
414W - 365L
1,557 Elo+
Party 3
Sun Wukong
Sun Wukong
galvinx10
Sun Wukong
Level 88
God Stats
13W - 9L
1,572 SR
Queue Stats
38W - 38L
1,649 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
2 / 9 / 7
11,753
435
10,183
30,544
11,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
Nvvite
Cu Chulainn
19
2 / 9 / 3
12,340
457
18,159
25,959
21,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
WD Chief
Achilles
17
1 / 6 / 6
11,306
419
11,748
28,377
32,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
WD Oasis
Mercury
19
4 / 12 / 9
12,848
476
18,335
22,627
11,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
WD Spadez
Raijin
19
7 / 7 / 2
13,409
497
12,895
18,933
7,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AndrUu09
Heimdallr
20
8 / 3 / 14
14,948
554
25,614
16,728
8,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
6 / 2 / 16
14,369
532
16,858
28,850
34,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
8 / 4 / 12
15,321
567
14,305
16,880
10,418
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
cousyj23
Merlin
20
6 / 5 / 11
14,579
540
14,806
17,015
7,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
galvinx10
Sun Wukong
20
12 / 2 / 11
15,801
585
20,063
29,553
44,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
104
16
Kills
40
43
Deaths
16
27
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
9
7
0.61
W
Heimdallr
AndrUu09
Heimdallr
8
3
14
5
W
6
2
16
7
W
8
4
12
3.5
L
Cu Chulainn
Nvvite
Cu Chulainn
2
9
3
0.39
L
Achilles
WD Chief
Achilles
1
6
6
0.67
L
Mercury
WD Oasis
Mercury
4
12
9
0.71
L
Raijin
WD Spadez
Raijin
7
7
2
1.14
W
Merlin
cousyj23
Merlin
6
5
11
2.3
W
Sun Wukong
galvinx10
Sun Wukong
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,320
Damage
91,646
126,440
Taken
109,026
85,648
Mitigated
105,094
29,280
Healing
45,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
10,183
4,548
1,058
12,860
30,544
11,651
586
4,100
26,279
77,735
0
W
Heimdallr
AndrUu09
Heimdallr
25,614
9,789
0
4,791
16,728
8,106
9,590
4,098
12,630
0
115,058
W
16,858
8,072
6,290
14,850
28,850
34,311
1,002
8,295
20,555
0
34,293
W
14,305
4,388
0
6,251
16,880
10,418
2,858
2,873
14,007
0
105,301
L
Cu Chulainn
Nvvite
Cu Chulainn
18,159
6,438
0
4,846
25,959
21,678
568
4,156
21,210
0
90,295
L
Achilles
WD Chief
Achilles
11,748
3,537
1,040
4,121
28,377
32,679
0
2,601
25,291
0
45,562
L
Mercury
WD Oasis
Mercury
18,335
10,251
0
1,417
22,627
11,977
2,085
2,468
19,739
0
98,164
L
Raijin
WD Spadez
Raijin
12,895
1,389
863
3,075
18,933
7,663
630
5,843
12,529
72,563
0
W
Merlin
cousyj23
Merlin
14,806
0
0
2,397
17,015
7,674
528
5,719
11,296
91,903
0
W
Sun Wukong
galvinx10
Sun Wukong
20,063
4,836
0
10,841
29,553
44,585
226
4,081
25,472
0
95,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,656
Gold Earned
75,018
538
Minions Killed
666
0
Camps Cleared
0
2,399,882
Distance Traveled
2,485,530
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,753
435
121
4
0
427,680
4
W
Heimdallr
14,948
554
160
6
0
496,243
2
W
Horus
14,369
532
36
1
0
502,710
2
W
Ravana
15,321
567
146
5
0
508,584
3
L
Cu Chulainn
12,340
457
136
5
0
482,210
3
L
Achilles
11,306
419
60
2
0
542,431
4
L
Mercury
12,848
476
112
4
0
506,980
0
L
Raijin
13,409
497
109
4
0
440,581
4
W
Merlin
14,579
540
155
6
0
479,200
12
W
Sun Wukong
15,801
585
169
6
0
498,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role