Player Matchup

Pele
Pele
AleXtr3m
Pele
Level 98
God Stats
16W - 9L
1,620 SR
Queue Stats
76W - 75L
1,606 Elo+
Party 1
Artemis
Artemis
SifonneLaBol
Artemis
Level 29
God Stats
10W - 9L
1,660 SR
Queue Stats
51W - 66L
1,543 Elo+
Party 1
Poseidon
Poseidon
jonat4
Poseidon
Level 25
God Stats
11W - 10L
1,546 SR
Queue Stats
59W - 90L
1,488 Elo+
Party 1
Sylvanus
Sylvanus
thr33 brownies
Sylvanus
Level 27
God Stats
19W - 19L
1,577 SR
Queue Stats
58W - 76L
1,563 Elo+
Party 1
Bellona
Bellona
xahor
Bellona
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 24L
1,599 Elo+
Party 1
Team Averages
Level 39
1,581 SR
1,560 Elo+

VS

Team Averages
Level 16
1,559 SR
1,509 Elo+
Nu Wa
Nu Wa
CAGE-_Fortin
Nu Wa
Level 18
God Stats
30W - 34L
1,504 SR
Queue Stats
82W - 77L
1,473 Elo+
Party 2
Medusa
Medusa
KuroRynuk
Medusa
Level 14
God Stats
2W - 1L
1,725 SR
Queue Stats
11W - 8L
1,516 Elo+
Solo
Odin
Odin
Lauxer5883
Odin
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
62W - 58L
1,487 Elo+
Solo
Neith
Neith
SogaRinonIX
Neith
Level 29
God Stats
18W - 15L
1,564 SR
Queue Stats
91W - 94L
1,477 Elo+
Party 2
Ares
Ares
Tha Hafrikan
Ares
Level 5
God Stats
12W - 12L
1,500 SR
Queue Stats
649W - 625L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
10 / 0 / 4
12,496
625
11,523
17,733
8,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
SifonneLaBol
Artemis
15
6 / 2 / 9
9,675
484
16,921
16,030
6,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
jonat4
Poseidon
16
3 / 5 / 5
9,684
484
8,159
11,825
3,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
14
4 / 1 / 10
9,673
484
7,804
11,839
10,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
xahor
Bellona
17
4 / 3 / 0
10,692
535
8,539
13,264
11,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 2
10,221
511
11,531
12,029
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
KuroRynuk
Medusa
12
0 / 5 / 2
7,485
374
12,083
15,031
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 4 / 1
8,386
419
6,483
9,799
4,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 4 / 0
10,258
513
12,701
15,370
6,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 7 / 0
7,809
390
4,299
16,522
11,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
27
Kills
11
11
Deaths
27
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
10
0
4
12
L
5
7
2
0.86
L
Medusa
KuroRynuk
Medusa
0
5
2
0.2
L
1
4
1
0.38
W
Artemis
SifonneLaBol
Artemis
6
2
9
5.25
L
3
4
0
0.75
L
2
7
0
0.29
W
Poseidon
jonat4
Poseidon
3
5
5
1.1
W
Sylvanus
4
1
10
9
W
Bellona
xahor
Bellona
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,946
Damage
47,097
70,691
Taken
68,751
40,429
Mitigated
31,120
30,196
Healing
13,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
11,523
2,536
0
7,683
17,733
8,148
2,811
2,071
15,498
0
117,892
L
11,531
2,979
264
1,650
12,029
4,153
427
4,189
7,840
64,234
0
L
Medusa
KuroRynuk
Medusa
12,083
5,152
0
3,255
15,031
4,706
0
4,732
10,299
0
50,153
L
6,483
1,462
0
0
9,799
4,791
381
2,169
7,580
0
47,645
W
Artemis
SifonneLaBol
Artemis
16,921
11,338
0
5,946
16,030
6,348
2,372
3,173
12,747
0
49,731
L
12,701
5,328
0
6,960
15,370
6,243
1,384
228
14,967
0
70,882
L
4,299
411
0
1,861
16,522
11,227
105
4,645
11,877
11,331
0
W
Poseidon
jonat4
Poseidon
8,159
1,182
0
4,339
11,825
3,700
644
6,118
5,293
55,363
0
W
Sylvanus
7,804
2,123
4,338
4,578
11,839
10,954
626
3,306
8,437
22,376
0
W
Bellona
xahor
Bellona
8,539
3,047
0
3,312
13,264
11,279
777
312
12,886
0
52,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,220
Gold Earned
44,159
488
Minions Killed
443
0
Camps Cleared
0
1,784,805
Distance Traveled
1,655,289
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,496
625
193
10
0
418,637
8
L
Nu Wa
10,221
511
113
6
0
315,730
0
L
Medusa
7,485
374
86
4
0
360,438
3
L
Odin
8,386
419
95
5
0
372,991
5
W
Artemis
9,675
484
64
3
0
339,587
2
L
Neith
10,258
513
134
7
0
282,926
3
L
Ares
7,809
390
15
1
0
323,204
3
W
Poseidon
9,684
484
95
5
0
370,877
3
W
Sylvanus
9,673
484
24
1
0
312,350
2
W
Bellona
10,692
535
112
6
0
343,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role