Player Matchup

Pele
Pele
Gold III
ElfinGnu9
Pele
Gold III
Level 148
God Stats
4W - 8L
1,796 SR
Queue Stats
127W - 116L
1,733 MMR
Solo
Ymir
Ymir
Platinum III
Liberopilus
Ymir
Platinum III
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 30L
1,731 MMR
Solo
Artemis
Artemis
Gold III
Matvte-2001
Artemis
Gold III
Level 131
God Stats
69W - 56L
1,826 SR
Queue Stats
99W - 87L
1,767 MMR
Party 2
King Arthur
King Arthur
Gold II
Pone_Huevo_Perro
King Arthur
Gold II
Level 128
God Stats
1W - 1L
1,274 SR
Queue Stats
64W - 60L
1,694 MMR
Party 2
Scylla
Scylla
Gold I
Vaterfalls
Scylla
Gold I
Level 94
God Stats
8W - 5L
1,495 SR
Queue Stats
96W - 80L
1,741 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,578 SR
1,733 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 106
1,681 SR
1,733 MMR
Set
Set
Gold I
Blackjacckk
Set
Gold I
Level 125
God Stats
4W - 8L
1,486 SR
Queue Stats
405W - 417L
1,732 MMR
Party 1
Osiris
Osiris
Gold IV
D1AGRAM
Osiris
Gold IV
Level 126
God Stats
0W - 1L
1,971 SR
Queue Stats
27W - 22L
1,732 MMR
Solo
Artio
Artio
Gold III
Strellified
Artio
Gold III
Level 157
God Stats
1W - 4L
1,552 SR
Queue Stats
94W - 78L
1,735 MMR
Party 1
Apollo
Apollo
Gold I
TyrantTotodile
Apollo
Gold I
Level 63
God Stats
3W - 1L
1,898 SR
Queue Stats
126W - 131L
1,727 MMR
Solo
Zeus
Zeus
Gold IV
teeUNO
Zeus
Gold IV
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
364W - 358L
1,739 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
5 / 5 / 1
8,436
527
8,778
11,524
3,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 1 / 6
8,840
553
5,597
8,792
6,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Matvte-2001
Artemis
14
3 / 1 / 2
8,962
560
8,106
5,975
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Pone_Huevo_Perro
King Arthur
13
0 / 3 / 1
8,000
500
5,094
10,140
5,772
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Vaterfalls
Scylla
15
2 / 0 / 2
8,664
542
6,630
3,451
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
NemesisHe BoDanzaburouBakasuraCu Chulainn

VS

Bans
Erlang ShenMedusaCthulhuTyrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
8,632
540
5,612
11,036
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Osiris
D1AGRAM
Osiris
11
4 / 1 / 2
7,498
469
4,962
10,195
4,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 3
7,648
478
3,968
12,630
7,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 4 / 0
7,626
477
2,046
10,582
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
teeUNO
Zeus
12
1 / 2 / 3
7,424
464
3,409
5,934
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
13
Kills
10
10
Deaths
13
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Osiris
D1AGRAM
Osiris
4
1
2
5
W
Pele
5
5
1
1.1
W
3
1
6
6
W
Artemis
Matvte-2001
Artemis
3
1
2
4
W
King Arthur
Pone_Huevo_Perro
King Arthur
0
3
1
0.17
L
1
4
3
0.63
L
1
4
0
0.25
W
Scylla
Vaterfalls
Scylla
2
0
2
3
L
Zeus
teeUNO
Zeus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,205
Damage
19,997
39,882
Taken
50,377
19,076
Mitigated
21,551
11,203
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,612
1,929
0
4,404
11,036
4,496
0
2,763
8,117
0
62,479
L
Osiris
D1AGRAM
Osiris
4,962
2,136
0
5,069
10,195
4,993
360
1,323
8,872
0
32,946
W
Pele
8,778
2,254
0
656
11,524
3,866
0
2,656
8,868
0
53,806
W
5,597
2,127
0
2,906
8,792
6,230
76
1,934
6,858
31,053
0
W
Artemis
Matvte-2001
Artemis
8,106
3,722
0
3,996
5,975
2,012
420
758
5,217
0
55,063
W
King Arthur
Pone_Huevo_Perro
King Arthur
5,094
1,219
0
3,587
10,140
5,772
408
569
9,571
0
41,463
L
3,968
263
476
3,705
12,630
7,917
0
4,114
8,200
28,247
0
L
2,046
635
0
1,939
10,582
2,730
1,070
1,084
9,498
0
35,796
W
Scylla
Vaterfalls
Scylla
6,630
696
0
58
3,451
1,196
168
1,460
1,991
56,613
0
L
Zeus
teeUNO
Zeus
3,409
173
0
553
5,934
1,415
0
2,527
3,253
33,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,902
Gold Earned
38,828
415
Minions Killed
414
0
Camps Cleared
0
1,512,532
Distance Traveled
1,400,018
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,632
540
120
8
0
328,563
2
L
Osiris
7,498
469
70
4
0
211,643
2
W
Pele
8,436
527
83
5
0
313,385
0
W
Ymir
8,840
553
29
2
0
297,974
2
W
Artemis
8,962
560
104
7
0
271,580
9
W
King Arthur
8,000
500
82
5
0
314,009
4
L
Artio
7,648
478
55
3
0
293,139
6
L
Apollo
7,626
477
90
6
0
298,633
5
W
Scylla
8,664
542
117
7
0
315,584
8
L
Zeus
7,424
464
79
5
0
268,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role