Player Matchup

Cupid
Cupid
BattleOrca
Cupid
Level 109
God Stats
4W - 2L
1,737 SR
Queue Stats
93W - 75L
1,545 Elo+
Party 1
Sol
Sol
FeelSouls
Sol
Level 18
God Stats
0W - 3L
1,446 SR
Queue Stats
4W - 6L
1,431 Elo+
Party 1
Cerberus
Cerberus
Ghostlyotto
Cerberus
Level 29
God Stats
6W - 3L
1,650 SR
Queue Stats
97W - 77L
1,481 Elo+
Party 1
Team Averages
Level 52
1,611 SR
1,486 Elo+

VS

Team Averages
Level 83
1,697 SR
1,572 Elo+
Janus
Janus
Lechugon
Janus
Level 109
God Stats
23W - 17L
1,638 SR
Queue Stats
117W - 128L
1,582 Elo+
Party 2
Sobek
Sobek
Zethxtreme
Sobek
Level 59
God Stats
21W - 20L
1,745 SR
Queue Stats
164W - 155L
1,539 Elo+
Party 2
Ne Zha
Ne Zha
luisnoz16
Ne Zha
Level 82
God Stats
26W - 15L
1,710 SR
Queue Stats
309W - 300L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
9
2 / 4 / 2
7,001
636
4,423
8,386
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 7 / 2
6,733
612
5,333
8,237
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Ghostlyotto
Cerberus
10
1 / 5 / 3
7,449
677
3,061
11,793
6,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lechugon
Janus
12
3 / 1 / 11
8,366
761
6,812
3,236
957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
11
1 / 3 / 11
8,410
765
3,234
8,437
6,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
luisnoz16
Ne Zha
14
12 / 0 / 4
9,984
908
11,826
8,597
3,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
16
16
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cupid
2
4
2
0.75
L
1
7
2
0.29
L
Cerberus
Ghostlyotto
Cerberus
1
5
3
0.5
W
Janus
Lechugon
Janus
3
1
11
8.5
W
Sobek
1
3
11
2.17
W
Ne Zha
luisnoz16
Ne Zha
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,817
Damage
21,872
28,416
Taken
20,270
11,015
Mitigated
10,667
6,690
Healing
5,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
4,423
2,733
34
1,988
8,386
2,453
0
3,105
5,281
0
18,645
L
5,333
1,218
0
1,270
8,237
2,005
37
2,280
5,957
23,059
0
L
Cerberus
Ghostlyotto
Cerberus
3,061
499
0
3,398
11,793
6,557
0
4,683
7,110
13,066
0
W
Janus
Lechugon
Janus
6,812
535
0
216
3,236
957
659
1,133
2,047
30,300
0
W
Sobek
3,234
112
463
1,666
8,437
6,123
320
3,775
4,294
8,570
0
W
Ne Zha
luisnoz16
Ne Zha
11,826
3,404
0
3,274
8,597
3,587
1,161
3,073
5,420
0
49,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,183
Gold Earned
26,760
88
Minions Killed
119
0
Camps Cleared
0
540,603
Distance Traveled
650,783
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,001
636
37
3
0
183,484
3
L
Sol
6,733
612
29
3
0
166,360
3
L
Cerberus
7,449
677
22
2
0
190,759
8
W
Janus
8,366
761
55
5
0
200,676
1
W
Sobek
8,410
765
6
1
0
211,765
4
W
Ne Zha
9,984
908
58
5
0
238,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role