Player Matchup

Tsukuyomi
Tsukuyomi
Deathdragon307
Tsukuyomi
Level 146
God Stats
12W - 9L
1,568 SR
Queue Stats
222W - 226L
1,433 Elo+
Solo
Bellona
Bellona
Finns1462
Bellona
Level 106
God Stats
10W - 4L
1,555 SR
Queue Stats
152W - 135L
1,341 Elo+
Solo
Heimdallr
Heimdallr
JustAverage6518
Heimdallr
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,233 Elo+
Party 2
Scylla
Scylla
Mafla21
Scylla
Level 69
God Stats
4W - 13L
1,337 SR
Queue Stats
469W - 465L
1,405 Elo+
Solo
Cthulhu
Cthulhu
Next4424
Cthulhu
Level 91
God Stats
1W - 0L
1,834 SR
Queue Stats
67W - 54L
1,233 Elo+
Party 2
Team Averages
Level 98
1,559 SR
1,329 Elo+

VS

Team Averages
Level 75
1,488 SR
1,399 Elo+
Cthulhu
Cthulhu
Choppat1ts4
Cthulhu
Level 87
God Stats
2W - 3L
1,299 SR
Queue Stats
43W - 59L
1,331 Elo+
Party 3
Danzaburou
Danzaburou
JuiceBox3k
Danzaburou
Level 86
God Stats
13W - 12L
1,540 SR
Queue Stats
21W - 23L
1,374 Elo+
Party 1
Thanatos
Thanatos
MYSTUMMMYHURTS
Thanatos
Level 78
God Stats
10W - 8L
1,742 SR
Queue Stats
31W - 27L
1,353 Elo+
Party 1
Scylla
Scylla
Peeches N Cream
Scylla
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 37L
1,500 Elo+
Party 3
Pele
Pele
getrip247
Pele
Level 42
God Stats
4W - 4L
1,356 SR
Queue Stats
15W - 24L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Deathdragon307
Tsukuyomi
15
6 / 2 / 3
9,265
842
10,232
7,454
3,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Finns1462
Bellona
14
4 / 3 / 8
8,967
815
9,631
10,856
8,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
JustAverage6518
Heimdallr
13
0 / 6 / 13
7,749
704
5,838
10,558
4,670
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Mafla21
Scylla
18
3 / 1 / 2
9,745
886
9,848
5,443
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Next4424
Cthulhu
15
5 / 1 / 8
9,772
888
11,942
11,481
11,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Choppat1ts4
Cthulhu
14
3 / 2 / 4
8,464
769
5,928
16,421
9,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
JuiceBox3k
Danzaburou
13
1 / 4 / 7
7,219
656
9,425
9,601
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
14
3 / 5 / 4
7,838
713
3,509
10,057
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 4 / 3
7,338
667
4,723
8,941
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
13
3 / 3 / 4
8,183
744
6,666
10,334
4,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
18
Kills
12
13
Deaths
18
34
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Choppat1ts4
Cthulhu
3
2
4
2.5
W
Tsukuyomi
Deathdragon307
Tsukuyomi
6
2
3
3.75
W
Bellona
Finns1462
Bellona
4
3
8
2.67
L
Danzaburou
JuiceBox3k
Danzaburou
1
4
7
1.13
W
Heimdallr
JustAverage6518
Heimdallr
0
6
13
1.08
L
Thanatos
3
5
4
1
W
Scylla
Mafla21
Scylla
3
1
2
4
W
Cthulhu
Next4424
Cthulhu
5
1
8
9
L
2
4
3
0.88
L
Pele
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,491
Damage
30,251
45,792
Taken
55,354
30,903
Mitigated
24,920
8,751
Healing
15,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Choppat1ts4
Cthulhu
5,928
366
621
5,817
16,421
9,312
0
6,629
9,512
24,538
0
W
Tsukuyomi
Deathdragon307
Tsukuyomi
10,232
2,075
1,161
925
7,454
3,204
0
2,096
5,246
0
27,992
W
Bellona
Finns1462
Bellona
9,631
2,064
0
1,282
10,856
8,741
694
1,153
9,703
0
24,158
L
Danzaburou
JuiceBox3k
Danzaburou
9,425
3,178
0
1,140
9,601
3,532
0
3,420
6,057
0
23,243
W
Heimdallr
JustAverage6518
Heimdallr
5,838
1,077
414
1,687
10,558
4,670
362
3,061
7,409
0
14,663
L
Thanatos
3,509
569
0
4,306
10,057
4,238
0
4,553
5,387
0
17,174
W
Scylla
Mafla21
Scylla
9,848
801
0
1,622
5,443
2,294
1,858
1,143
4,300
48,196
0
W
Cthulhu
Next4424
Cthulhu
11,942
579
435
1,225
11,481
11,994
0
3,265
8,055
20,284
0
L
4,723
247
432
1,859
8,941
3,056
0
2,780
5,976
19,700
0
L
Pele
6,666
811
0
1,222
10,334
4,782
1
4,332
5,734
0
17,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,498
Gold Earned
39,042
254
Minions Killed
185
7
Camps Cleared
7
1,049,663
Distance Traveled
1,001,379
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,464
769
43
4
2
214,446
0
W
Tsukuyomi
9,265
842
40
4
2
216,168
3
W
Bellona
8,967
815
46
4
2
210,126
1
L
Danzaburou
7,219
656
31
3
0
181,257
0
W
Heimdallr
7,749
704
24
2
0
180,954
0
L
Thanatos
7,838
713
38
3
3
203,189
1
W
Scylla
9,745
886
124
11
3
202,765
1
W
Cthulhu
9,772
888
20
2
0
239,650
1
L
Scylla
7,338
667
53
5
0
188,214
2
L
Pele
8,183
744
20
2
2
214,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role