Player Matchup

Discordia
Discordia
ChinaLeekMuhDeek
Discordia
Level 27
God Stats
30W - 12L
1,626 SR
Queue Stats
82W - 65L
1,515 Elo+
Party 1
Ymir
Ymir
EliHudgins
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Arachne
Arachne
Equanimity2445
Arachne
Level 36
God Stats
5W - 3L
1,854 SR
Queue Stats
36W - 46L
1,565 Elo+
Party 3
Scylla
Scylla
GengarsMine
Scylla
Level 155
God Stats
21W - 25L
1,734 SR
Queue Stats
871W - 867L
1,542 Elo+
Party 1
Pele
Pele
XernRose
Pele
Level 21
God Stats
4W - 2L
1,626 SR
Queue Stats
5W - 6L
1,615 Elo+
Party 3
Team Averages
Level 51
1,668 SR
1,547 Elo+

VS

Team Averages
Level 32
1,629 SR
1,609 Elo+
Da Ji
Da Ji
BROCK DA BULL
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,617 Elo+
Party 2
Chang'e
Chang'e
BalloonBerry439
Chang'e
Level 29
God Stats
18W - 17L
1,165 SR
Queue Stats
467W - 430L
1,578 Elo+
Solo
Cthulhu
Cthulhu
RDPB
Cthulhu
Level 15
God Stats
7W - 0L
1,869 SR
Queue Stats
28W - 15L
1,617 Elo+
Party 2
Vamana
Vamana
Rufasa
Vamana
Level 10
God Stats
7W - 3L
1,869 SR
Queue Stats
14W - 6L
1,617 Elo+
Party 2
Chernobog
Chernobog
mccreemy sauce
Chernobog
Level 79
God Stats
1W - 0L
1,741 SR
Queue Stats
19W - 10L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
20
3 / 4 / 14
13,545
968
33,954
14,511
6,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 10 / 6
11,830
845
2,395
24,925
25,718
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 13 / 10
13,990
999
17,316
26,377
12,654
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
20
5 / 5 / 11
14,359
1,026
31,163
15,276
6,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
19
3 / 12 / 11
12,662
904
17,028
22,434
11,017
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 19
13,282
949
11,375
16,848
9,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 0 / 23
15,177
1,084
17,190
16,736
8,899
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
RDPB
Cthulhu
20
4 / 4 / 28
14,313
1,022
18,434
24,338
13,912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Rufasa
Vamana
20
5 / 4 / 28
14,091
1,007
15,126
27,479
13,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
mccreemy sauce
Chernobog
20
20 / 5 / 16
17,769
1,269
34,873
23,976
11,823
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
158
19
Kills
44
44
Deaths
19
52
Assists
114
Player
Kills
Deaths
Assists
KDA
W
6
6
19
2.58
W
9
0
23
20.5
L
Discordia
3
4
14
2.5
L
1
10
6
0.4
L
7
13
10
0.92
L
Scylla
5
5
11
2.1
W
Cthulhu
RDPB
Cthulhu
4
4
28
4.5
W
Vamana
Rufasa
Vamana
5
4
28
4.75
L
Pele
3
12
11
0.71
W
Chernobog
mccreemy sauce
Chernobog
20
5
16
5.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,856
Damage
96,998
103,523
Taken
109,377
62,636
Mitigated
58,414
11,704
Healing
28,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,375
2,604
0
103
16,848
9,816
0
8,919
7,587
4,314
14,940
W
17,190
971
10,513
10,158
16,736
8,899
0
11,106
5,130
57,409
0
L
Discordia
33,954
1,170
101
1,907
14,511
6,498
0
6,219
8,292
62,866
0
L
2,395
311
0
0
24,925
25,718
0
8,052
16,873
12,113
0
L
17,316
14,961
834
2,745
26,377
12,654
0
9,119
17,258
0
26,158
L
Scylla
31,163
2,013
0
2,419
15,276
6,749
0
5,466
9,810
81,546
0
W
Cthulhu
RDPB
Cthulhu
18,434
607
1,681
4,183
24,338
13,912
0
16,050
7,638
48,329
0
W
Vamana
Rufasa
Vamana
15,126
10,034
0
2,057
27,479
13,964
0
15,407
11,473
0
26,428
L
Pele
17,028
6,156
1,246
2,452
22,434
11,017
0
7,921
14,513
0
36,481
W
Chernobog
mccreemy sauce
Chernobog
34,873
25,291
0
302
23,976
11,823
0
13,276
10,037
0
58,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,386
Gold Earned
74,632
243
Minions Killed
287
3
Camps Cleared
9
1,102,673
Distance Traveled
1,258,841
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,282
949
14
1
0
200,143
0
W
Chang'e
15,177
1,084
108
8
2
277,758
0
L
Discordia
13,545
968
69
5
0
262,307
0
L
Ymir
11,830
845
19
1
0
181,049
0
L
Arachne
13,990
999
9
1
0
221,893
6
L
Scylla
14,359
1,026
120
9
3
217,744
0
W
Cthulhu
14,313
1,022
63
5
2
248,452
0
W
Vamana
14,091
1,007
29
2
2
289,975
0
L
Pele
12,662
904
26
2
0
219,680
3
W
Chernobog
17,769
1,269
73
5
3
242,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role