Player Matchup

Ra
Ra
Acnologia_NH
Ra
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
41W - 49L
1,459 Elo+
Party 2
Arachne
Arachne
Devilsspawn1993
Arachne
Level 143
God Stats
17W - 21L
1,472 SR
Queue Stats
62W - 82L
1,441 Elo+
Party 2
Tyr
Tyr
FreightCrewBoss
Tyr
Level 104
God Stats
5W - 3L
1,500 SR
Queue Stats
148W - 159L
1,469 Elo+
Party 2
Cerberus
Cerberus
Gjsnow
Cerberus
Level 63
God Stats
17W - 8L
1,630 SR
Queue Stats
314W - 269L
1,638 Elo+
Party 2
Heimdallr
Heimdallr
crowvonklen
Heimdallr
Level 69
God Stats
2W - 4L
1,610 SR
Queue Stats
41W - 64L
1,425 Elo+
Party 2
Team Averages
Level 97
1,543 SR
1,486 Elo+

VS

Team Averages
Level 102
1,587 SR
1,561 Elo+
Cu Chulainn
Cu Chulainn
CEG12
Cu Chulainn
Level 83
God Stats
3W - 1L
1,757 SR
Queue Stats
228W - 215L
1,493 Elo+
Party 1
Odin
Odin
ConsolePlebs
Odin
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 167L
1,519 Elo+
Party 1
Thanatos
Thanatos
GodWolfey
Thanatos
Level 128
God Stats
20W - 20L
1,439 SR
Queue Stats
135W - 148L
1,444 Elo+
Solo
Cupid
Cupid
Heartable
Cupid
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,874 Elo+
Solo
Sol
Sol
Krans10
Sol
Level 66
God Stats
16W - 11L
1,740 SR
Queue Stats
319W - 296L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 5
11,402
456
12,974
23,425
12,049
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
12 / 8 / 5
14,089
564
17,631
26,665
11,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 6 / 9
10,538
422
9,272
27,112
18,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Gjsnow
Cerberus
18
4 / 8 / 10
12,018
481
17,550
31,936
39,857
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
crowvonklen
Heimdallr
15
2 / 11 / 4
10,070
403
11,433
20,220
10,600
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CEG12
Cu Chulainn
20
8 / 3 / 10
15,351
614
22,474
17,986
15,156
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 3 / 24
12,583
503
13,893
23,300
26,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
GodWolfey
Thanatos
20
14 / 7 / 7
15,025
601
23,778
21,663
8,058
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Heartable
Cupid
19
6 / 6 / 10
13,610
544
21,065
25,593
8,737
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sol
20
12 / 4 / 17
15,664
627
26,551
22,240
6,821
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
111
23
Kills
43
43
Deaths
23
33
Assists
68
Player
Kills
Deaths
Assists
KDA
L
4
10
5
0.65
W
Cu Chulainn
CEG12
Cu Chulainn
8
3
10
4.33
W
3
3
24
5
L
12
8
5
1.81
L
1
6
9
0.92
L
Cerberus
Gjsnow
Cerberus
4
8
10
1.13
W
Thanatos
GodWolfey
Thanatos
14
7
7
2.5
W
Cupid
Heartable
Cupid
6
6
10
1.83
W
Sol
12
4
17
5.13
L
Heimdallr
crowvonklen
Heimdallr
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,860
Damage
107,761
129,358
Taken
110,782
93,183
Mitigated
65,321
33,674
Healing
61,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,974
664
1,844
6,081
23,425
12,049
109
3,381
19,894
73,246
0
W
Cu Chulainn
CEG12
Cu Chulainn
22,474
6,576
0
5,515
17,986
15,156
1,110
6,428
11,558
112
104,862
W
13,893
2,966
0
8,641
23,300
26,549
775
6,504
16,796
0
39,206
L
17,631
12,341
0
6,884
26,665
11,908
519
6,922
19,555
0
85,396
L
9,272
1,302
0
3,817
27,112
18,769
0
4,603
22,277
0
45,574
L
Cerberus
Gjsnow
Cerberus
17,550
1,166
0
12,805
31,936
39,857
0
5,461
26,229
69,048
0
W
Thanatos
GodWolfey
Thanatos
23,778
7,898
0
19,862
21,663
8,058
1,097
7,391
14,272
0
96,221
W
Cupid
Heartable
Cupid
21,065
14,212
1,173
12,757
25,593
8,737
2,457
8,143
17,450
0
101,104
W
Sol
26,551
10,613
0
13,885
22,240
6,821
7,244
4,832
17,408
102,350
0
L
Heimdallr
crowvonklen
Heimdallr
11,433
4,995
0
2,243
20,220
10,600
1,005
5,379
14,587
0
66,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,117
Gold Earned
72,233
531
Minions Killed
612
0
Camps Cleared
0
2,236,146
Distance Traveled
2,522,044
27
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,402
456
104
4
0
407,007
6
W
Cu Chulainn
15,351
614
164
7
0
508,032
4
W
Odin
12,583
503
43
2
0
561,031
6
L
Arachne
14,089
564
118
5
0
461,591
7
L
Tyr
10,538
422
55
2
0
499,784
5
L
Cerberus
12,018
481
162
6
0
443,371
4
W
Thanatos
15,025
601
122
5
0
536,592
9
W
Cupid
13,610
544
139
6
0
456,927
5
W
Sol
15,664
627
144
6
0
459,462
9
L
Heimdallr
10,070
403
92
4
0
424,393
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role