Player Matchup

Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chang'e
Chang'e
Jamest0wn
Chang'e
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 123L
1,633 Elo+
Party 1
Erlang Shen
Erlang Shen
PSG Azure
Erlang Shen
Level 122
God Stats
20W - 17L
1,693 SR
Queue Stats
131W - 132L
1,621 Elo+
Party 4
Sylvanus
Sylvanus
SnA Carter
Sylvanus
Level 141
God Stats
5W - 1L
1,858 SR
Queue Stats
12W - 10L
1,646 Elo+
Party 1
Heimdallr
Heimdallr
Yo Martyy
Heimdallr
Level 145
God Stats
7W - 4L
1,849 SR
Queue Stats
171W - 152L
1,695 Elo+
Party 1
Team Averages
Level 143
1,680 SR
1,619 Elo+

VS

Team Averages
Level 131
1,568 SR
1,564 Elo+
Awilix
Awilix
 
Awilix
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Devour all Nutz
Sylvanus
Level 120
God Stats
7W - 11L
1,535 SR
Queue Stats
76W - 86L
1,559 Elo+
Party 3
Chiron
Chiron
EGSR GRIM
Chiron
Level 134
God Stats
16W - 8L
1,791 SR
Queue Stats
348W - 336L
1,580 Elo+
Party 3
Bellona
Bellona
Logan The Thicc
Bellona
Level 129
God Stats
3W - 2L
1,714 SR
Queue Stats
69W - 60L
1,613 Elo+
Party 2
Raijin
Raijin
PoopDealer7916
Raijin
Level 127
God Stats
1W - 3L
1,297 SR
Queue Stats
238W - 243L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 0 / 4
6,919
532
3,891
8,588
7,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Jamest0wn
Chang'e
12
5 / 3 / 2
7,311
562
5,642
7,094
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
PSG Azure
Erlang Shen
13
3 / 0 / 5
7,702
592
5,433
6,847
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SnA Carter
Sylvanus
13
0 / 0 / 0
7,532
579
8,213
8,453
6,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Yo Martyy
Heimdallr
12
3 / 0 / 2
6,990
538
7,009
5,480
1,872
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
1 / 2 / 0
5,889
453
1,827
9,573
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Sylvanus
9
0 / 2 / 1
6,027
464
3,447
9,086
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
EGSR GRIM
Chiron
11
0 / 1 / 0
6,191
476
2,059
3,885
928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 1 / 0
6,741
519
4,865
11,368
7,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 5 / 1
7,501
577
6,636
8,828
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
3
3
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
4
2
L
Awilix
 
Awilix
1
2
0
0.5
L
Sylvanus
0
2
1
0.25
L
Chiron
EGSR GRIM
Chiron
0
1
0
0
W
Chang'e
Jamest0wn
Chang'e
5
3
2
2
L
0
1
0
0
W
Erlang Shen
PSG Azure
Erlang Shen
3
0
5
5.5
L
2
5
1
0.5
W
Sylvanus
SnA Carter
Sylvanus
0
0
0
0
W
Heimdallr
Yo Martyy
Heimdallr
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,188
Damage
18,834
36,462
Taken
42,740
20,954
Mitigated
20,813
18,829
Healing
12,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,891
1,125
0
3,245
8,588
7,255
0
2,777
5,767
26,990
0
L
Awilix
 
Awilix
1,827
725
0
2,588
9,573
2,751
0
2,834
6,617
0
23,209
L
Sylvanus
3,447
711
899
2,776
9,086
6,478
0
1,718
7,320
17,437
0
L
Chiron
EGSR GRIM
Chiron
2,059
1,302
609
1,483
3,885
928
0
681
3,204
0
40,237
W
Chang'e
Jamest0wn
Chang'e
5,642
526
694
2,399
7,094
2,255
0
3,031
3,903
31,816
0
L
4,865
1,624
0
3,518
11,368
7,740
0
7,352
4,016
0
41,734
W
Erlang Shen
PSG Azure
Erlang Shen
5,433
2,979
0
3,909
6,847
2,614
0
1,808
4,962
0
45,886
L
6,636
888
0
945
8,828
2,916
0
3,938
4,698
53,335
0
W
Sylvanus
SnA Carter
Sylvanus
8,213
2,917
0
5,596
8,453
6,958
850
0
8,453
46,378
7,516
W
Heimdallr
Yo Martyy
Heimdallr
7,009
2,881
0
2,986
5,480
1,872
0
2,090
3,294
0
46,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,454
Gold Earned
32,349
402
Minions Killed
389
0
Camps Cleared
0
1,221,093
Distance Traveled
1,260,275
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,919
532
32
2
0
241,572
4
L
Awilix
5,889
453
57
4
0
304,642
2
L
Sylvanus
6,027
464
29
2
0
261,028
2
L
Chiron
6,191
476
96
7
0
237,219
3
W
Chang'e
7,311
562
65
5
0
220,666
2
L
Bellona
6,741
519
98
8
0
231,767
0
W
Erlang Shen
7,702
592
95
7
0
309,932
3
L
Raijin
7,501
577
109
8
0
225,619
9
W
Sylvanus
7,532
579
116
9
0
199,006
0
W
Heimdallr
6,990
538
94
7
0
249,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role