Player Matchup

Sun Wukong
Sun Wukong
AbelyAlmayAbril
Sun Wukong
Level 21
God Stats
2W - 2L
1,704 SR
Queue Stats
36W - 54L
1,476 Elo+
Party 1
Artemis
Artemis
NatanaelOroo-_-
Artemis
Level 14
God Stats
3W - 2L
1,792 SR
Queue Stats
19W - 33L
1,775 Elo+
Party 1
Agni
Agni
Okiniyb
Agni
Level 6
God Stats
3W - 2L
1,849 SR
Queue Stats
34W - 45L
1,347 Elo+
Solo
Mercury
Mercury
TuMaSpamPiumPium
Mercury
Level 52
God Stats
4W - 4L
1,507 SR
Queue Stats
175W - 226L
1,496 Elo+
Party 1
Ares
Ares
chrys_belli27
Ares
Level 21
God Stats
4W - 5L
1,316 SR
Queue Stats
49W - 42L
1,440 Elo+
Solo
Team Averages
Level 23
1,634 SR
1,507 Elo+

VS

Team Averages
Level 18
1,563 SR
1,524 Elo+
Thanatos
Thanatos
Detonaw
Thanatos
Level 26
God Stats
4W - 3L
1,518 SR
Queue Stats
74W - 43L
1,672 Elo+
Solo
Danzaburou
Danzaburou
JC_101003
Danzaburou
Level 27
God Stats
9W - 10L
1,561 SR
Queue Stats
64W - 86L
1,468 Elo+
Party 2
Bellona
Bellona
SainT1410
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
ernestobrito1234
Ymir
Level 18
God Stats
2W - 4L
1,737 SR
Queue Stats
62W - 79L
1,522 Elo+
Party 2
Xbalanque
Xbalanque
scorpion1212544
Xbalanque
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 142L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AbelyAlmayAbril
Sun Wukong
17
8 / 2 / 3
11,616
528
11,387
13,942
13,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 4 / 6
10,159
462
13,447
11,586
4,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
Okiniyb
Agni
17
7 / 10 / 6
11,681
531
15,444
14,311
3,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
14 / 2 / 5
13,148
598
14,589
15,374
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 5 / 12
11,112
505
7,798
15,612
13,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Detonaw
Thanatos
19
13 / 6 / 4
13,012
591
18,893
21,379
11,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
JC_101003
Danzaburou
15
5 / 8 / 3
10,844
493
9,950
16,411
6,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
SainT1410
Bellona
11
1 / 10 / 1
7,792
354
3,116
13,433
7,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 7 / 5
8,775
399
3,711
20,398
15,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
scorpion1212544
Xbalanque
16
4 / 4 / 7
9,906
450
11,612
18,267
7,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
43
34
Kills
23
23
Deaths
35
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AbelyAlmayAbril
Sun Wukong
8
2
3
4.75
L
Thanatos
Detonaw
Thanatos
13
6
4
2.5
L
Danzaburou
JC_101003
Danzaburou
5
8
3
0.81
W
4
4
6
1.75
W
Agni
Okiniyb
Agni
7
10
6
1
L
Bellona
SainT1410
Bellona
1
10
1
0.15
W
14
2
5
8.25
W
1
5
12
1.4
L
0
7
5
0.36
L
Xbalanque
scorpion1212544
Xbalanque
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,665
Damage
47,282
70,825
Taken
89,888
41,507
Mitigated
48,124
14,805
Healing
27,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AbelyAlmayAbril
Sun Wukong
11,387
2,135
0
3,254
13,942
13,775
2,288
0
13,917
0
51,151
L
Thanatos
Detonaw
Thanatos
18,893
4,826
0
16,318
21,379
11,451
0
2,006
19,073
0
93,102
L
Danzaburou
JC_101003
Danzaburou
9,950
3,599
0
3,018
16,411
6,719
2,309
6,642
9,644
0
57,032
W
13,447
6,558
0
3,888
11,586
4,486
0
762
10,824
0
55,464
W
Agni
Okiniyb
Agni
15,444
2,404
0
2,698
14,311
3,918
1,146
0
14,286
62,562
0
L
Bellona
SainT1410
Bellona
3,116
1,405
0
395
13,433
7,542
204
3,669
9,639
0
24,115
W
14,589
7,188
0
2,635
15,374
5,519
6
678
14,646
0
95,665
W
7,798
532
0
2,330
15,612
13,809
99
2,271
13,316
38,495
0
L
3,711
928
0
1,680
20,398
15,332
493
6,380
13,993
38,567
0
L
Xbalanque
scorpion1212544
Xbalanque
11,612
6,406
0
6,212
18,267
7,080
675
4,675
13,517
0
64,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,716
Gold Earned
50,329
490
Minions Killed
419
0
Camps Cleared
0
2,096,098
Distance Traveled
1,836,040
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,616
528
79
4
0
441,568
0
L
Thanatos
13,012
591
132
6
0
422,373
3
L
Danzaburou
10,844
493
103
5
0
376,256
2
W
Artemis
10,159
462
91
4
0
370,267
2
W
Agni
11,681
531
106
5
0
367,000
2
L
Bellona
7,792
354
35
2
0
290,796
2
W
Mercury
13,148
598
147
7
0
489,119
2
W
Ares
11,112
505
67
3
0
428,144
5
L
Ymir
8,775
399
55
3
0
366,366
0
L
Xbalanque
9,906
450
94
4
0
380,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role