Player Matchup

Ymir
Ymir
Fateless US
Ymir
Level 105
God Stats
5W - 6L
1,296 SR
Queue Stats
445W - 385L
1,552 Elo+
Party 2
Bacchus
Bacchus
FeralVtech
Bacchus
Level 109
God Stats
8W - 10L
1,500 SR
Queue Stats
611W - 587L
1,538 Elo+
Solo
Amaterasu
Amaterasu
NieRauT
Amaterasu
Level 29
God Stats
5W - 2L
1,787 SR
Queue Stats
24W - 24L
1,585 Elo+
Party 3
Nu Wa
Nu Wa
XxJETIONxX
Nu Wa
Level 114
God Stats
3W - 1L
1,718 SR
Queue Stats
34W - 35L
1,570 Elo+
Party 3
Rama
Rama
wolftimmy4321
Rama
Level 65
God Stats
20W - 14L
1,870 SR
Queue Stats
359W - 330L
1,547 Elo+
Party 2
Team Averages
Level 84
1,634 SR
1,558 Elo+

VS

Team Averages
Level 86
1,615 SR
1,674 Elo+
Athena
Athena
Chrissuwu
Athena
Level 25
God Stats
18W - 10L
1,702 SR
Queue Stats
147W - 89L
1,741 Elo+
Party 1
Erlang Shen
Erlang Shen
Rennjii
Erlang Shen
Level 142
God Stats
7W - 4L
1,925 SR
Queue Stats
490W - 386L
1,769 Elo+
Party 1
Set
Set
Zander0717
Set
Level 45
God Stats
42W - 36L
1,375 SR
Queue Stats
259W - 249L
1,446 Elo+
Solo
Hachiman
Hachiman
bmanbmoney
Hachiman
Level 70
God Stats
25W - 26L
1,573 SR
Queue Stats
319W - 243L
1,681 Elo+
Party 1
Chang'e
Chang'e
egirlemoney
Chang'e
Level 149
God Stats
3W - 5L
1,500 SR
Queue Stats
78W - 58L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,953
495
909
4,757
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
FeralVtech
Bacchus
9
0 / 3 / 0
4,894
489
2,178
6,763
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Amaterasu
NieRauT
Amaterasu
7
0 / 3 / 0
4,428
443
1,574
4,459
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Nu Wa
9
0 / 2 / 0
4,985
499
4,263
4,130
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 0
4,401
440
1,050
5,203
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chrissuwu
Athena
9
1 / 0 / 5
5,556
556
1,052
2,594
1,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Rennjii
Erlang Shen
10
4 / 0 / 5
6,231
623
3,897
5,945
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 0 / 3
5,872
587
3,165
4,676
2,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
bmanbmoney
Hachiman
10
4 / 0 / 0
6,092
609
4,101
3,506
1,072
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
egirlemoney
Chang'e
11
2 / 0 / 4
6,597
660
4,376
4,896
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
13
13
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Athena
Chrissuwu
Athena
1
0
5
3.5
L
0
2
0
0
L
Bacchus
FeralVtech
Bacchus
0
3
0
0
L
Amaterasu
NieRauT
Amaterasu
0
3
0
0
W
Erlang Shen
Rennjii
Erlang Shen
4
0
5
6.5
L
Nu Wa
0
2
0
0
W
2
0
3
3.5
W
Hachiman
bmanbmoney
Hachiman
4
0
0
4
W
Chang'e
egirlemoney
Chang'e
2
0
4
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,974
Damage
16,591
25,312
Taken
21,617
10,305
Mitigated
8,193
7,368
Healing
11,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Chrissuwu
Athena
1,052
289
0
508
2,594
1,541
131
462
2,042
6,853
0
L
909
65
0
1,908
4,757
1,802
0
703
4,011
26,883
0
L
Bacchus
FeralVtech
Bacchus
2,178
339
0
2,380
6,763
3,573
0
286
6,276
22,234
0
L
Amaterasu
NieRauT
Amaterasu
1,574
447
0
530
4,459
2,653
0
1,291
3,060
0
16,571
W
Erlang Shen
Rennjii
Erlang Shen
3,897
2,245
0
1,620
5,945
2,252
0
2,160
3,727
0
30,163
L
Nu Wa
4,263
779
0
883
4,130
1,198
0
2,500
1,447
28,070
0
W
3,165
1,257
0
2,139
4,676
2,014
770
2,228
2,344
0
26,701
W
Hachiman
bmanbmoney
Hachiman
4,101
1,788
0
2,322
3,506
1,072
855
339
3,113
0
34,239
W
Chang'e
egirlemoney
Chang'e
4,376
405
752
3,869
4,896
1,314
0
1,733
3,041
44,916
0
L
1,050
944
0
1,667
5,203
1,079
0
338
4,865
0
17,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,661
Gold Earned
30,348
249
Minions Killed
310
0
Camps Cleared
0
906,744
Distance Traveled
985,342
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,556
556
14
1
0
212,774
1
L
Ymir
4,953
495
67
7
0
190,580
1
L
Bacchus
4,894
489
43
4
0
175,791
3
L
Amaterasu
4,428
443
30
3
0
195,058
2
W
Erlang Shen
6,231
623
54
5
0
218,246
3
L
Nu Wa
4,985
499
61
6
0
180,783
2
W
Set
5,872
587
67
7
0
167,759
0
W
Hachiman
6,092
609
74
7
0
175,197
1
W
Chang'e
6,597
660
101
10
0
211,366
2
L
Rama
4,401
440
48
5
0
164,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role