Player Matchup

The Morrigan
The Morrigan
Gold V
QuAkE_EmoTioN
The Morrigan
Gold V
Level 140
God Stats
273W - 267L
1,590 SR
Queue Stats
674W - 679L
1,397 MMR
Solo
Fenrir
Fenrir
Silver I
RoyalT2400
Fenrir
Silver I
Level 119
God Stats
11W - 5L
1,342 SR
Queue Stats
253W - 257L
1,435 MMR
Party 2
Danzaburou
Danzaburou
Silver IV
Stivahoops
Danzaburou
Silver IV
Level 156
God Stats
8W - 4L
1,514 SR
Queue Stats
207W - 205L
1,356 MMR
Party 2
Chaac
Chaac
Gold V
TMINNITT
Chaac
Gold V
Level 159
God Stats
2W - 2L
1,378 SR
Queue Stats
109W - 111L
1,393 MMR
Solo
Bacchus
Bacchus
Gold IV
TheNiteKing69
Bacchus
Gold IV
Level 124
God Stats
7W - 7L
1,596 SR
Queue Stats
334W - 329L
1,394 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,484 SR
1,395 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,488 SR
1,395 MMR
Arachne
Arachne
Silver II
GodClix
Arachne
Silver II
Level 63
God Stats
18W - 11L
1,468 SR
Queue Stats
151W - 156L
1,415 MMR
Party 1
Achilles
Achilles
Bronze IV
Real6ixRoarz
Achilles
Bronze IV
Level 69
God Stats
2W - 7L
1,302 SR
Queue Stats
107W - 123L
1,370 MMR
Party 1
Cupid
Cupid
Gold III
akillathehun434
Cupid
Gold III
Level 129
God Stats
40W - 37L
1,637 SR
Queue Stats
129W - 133L
1,397 MMR
Solo
Merlin
Merlin
Bronze III
dav3215
Merlin
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 60L
1,397 MMR
Solo
Artio
Artio
Gold V
rican2143
Artio
Gold V
Level 135
God Stats
5W - 3L
1,536 SR
Queue Stats
128W - 121L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
QuAkE_EmoTioN
The Morrigan
20
10 / 5 / 10
17,045
568
24,642
12,583
5,833
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
RoyalT2400
Fenrir
20
11 / 2 / 5
18,016
601
21,588
29,917
18,524
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Stivahoops
Danzaburou
20
1 / 6 / 6
15,936
531
13,813
14,779
6,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
TMINNITT
Chaac
20
0 / 4 / 6
13,976
466
14,272
25,849
26,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
20
5 / 7 / 14
14,136
471
11,359
27,204
34,552
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
CthulhuCu ChulainnScyllaKumbhakarnaPersephone

VS

Bans
CerberusSobekYmirCabrakanYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GodClix
Arachne
20
5 / 6 / 9
14,588
486
14,822
26,706
12,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Real6ixRoarz
Achilles
20
3 / 2 / 6
14,958
499
13,367
22,450
34,975
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
13 / 4 / 3
18,471
616
17,813
21,932
10,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
dav3215
Merlin
20
0 / 8 / 8
14,906
497
10,357
18,974
8,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
rican2143
Artio
19
3 / 8 / 12
14,896
497
16,871
38,307
54,172
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
62
27
Kills
24
24
Deaths
28
41
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Arachne
GodClix
Arachne
5
6
9
1.58
W
The Morrigan
QuAkE_EmoTioN
The Morrigan
10
5
10
3
L
Achilles
Real6ixRoarz
Achilles
3
2
6
3
W
Fenrir
RoyalT2400
Fenrir
11
2
5
6.75
W
Danzaburou
Stivahoops
Danzaburou
1
6
6
0.67
W
Chaac
TMINNITT
Chaac
0
4
6
0.75
W
Bacchus
5
7
14
1.71
L
13
4
3
3.63
L
Merlin
dav3215
Merlin
0
8
8
0.5
L
Artio
rican2143
Artio
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,674
Damage
73,230
110,332
Taken
128,369
92,601
Mitigated
121,082
27,822
Healing
43,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
GodClix
Arachne
14,822
10,267
0
8,684
26,706
12,624
840
4,747
21,766
0
82,185
W
The Morrigan
QuAkE_EmoTioN
The Morrigan
24,642
3,032
0
4,367
12,583
5,833
877
3,350
8,717
135,714
9,306
L
Achilles
Real6ixRoarz
Achilles
13,367
6,826
1,463
7,863
22,450
34,975
3,680
4,881
17,063
0
73,363
W
Fenrir
RoyalT2400
Fenrir
21,588
11,504
0
5,085
29,917
18,524
2,537
7,992
21,354
0
168,118
W
Danzaburou
Stivahoops
Danzaburou
13,813
5,885
0
2,853
14,779
6,857
2,371
2,535
12,179
0
123,649
W
Chaac
TMINNITT
Chaac
14,272
1,692
0
12,379
25,849
26,835
422
7,708
17,443
0
94,581
W
Bacchus
11,359
1,350
0
3,138
27,204
34,552
111
7,418
19,309
29,844
0
L
17,813
12,165
300
8,149
21,932
10,449
8,620
5,789
16,076
0
177,296
L
Merlin
dav3215
Merlin
10,357
101
0
1,908
18,974
8,862
0
8,468
10,082
97,248
0
L
Artio
rican2143
Artio
16,871
2,086
2,553
12,708
38,307
54,172
70
8,707
28,915
62,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,109
Gold Earned
77,819
805
Minions Killed
664
0
Camps Cleared
0
2,673,937
Distance Traveled
2,702,578
23
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,588
486
99
3
0
626,925
5
W
The Morrigan
17,045
568
215
7
0
513,309
6
L
Achilles
14,958
499
114
4
0
475,504
6
W
Fenrir
18,016
601
196
7
0
572,267
5
W
Danzaburou
15,936
531
187
6
0
509,635
1
W
Chaac
13,976
466
168
6
0
533,113
3
W
Bacchus
14,136
471
39
1
0
545,613
8
L
Cupid
18,471
616
229
8
0
547,988
2
L
Merlin
14,906
497
154
5
0
497,824
11
L
Artio
14,896
497
68
2
0
554,337
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role