Player Matchup

Ymir
Ymir
GoonerGooch
Ymir
Level 18
God Stats
22W - 11L
1,480 SR
Queue Stats
42W - 40L
1,390 Elo+
Party 1
Nu Wa
Nu Wa
LunchboxDesu
Nu Wa
Level 66
God Stats
19W - 10L
1,582 SR
Queue Stats
125W - 128L
1,493 Elo+
Party 1
Vamana
Vamana
MuchoCombo
Vamana
Level 62
God Stats
24W - 16L
1,560 SR
Queue Stats
99W - 98L
1,454 Elo+
Party 1
Thanatos
Thanatos
MuchoNetos
Thanatos
Level 61
God Stats
16W - 23L
1,549 SR
Queue Stats
110W - 119L
1,480 Elo+
Party 1
Apollo
Apollo
Shu00
Apollo
Level 59
God Stats
6W - 4L
1,573 SR
Queue Stats
31W - 37L
1,385 Elo+
Party 1
Team Averages
Level 53
1,549 SR
1,440 Elo+

VS

Team Averages
Level 58
1,481 SR
1,508 Elo+
Cerberus
Cerberus
Ferox2090
Cerberus
Level 36
God Stats
5W - 5L
1,514 SR
Queue Stats
38W - 43L
1,526 Elo+
Party 3
Nemesis
Nemesis
Haskashi
Nemesis
Level 59
God Stats
2W - 3L
1,261 SR
Queue Stats
210W - 227L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
JBear1012
Nu Wa
Level 40
God Stats
7W - 13L
1,518 SR
Queue Stats
154W - 188L
1,445 Elo+
Party 2
Skadi
Skadi
SrVax_
Skadi
Level 25
God Stats
60W - 35L
1,611 SR
Queue Stats
117W - 100L
1,579 Elo+
Party 2
Cu Chulainn
Cu Chulainn
pippyfry
Cu Chulainn
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 68L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 11
11,940
543
10,022
17,972
13,355
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 6 / 5
11,170
508
16,664
13,227
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
MuchoCombo
Vamana
20
2 / 0 / 5
12,187
554
7,345
13,039
10,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
MuchoNetos
Thanatos
18
6 / 5 / 8
11,585
527
10,349
17,432
9,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Shu00
Apollo
18
6 / 3 / 13
11,487
522
14,006
13,615
4,371
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ferox2090
Cerberus
14
0 / 8 / 4
8,419
383
3,548
18,313
8,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Haskashi
Nemesis
18
6 / 4 / 5
11,435
520
5,321
19,298
8,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
JBear1012
Nu Wa
18
4 / 4 / 6
11,413
519
20,528
13,028
4,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
SrVax_
Skadi
15
4 / 3 / 1
9,984
454
13,326
11,211
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
pippyfry
Cu Chulainn
18
2 / 5 / 2
11,136
506
11,183
16,658
13,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
34
24
Kills
16
16
Deaths
24
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ferox2090
Cerberus
0
8
4
0.25
W
5
2
11
5.25
L
Nemesis
Haskashi
Nemesis
6
4
5
2.13
L
Nu Wa
JBear1012
Nu Wa
4
4
6
1.75
W
5
6
5
1.25
W
Vamana
MuchoCombo
Vamana
2
0
5
4.5
W
Thanatos
MuchoNetos
Thanatos
6
5
8
2
W
Apollo
Shu00
Apollo
6
3
13
4.17
L
Skadi
SrVax_
Skadi
4
3
1
1.5
L
Cu Chulainn
pippyfry
Cu Chulainn
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,386
Damage
53,906
75,285
Taken
78,508
41,633
Mitigated
38,395
29,105
Healing
18,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ferox2090
Cerberus
3,548
375
364
3,389
18,313
8,595
0
6,260
11,891
33,140
0
W
10,022
1,382
0
2,549
17,972
13,355
393
5,168
12,608
34,201
0
L
Nemesis
Haskashi
Nemesis
5,321
1,609
0
7,744
19,298
8,119
181
4,898
14,110
0
77,270
L
Nu Wa
JBear1012
Nu Wa
20,528
4,760
0
2,115
13,028
4,555
435
4,943
7,839
90,426
0
W
16,664
3,555
252
2,188
13,227
4,080
475
6,741
5,994
73,598
0
W
Vamana
MuchoCombo
Vamana
7,345
5,453
0
5,595
13,039
10,672
2,655
1,988
10,440
0
79,689
W
Thanatos
MuchoNetos
Thanatos
10,349
3,054
0
12,305
17,432
9,155
0
5,505
11,614
0
89,206
W
Apollo
Shu00
Apollo
14,006
7,070
0
6,216
13,615
4,371
1,768
3,423
9,998
0
75,512
L
Skadi
SrVax_
Skadi
13,326
4,486
360
2,901
11,211
3,276
0
6,167
4,846
0
62,085
L
Cu Chulainn
pippyfry
Cu Chulainn
11,183
2,631
0
1,845
16,658
13,850
0
3,344
13,136
0
79,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,369
Gold Earned
52,387
581
Minions Killed
591
0
Camps Cleared
0
2,119,442
Distance Traveled
1,951,284
31
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,419
383
43
2
0
350,935
1
W
Ymir
11,940
543
48
2
0
438,837
5
L
Nemesis
11,435
520
113
5
0
477,058
4
L
Nu Wa
11,413
519
165
8
0
376,703
5
W
Nu Wa
11,170
508
121
6
0
369,577
9
W
Vamana
12,187
554
163
7
0
475,570
5
W
Thanatos
11,585
527
126
6
0
436,336
8
W
Apollo
11,487
522
123
6
0
399,122
4
L
Skadi
9,984
454
122
6
0
369,795
0
L
Cu Chulainn
11,136
506
148
7
0
376,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role