Player Matchup

Cupid
Cupid
 
Cupid
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Left Teqzh
Chronos
Level 18
God Stats
15W - 12L
1,644 SR
Queue Stats
31W - 41L
1,673 Elo+
Party 1
Sylvanus
Sylvanus
P aI IL a
Sylvanus
Level 106
God Stats
4W - 6L
1,174 SR
Queue Stats
101W - 84L
1,508 Elo+
Party 1
Team Averages
Level 83
1,439 SR
1,560 Elo+

VS

Team Averages
Level 32
1,369 SR
1,400 Elo+
Xbalanque
Xbalanque
Connor_Mason_
Xbalanque
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,199 Elo+
Solo
Loki
Loki
GuiCaastro
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
o-Skoll-
Bacchus
Level 85
God Stats
0W - 2L
1,108 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
14 / 0 / 3
9,342
1,038
14,994
5,020
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Left Teqzh
Chronos
9
1 / 1 / 12
6,844
760
3,164
3,960
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
P aI IL a
Sylvanus
10
3 / 1 / 13
7,495
833
4,085
5,237
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Connor_Mason_
Xbalanque
8
1 / 8 / 0
5,903
656
2,354
9,999
3,413
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 5 / 2
5,851
650
2,890
8,274
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
o-Skoll-
Bacchus
9
1 / 6 / 0
5,895
655
3,705
10,678
6,138
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
18
Kills
2
2
Deaths
19
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
14
0
3
15.5
L
Xbalanque
Connor_Mason_
Xbalanque
1
8
0
0.13
L
0
5
2
0.2
W
Chronos
Left Teqzh
Chronos
1
1
12
7
W
Sylvanus
P aI IL a
Sylvanus
3
1
13
9.5
L
Bacchus
o-Skoll-
Bacchus
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,243
Damage
8,949
14,217
Taken
28,951
6,584
Mitigated
11,908
7,068
Healing
432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
14,994
9,537
115
1,054
5,020
3,044
1,285
1,650
3,370
0
47,513
L
Xbalanque
Connor_Mason_
Xbalanque
2,354
1,417
0
0
9,999
3,413
0
2,401
7,486
0
9,417
L
2,890
742
0
0
8,274
2,357
0
2,339
5,853
0
8,645
W
Chronos
Left Teqzh
Chronos
3,164
525
0
878
3,960
1,277
1,253
1,363
2,597
15,546
0
W
Sylvanus
P aI IL a
Sylvanus
4,085
1,232
2,264
2,757
5,237
2,263
478
829
4,408
15,746
0
L
Bacchus
o-Skoll-
Bacchus
3,705
318
210
222
10,678
6,138
0
2,092
8,363
10,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,681
Gold Earned
17,649
116
Minions Killed
40
0
Camps Cleared
0
471,914
Distance Traveled
416,936
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,342
1,038
73
8
0
160,092
1
L
Xbalanque
5,903
656
16
2
0
129,897
0
L
Loki
5,851
650
14
2
0
140,307
0
W
Chronos
6,844
760
26
3
0
162,294
0
W
Sylvanus
7,495
833
17
2
0
149,528
0
L
Bacchus
5,895
655
10
1
0
146,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role