Player Matchup

Izanami
Izanami
Br3Nn3
Izanami
Level 6
God Stats
1W - 1L
1,640 SR
Queue Stats
7W - 11L
1,526 Elo+
Solo
Ymir
Ymir
LordNibi
Ymir
Level 8
God Stats
2W - 4L
1,488 SR
Queue Stats
68W - 60L
1,553 Elo+
Solo
Nemesis
Nemesis
Schwalpe
Nemesis
Level 25
God Stats
12W - 10L
1,711 SR
Queue Stats
63W - 52L
1,490 Elo+
Party 1
Guan Yu
Guan Yu
kaikai520
Guan Yu
Level 13
God Stats
0W - 3L
1,217 SR
Queue Stats
12W - 9L
1,464 Elo+
Solo
Scylla
Scylla
mchansen_dk
Scylla
Level 29
God Stats
14W - 18L
1,537 SR
Queue Stats
89W - 94L
1,473 Elo+
Party 1
Team Averages
Level 16
1,519 SR
1,501 Elo+

VS

Team Averages
Level 11
1,521 SR
1,496 Elo+
Arachne
Arachne
A1rz
Arachne
Level 20
God Stats
9W - 7L
1,500 SR
Queue Stats
280W - 321L
1,407 Elo+
Party 2
Jormungandr
Jormungandr
Besterestest
Jormungandr
Level 14
God Stats
10W - 8L
1,221 SR
Queue Stats
43W - 48L
1,340 Elo+
Party 2
King Arthur
King Arthur
BulyTime
King Arthur
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 16L
1,512 Elo+
Solo
Apollo
Apollo
FeelsZapman
Apollo
Level 9
God Stats
7W - 2L
1,882 SR
Queue Stats
35W - 14L
1,721 Elo+
Solo
Agni
Agni
Th4r0sa
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Br3Nn3
Izanami
11
4 / 8 / 1
6,757
483
6,729
10,818
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
8
0 / 7 / 4
5,241
374
4,348
15,007
9,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Schwalpe
Nemesis
10
4 / 5 / 2
6,462
462
5,696
11,052
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
kaikai520
Guan Yu
11
2 / 3 / 2
6,325
452
2,984
9,218
4,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
10
2 / 4 / 5
6,330
452
7,651
7,422
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
A1rz
Arachne
11
4 / 3 / 9
7,414
530
5,547
8,491
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Besterestest
Jormungandr
12
4 / 2 / 10
8,029
574
5,954
10,336
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
BulyTime
King Arthur
14
5 / 3 / 1
8,189
585
6,281
8,854
5,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
15
14 / 0 / 3
9,477
677
17,106
9,749
3,051
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
Th4r0sa
Agni
10
0 / 5 / 6
6,652
475
5,911
7,348
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
12
Kills
27
27
Deaths
13
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
A1rz
Arachne
4
3
9
2.83
W
Jormungandr
Besterestest
Jormungandr
4
2
10
4.5
L
Izanami
Br3Nn3
Izanami
4
8
1
0.56
W
King Arthur
BulyTime
King Arthur
5
3
1
1.83
W
Apollo
14
0
3
15.5
L
Ymir
0
7
4
0.29
L
Nemesis
Schwalpe
Nemesis
4
5
2
1
W
Agni
Th4r0sa
Agni
0
5
6
0.6
L
Guan Yu
kaikai520
Guan Yu
2
3
2
1
L
Scylla
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,408
Damage
40,799
53,517
Taken
44,778
25,413
Mitigated
18,313
8,214
Healing
11,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
A1rz
Arachne
5,547
4,291
0
1,917
8,491
2,488
1,033
2,554
5,674
0
21,299
W
Jormungandr
Besterestest
Jormungandr
5,954
1,919
0
684
10,336
5,227
239
3,707
6,507
27,698
0
L
Izanami
Br3Nn3
Izanami
6,729
4,811
0
2,564
10,818
3,025
189
2,206
8,586
0
36,433
W
King Arthur
BulyTime
King Arthur
6,281
1,612
0
1,975
8,854
5,644
436
96
8,496
0
40,306
W
Apollo
17,106
11,898
0
6,166
9,749
3,051
1,590
2,210
7,434
0
69,815
L
Ymir
4,348
1,099
0
1,593
15,007
9,388
0
3,810
11,197
11,296
0
L
Nemesis
Schwalpe
Nemesis
5,696
2,693
0
392
11,052
6,213
0
2,715
8,315
0
31,883
W
Agni
Th4r0sa
Agni
5,911
842
0
302
7,348
1,903
1,134
2,656
4,369
26,954
0
L
Guan Yu
kaikai520
Guan Yu
2,984
306
240
2,128
9,218
4,577
250
1,625
7,168
0
17,066
L
Scylla
7,651
632
0
1,297
7,422
2,210
0
1,509
5,888
25,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,115
Gold Earned
39,761
203
Minions Killed
334
0
Camps Cleared
0
1,218,363
Distance Traveled
1,352,987
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,414
530
52
4
0
314,332
2
W
Jormungandr
8,029
574
36
3
0
270,374
4
L
Izanami
6,757
483
67
5
0
238,355
0
W
King Arthur
8,189
585
80
6
0
272,935
2
W
Apollo
9,477
677
106
8
0
258,197
3
L
Ymir
5,241
374
9
1
0
211,623
0
L
Nemesis
6,462
462
51
4
0
282,794
0
W
Agni
6,652
475
60
4
0
237,149
0
L
Guan Yu
6,325
452
38
3
0
248,896
0
L
Scylla
6,330
452
38
3
0
236,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role